Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
that is correct, the bomber did not take sz112 as it did in the original iteration.
here’s Ger’s turn, I hit ‘done’ instead of ‘post’
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Politics - Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
1 armour moved from Eastern Poland to Yugoslavia
Russians take Romania from Germans
Russians take Yugoslavia from Germans
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
1 infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Trans-Jordan to Egypt
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
2 fighters moved from Russia to Kazakhstan
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
7 infantry moved from Buryatia to Ulaanbaatar
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
9 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Ukraine to Eastern Poland
1 mech_infantry moved from Russia to Belarus
3 infantry moved from Novgorod to Belarus
3 infantry moved from Karelia to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 1 : 1/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Russians win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Russians
1 tactical_bomber moved from Novosibirsk to Russia
2 fighters moved from Kazakhstan to Russia
1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Ukraine
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 aaGun moved from Buryatia to Ulaanbaatar
Place Units - Russians
1 armour and 2 infantry placed in Volgograd
2 infantry and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Russia
1 mech_infantry placed in Ukraine
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs
Territory Summary for Russians :
Sakha : 1 infantry
Yenisey : 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Ulaanbaatar : 1 flag, 1 aaGun and 7 infantry
Tsagaan Olom : 1 flag, Egypt : 1 mech_infantry
Romania : 1 flag, 1 infantry
Poland : 1 flag, 2 infantry
Belarus : 3 infantry and 1 mech_infantry
Bryansk : 1 artillery and 2 infantry
Eastern Poland : 2 armour, 15 artilleries, 13 infantry and 9 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 2 mech_infantrys
Novosibirsk : 1 armour and 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Hunan
4 armour moved from Kiangsi to Kwangtung
1 bomber moved from Suiyuyan to Hunan
1 bomber moved from Kiangsu to Kwangsi
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 bomber moved from Japan to Anhwe
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Hunan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Malaya, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 4 armour and 2 infantry
British defend with 1 armour and 1 harbour; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 4 armour and 2 infantry in Kwangtung, round 1 : 2/6 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 1 : 0/1 hits
1 armour owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Japanese win with 4 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 bomber moved from Kwangsi to Kiangsu
1 bomber moved from Anhwe to Kiangsu
3 armour moved from Szechwan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Timguska to Kansu
1 bomber moved from Hunan to Kansu
Place Units - Japanese
3 armour placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 infantry
Kiangsu : 3 armour, 2 bombers and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 aaGun
Shensi : 1 flag, Suiyuyan : 1 flag, Hunan : 1 flag, 1 artillery
Kansu : 1 flag, 3 armour, 1 bomber and 2 infantry
Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, Chahar : 1 flag, Sikang : 1 flag, Anhwe : 1 flag, 2 infantry
Malaya : 1 flag, 2 artilleries, 1 harbour and 1 infantry
Kwangtung : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 tactical_bombers
Amur : 1 flag, Timguska : 1 flag, Siberia : 1 flag, 43 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
3 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 artillery moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Morocco to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 submarines moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 3 bombers, 3 fighters and 5 infantry
Italians defend with 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 3 artilleries, 3 bombers, 3 fighters and 5 infantry in Gibraltar, round 1 : 4/14 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 1 : 1/4 hits
2 artilleries owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 artilleries, 3 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Americans win with 3 artilleries, 3 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans roll dice for 3 submarines in 37 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 1 : 2/4 hits
1 carrier owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 3 submarines in 37 Sea Zone, round 3 : 0/3 hits
Americans win, taking 37 Sea Zone from Japanese with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 carrier and 1 destroyer
Americans win with 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 carrier and 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from 37 Sea Zone to Siam
1 tactical_bomber moved from 37 Sea Zone to Siam
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Morocco
3 bombers moved from Gibraltar to Morocco
Place Units - Americans
1 submarine and 2 transports placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Siam : 1 fighter and 1 tactical_bomber
Borneo : 1 mech_infantry
Queensland : 4 artilleries and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 fighter moved from Yunnan to Hunan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 artilleries and 5 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter
Hunan : 1 infantry
Hopei : 1 infantry
Szechwan : 3 artilleries and 6 infantry
Production/PUs Summary :
Germans : 33 / 43
Russians : 44 / 56
Japanese : 42 / 46
Americans : 63 / 81
Chinese : 6 / 13
British : 33 / 57
UK_Pacific : 14 / 14
Italians : 8 / 19
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Turkmenistan to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Yunnan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from Shan State to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
Combat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 5/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Malaya, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
British win with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 artillery
British roll dice for 2 fighters and 2 mech_infantrys in Tobruk, round 1 : 1/4 hits
Italians roll dice for 1 artillery in Tobruk, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kwangsi
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Kwangsi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 mech_infantry moved from Shan State to Yunnan
1 armour moved from Shan State to Yunnan
1 artillery moved from Shan State to Yunnan
1 aaGun moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Shan State to Siam
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from West India to India
1 infantry moved from West India to India
1 mech_infantry moved from Persia to Turkmenistan
2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 fighters moved from Tobruk to Egypt
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 infantry placed in Iraq
2 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for British :
Kwangsi : 1 artillery and 3 infantry
Siam : 1 infantry
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Tsinghai : 1 mech_infantry
Sikang : 1 mech_infantry
Shan State : 1 infantry
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Malaya : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 armour, 1 artillery and 1 fighter
Tobruk : 1 flag, 2 mech_infantrys
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Turkmenistan : 1 mech_infantry
Caucasus : 2 mech_infantrys
Iraq : 1 flag, 1 factory_minor and 4 infantry
Eastern Persia : 1 flag, 81 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
1 armour and 2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some units change owners in territory India
Some units change owners in territory Malaya
Territory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
French Indo China : 1 flag,
Production/PUs Summary :
Germans : 33 / 43
Russians : 44 / 56
Japanese : 36 / 46
Americans : 63 / 81
Chinese : 9 / 13
British : 33 / 59
UK_Pacific : 17 / 13
Italians : 8 / 19
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
1 carrier, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to Southern Italy
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Yugoslavia, round 1 : 1/2 hits
Russians roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 3 submarines and 2 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 33 / 43
Russians : 44 / 56
Japanese : 36 / 46
Americans : 63 / 81
Chinese : 9 / 13
British : 33 / 59
UK_Pacific : 17 / 13
Italians : 8 / 13
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
Japanese win with 2 submarines remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Recording Battle Statistics
Non Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 fighter moved from 91 Sea Zone to Morocco
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter
81 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 33 / 43
Russians : 44 / 56
Japanese : 36 / 46
Americans : 63 / 81
Chinese : 9 / 13
British : 33 / 59
UK_Pacific : 17 / 13
Italians : 8 / 13
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 artillery and 2 infantry moved from Germany to Poland
2 armour moved from Slovakia Hungary to Bulgaria
Germans take Yugoslavia from Russians
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Bulgaria
1 fighter moved from Slovakia Hungary to Romania
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
Germans take Norway from Americans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Poland
Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 1 : 2/7 hits
Russians roll dice for 2 infantry in Poland, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Germans win with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 2 armour and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 2 armour and 1 tactical_bomber in Bulgaria, round 1 : 3/3 hits
Russians roll dice for 1 armour in Bulgaria, round 1 : 0/1 hits
1 armour owned by the Russians lost in Bulgaria
Germans win, taking Bulgaria from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Recording Battle Statistics
Non Combat Move - Germans
2 bombers moved from Poland to Western Germany
5 artilleries and 2 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Romania to Slovakia Hungary
1 tactical_bomber moved from Bulgaria to Slovakia Hungary
1 carrier, 1 destroyer and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
Place Units - Germans
2 armour and 1 fighter placed in Western Germany
1 armour placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Romania : 1 artillery and 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major and 5 infantry
Norway : 1 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer, 1 submarine and 1 transport
95 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
Bulgaria : 1 flag, 2 armour
Greece : 1 flag, Yugoslavia : 1 flag,
Production/PUs Summary :
Germans : 44 / 47
Russians : 36 / 56
Japanese : 36 / 46
Americans : 60 / 81
Chinese : 9 / 13
British : 33 / 59
UK_Pacific : 17 / 13
Italians : 8 / 13
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour, 1 bomber, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Novosibirsk
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Novgorod to Romania
1 fighter moved from Novgorod to Poland
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
2 armour, 14 artilleries, 9 infantry and 9 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Belarus to Slovakia Hungary
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Poland, round 1 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 14 artilleries, 9 infantry and 10 mech_infantrys
Germans defend with 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Russians roll dice for 2 armour, 14 artilleries, 9 infantry and 10 mech_infantrys in Slovakia Hungary, round 1 : 9/35 hits
Germans roll dice for 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Slovakia Hungary, round 1 : 6/21 hits
6 infantry owned by the Russians , 6 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 14 artilleries, 3 infantry and 10 mech_infantrys in Slovakia Hungary, round 2 : 12/29 hits
Germans roll dice for 6 armour, 5 artilleries, 2 fighters and 2 tactical_bombers in Slovakia Hungary, round 2 : 9/15 hits
3 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 6 armour owned by the Germans , 6 mech_infantrys owned by the Russians and 5 artilleries owned by the Germans lost in Slovakia Hungary
Russians roll dice for 2 armour, 14 artilleries and 4 mech_infantrys in Slovakia Hungary, round 3 : 7/20 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans , 2 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 armour, 14 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 72
Casualties for Germans: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for Russians: 9 infantry and 8 mech_infantrys
Russians win with 2 armour, 14 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 72
Casualties for Germans: 3 aaGuns, 6 armour, 5 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Casualties for Russians: 9 infantry and 8 mech_infantrys
Battle in Romania
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Romania, round 1 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Romania, round 1 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Russians win with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
1 armour moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Novgorod
6 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 aaGun moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Russians
1 mech_infantry placed in Russia
1 infantry placed in Volgograd
1 bomber placed in Russia
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 46 PUs; end with 48 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs
Territory Summary for Russians :
Yakut S.S.R. : 1 infantry
Siberia : 1 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Buyant-Uhaa : 1 flag, 1 aaGun and 7 infantry
Ulaanbaatar : 1 flag, Tsagaan Olom : 1 flag, Egypt : 1 mech_infantry
Slovakia Hungary : 1 flag, 2 armour, 14 artilleries and 2 mech_infantrys
Romania : 1 flag, 3 infantry
Poland : 1 flag, 1 artillery and 2 infantry
Eastern Poland : 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 2 armour, 1 infantry and 3 mech_infantrys
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 armour moved from Kansu to Shensi
2 infantry moved from Kansu to Shensi
1 bomber moved from Kansu to Hopei
1 armour moved from Kansu to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
4 armour and 2 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hunan
2 bombers moved from Kiangsu to Hunan
2 armour moved from Kiangsu to Kwangsi
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
6 fighters moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 3 submarines
Americans roll dice for 3 submarines in 37 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 1 : 5/7 hits
3 submarines owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in Shensi
Japanese attack with 2 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 infantry in Shensi, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Hunan, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Hopei, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 6 armour, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 6 armour, 2 infantry and 2 tactical_bombers in Kwangsi, round 1 : 5/10 hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 1 : 2/4 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 6 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Japanese win with 6 armour and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from Hunan to Kwangtung
1 bomber moved from Hopei to Kiangsu
2 tactical_bombers moved from Kwangsi to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
6 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
3 armour placed in Kiangsu
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 6 armour
Kiangsu : 3 armour, 1 bomber and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 aaGun
Shensi : 1 flag, 2 armour and 2 infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour
Kansu : 1 flag, Hopei : 1 flag, 1 armour and 1 infantry
Chahar : 1 flag, Anhwe : 1 flag, Kwangtung : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 tactical_bombers
Amur : 1 flag, 41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries moved from Eastern United States to New Brunswick Nova Scotia
2 transports moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
4 destroyers moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
3 artilleries moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 9 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Libya to Algeria
3 bombers moved from Morocco to Western Germany
3 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 3 infantry in Norway, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Germany
Americans attack with 3 artilleries, 3 bombers and 9 infantry
Germans defend with 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
AA guns fire in Western Germany : 0/3 hits
Americans roll dice for 3 artilleries, 3 bombers and 9 infantry in Western Germany, round 1 : 3/15 hits
Germans roll dice for 3 aaGuns, 3 armour, 2 bombers, 1 fighter and 3 infantry in Western Germany, round 1 : 4/9 hits
3 aaGuns owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 3 bombers and 5 infantry in Western Germany, round 2 : 5/11 hits
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 3 infantry in Western Germany, round 2 : 2/9 hits
2 bombers owned by the Germans , 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 3 bombers and 3 infantry in Western Germany, round 3 : 2/9 hits
Germans roll dice for 3 armour and 1 fighter in Western Germany, round 3 : 1/4 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 3 artilleries, 3 bombers and 2 infantry in Western Germany, round 4 : 4/8 hits
Germans roll dice for 1 armour and 1 fighter in Western Germany, round 4 : 1/2 hits
1 armour owned by the Germans , 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 3 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 52
Casualties for Germans: 3 aaGuns, 3 armour, 2 bombers, 1 fighter and 3 infantry
Casualties for Americans: 8 infantry
Americans win with 3 artilleries, 3 bombers and 1 infantry remaining. Battle score for attacker is 52
Casualties for Germans: 3 aaGuns, 3 armour, 2 bombers, 1 fighter and 3 infantry
Casualties for Americans: 8 infantry
Recording Battle Statistics
Non Combat Move - Americans
3 bombers moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
1 aaGun and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs (4 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Borneo : 1 mech_infantry
Queensland : 1 aaGun, 4 artilleries, 1 fighter and 4 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
3 artilleries and 4 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 4 infantry
Japanese defend with 2 armour and 2 infantry
Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 1 : 1/7 hits
Japanese roll dice for 2 armour and 2 infantry in Shensi, round 1 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 2 : 2/6 hits
Japanese roll dice for 2 armour and 1 infantry in Shensi, round 2 : 0/3 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shensi
3 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 armour remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 : 2/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Territory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 3 infantry
Kweichow : 2 infantry
Szechwan : 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 28 / 47
Russians : 46 / 60
Japanese : 38 / 39
Americans : 68 / 85
Chinese : 5 / 11
British : 33 / 59
UK_Pacific : 17 / 13
Italians : 8 / 13
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 fighters moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
British take Denmark from Germans
1 armour moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
Combat - British
Battle in 119 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 6 armour
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 : 3/8 hits
Japanese roll dice for 6 armour in Kwangsi, round 1 : 4/6 hits
2 infantry owned by the British , 3 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Kwangsi
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
Japanese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 6 armour
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
British win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 6 armour
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Recording Battle Statistics
Non Combat Move - British
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Tsinghai to Szechwan
1 mech_infantry moved from Turkmenistan to Tsinghai
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
3 artilleries moved from India to Burma
1 infantry moved from Siam to Shan State
2 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Tobruk to Egypt
2 mech_infantrys moved from Caucasus to Tsinghai
1 fighter moved from 119 Sea Zone to 91 Sea Zone
1 fighter moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 119 Sea Zone to United Kingdom
Place Units - British
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in United Kingdom
2 destroyers and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Territory Summary for British :
Kwangsi : 1 armour
Yunnan : 3 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Tsinghai : 3 mech_infantrys
Szechwan : 1 mech_infantry
Shan State : 1 artillery and 3 infantry
Burma : 3 artilleries and 1 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 2 fighters, 1 harbour, 2 infantry, 6 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Morocco : 1 fighter
Western Germany : 1 artillery and 1 infantry
Denmark : 1 flag, 1 armour and 1 infantry
Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, Turkmenistan : 1 armour and 1 mech_infantry
112 Sea Zone : 2 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Place Units - UK_Pacific
1 bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
Siam : 1 flag, India : 1 factory_major
French Indo China : 1 flag,
Production/PUs Summary :
Germans : 26 / 47
Russians : 46 / 60
Japanese : 37 / 39
Americans : 68 / 85
Chinese : 6 / 11
British : 35 / 40
UK_Pacific : 17 / 14
Italians : 8 / 13
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA 07:11:37
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
1 infantry moved from Northern Italy to Greater Southern Germany
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Territory Summary for Italians :
Greater Southern Germany : 1 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 3 submarines and 2 transports
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 26 / 47
Russians : 46 / 60
Japanese : 37 / 39
Americans : 68 / 85
Chinese : 6 / 11
British : 35 / 40
UK_Pacific : 17 / 14
Italians : 8 / 13
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0