Thank you for your patience for this move!
I assumed casualties for round 1 of the Sea of Japan attack, but I need to ask you for 2 more casualties - see file posted
Thanks, and it shouldn’t take me too long to finish through Russia 10 after that
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Recording Battle Statistics
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Game History
Round :8
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Turn Complete - French
Right now, we don’t have any way to modify the board for a damaged BB. Guess that’s something to add in alpha round 4? At this point, our loss. Attack if you wish. I don’t see any way to rectify it except taking out the sub…
GG
The version Cow said with an extra ftr instead seems more fair to me.
And with all the ships present my lonely sub doesn´t change that much.
At any rate it doesn´t seem fair to take out a russian unit for an american unit.
Ok. It won´t add ftr to water…
So how do I roll it on forum?
Conferring… :)
GG
u wanna attack sz112?
if so edit add ussr sub change norway into usa, add airfield to norway and add usa ftr to norway and remove bb
and scramble that ftr against your attack
if u dont want to attack, than still edit add ussr sub and all of us will keep in mind that 1 usa bb is damaged (till it is sunk or repaired)
Ok I´ll do that.
Will need OOL.
Will be attacking in 5-10 :-)
dont forget to post a savegame pls
hi cow,
asked the guys which countries they preferrd to play, stating usa is the hardest imho. than picked up the ones remaining :) the fact that we thought we could have some practice games on triplea might have helpd the outcome as well - with ussr out of way we gained time till end of japs to have a nice nerd date on triplea, but I was ditched on the first date :p (I think, not sure why we didnt have practice games tbh)
Here goes
I was down for the nerd date (it definitely would have helped, I’m maybe a veteran in the sense of playing time, but I have never played Global), I would have needed another week. I think we were talking about doing it the week I graduated college, and you know that week is sacred. :wink:
GG
for first round, if not specified otherwise below:
ussr ss
usa dd
usa tac
usa cv damage usa cv sunk
usa ftr
usa cl
usa cl
usa ftr
usa ftr
if u score 4 hits:
ussr ss
usa dd
usa cl
usa cl
if u score 5 hits:
ussr ss
usa dd
usa cl
usa cl
usa tac
if u score 10 hits (aside from going out and playing lottery):
ussr ss
usa dd
usa tac
usa cv damage
usa cv sunk
usa ftr
usa cv damage
usa cv sunk
usa ftr
usa ftr
need to look how many hits u&us scored for 2nd round
ps: gl hf
@Guerrilla:
I was down for the nerd date (it definitely would have helped, I’m maybe a veteran in the sense of playing time, but I have never played Global), I would have needed another week. I think we were talking about doing it the week I graduated college, and you know that week is sacred. :wink:
GG
LOL u right, definitely not the best time to waste your dates on nerds playing dice games with miniatures in triplea :)
hmm thought we d be doing this attack right now, so posted ool so that we dont waste time.
might as well wait for usa (AH) now :)
gl hf
That looks good to me. I somehow missed where you were saying Americans were the hardest. I definitely would have chosen something else. Oh well.
I was going to attack but waited 30 minutes for your reply then I went to bed.
Now I attacked but the dice-server only rolled 6 x 3 and 1 x 4 so it cheated me of 1 x 3 1 x 4.
How do I remedy this. I sure could use the extra hits.
Okay it was air first then navy.
I´ll get them next time 8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Germans player Changing ownership of Norway from Germans to Americans
EDIT: Germans player Adding units owned by PlayerID named:Americans to Norway: 1 airfield and 1 fighter
EDIT: Germans player Removing units owned by PlayerID named:Americans from 112 Sea Zone: 1 battleship
EDIT: Germans player Adding units owned by PlayerID named:Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 battleship moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Romania to 112 Sea Zone
1 bomber moved from Southern France to 112 Sea Zone
1 mech_infantry moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Smolensk
1 armour moved from Novgorod to Smolensk
5 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda
1 armour moved from Novgorod to Eastern Poland
Combat - Germans
Americans scrambles 1 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Vologda
Germans attack with 1 armour and 5 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 6 fighters and 1 submarine
Russians defend with 1 submarine; British defend with 1 transport; Americans defend with 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Germans and 1 battleship owned by the Germans retreated to 113 Sea Zone
Americans win with 2 carriers, 2 cruisers, 4 fighters and 5 transports remaining. Battle score for attacker is -27
Casualties for Germans: 1 carrier, 3 fighters and 1 submarine
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer and 1 tactical_bomber
Recording Battle Statistics
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Americans to 112 Sea Zone: 1 battleship
EDIT: Germans player Changing ownership of Norway from Americans to Germans
EDIT: Germans player Removing units owned by PlayerID named:Germans from Norway: 1 airfield
EDIT: Germans player Removing units owned by PlayerID named:Americans from Norway: 1 fighter
EDIT: Turning off Edit Mode
3 fighters moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun and 4 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from 115 Sea Zone to Novgorod
4 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 infantry moved from France to Western Germany
1 aaGun, 1 armour, 4 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Novgorod to Belarus
4 infantry and 1 mech_infantry moved from Novgorod to Archangel
Place Units - Germans
1 destroyer placed in 113 Sea Zone
1 armour, 1 fighter and 1 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Romania
1 artillery placed in France
1 infantry placed in Western Germany
1 fighter placed in Romania
1 fighter placed in Western Germany
Germans undo move 6.
1 fighter placed in Western Germany
Germans undo move 2.
1 armour and 1 fighter placed in Novgorod
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs