That’s just America,
I’ll get Russia another time. Tomorrow night is likely
X-PAD 01 Norse vs Attack OTKG
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Yes I rewrote the emails a couple of times and suddenly it worked.
Must be somethinh wrong with my u-boat diceserver though :lol:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Archangel to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
5 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Yakut S.S.R. : 2 infantry
Buryatia : 2 aaGuns and 15 infantry
Belarus : 2 aaGuns, 1 artillery and 12 infantry
Bryansk : 2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Rostov : 2 infantry and 1 mech_infantry
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 artillery and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 70
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 fighters and 1 tactical_bomber moved from Manchuria to Hunan
1 fighter moved from Formosa to Hunan
1 bomber moved from Japan to Yunnan
1 bomber moved from Japan to Yunnan
1 tactical_bomber moved from Manchuria to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 : 7/9 hits
Chinese roll dice for 2 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Japanese win with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Japanese win with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Kwangsi
2 bombers and 1 fighter moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Chahar
4 infantry moved from Korea to Manchuria
1 fighter moved from Okinawa to Kwangsi
2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun and 6 infantry moved from Manchuria to Jehol
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from Korea to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 33 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 2 bombers, 9 fighters, 2 infantry and 7 tactical_bombers
Korea : 1 armour and 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 aaGun and 6 infantry
Siam : 2 infantry
Manchuria : 4 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 6 infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
6 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 39 / 70
Russians : 37 / 37
Japanese : 30 / 41
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 submarine moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
Dear Mr.President.
Please consider your movement next to our mighty Marshall Islands as
an intrusion that is not allowed.
According to our mutual agreements “Global Alpha3.9” you are not allowed
to end your movement next to a japanese territory or island.Hope this note finds you well, and peace will reign forever in the pacific. :|
On behalf of Emperor Ghostglider
Yours sincerely
Bjergmose -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Americans
Americans buy 3 bombers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 fighter moved from Philippines to Guam
1 destroyer moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
3 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
2 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 fighter and 10 infantry
Yunnan : 3 infantryProduction/PUs Summary :
Germans : 39 / 70
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Dear Mr. Emperor,
We have decided, if it makes you more comfortable, to move our fleet down there to the Solomon Islands. No need starting an incident, or a world war or something. That would be crazy, wouldn’t it? By the way, Like that sushi stuff. Especially with the spicy sauce.Mr. Guerrilla Guy
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How COURTEOUS of the Americans to be so kind!
So glad you guys don’t care about the rape of Nanking, or anything going on in China, I mean, after all, that’s Asia’s problem.
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Thanks for moving the fleet.
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Garg… :evil: :roll: :wink:
GG
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OK, you’ll have to forgive me if I post this to PBEM and mess it up royally (no pun intended). Hopefully all will work as entered.
GG
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Scrambling Orders needed for SZ 97… And yes, we are attacking the sub in SZ 111. :wink:
GG
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Just got of the phone from Il Duce.
He ordered full scramble. 2 italians and 1 german.
After their safe return please land them in Southern Italy again :-)Italy will move some time thursday as Il Duce needs some
german know-how to manage tripleA. We are all used to battlemap
so please be patient…fierce fighting, pushing and lotsa mildmannered trash-talk will soon continue. -
Alright, done with the turn. No way to get British turn summary up, the UK Pacific blocks it.
GG
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Not a big thing, but still…
please ask if you want to change your casualties.
I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.But further down the line it could have a bigger impact on the game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 aaGuns moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
[quote author=Bjergmose link=topic=27333.msg963728#msg963728 date=1337781313]
Not a big thing, but still…
please ask if you want to change your casualties.
I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.But further down the line it could have a bigger impact on the game.
[/quote]I wasn’t even thinking when I removed it. It was the parting shot removal, and regardless of what the results of the Adriatic battle, I would have still just taken the fighter out. Will do though…
GG
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Cool.
It was only because it could be misinterpreted.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
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