XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Purchase Units - Russians
                Russians buy 4 artilleries, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Russians take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      Russians take Ethiopia from Italians
                7 armour, 1 artillery and 2 infantry moved from Yugoslavia to Greater Southern Germany
                1 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
                2 armour moved from Romania to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 tactical_bomber moved from Yugoslavia to Northern Italy
                1 artillery, 1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
                3 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
                1 armour and 4 mech_infantrys moved from Belarus to Poland
                2 mech_infantrys moved from Novgorod to Poland
                1 tactical_bomber moved from Novgorod to Poland
                1 artillery and 1 infantry moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Poland

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 7 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 5 artilleries and 2 infantry
                    Russians win, taking Greater Southern Germany from Germans with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    Russians win with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Northern Italy
                    Russians attack with 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 factory_major and 5 infantry
                    Russians converts factory_major into different units
                    Russians win, taking Northern Italy from Italians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 5 infantry
                    Russians win with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 5 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 1 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
                    Germans defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians win, taking Poland from Germans with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys
                    Russians win with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 3 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                    Russians win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 tactical_bomber moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Yugoslavia to Greater Southern Germany
                1 aaGun moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter moved from Poland to Novgorod
                2 tactical_bombers moved from Poland to Yugoslavia
                1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
                2 mech_infantrys moved from Greece to Yugoslavia
                1 infantry moved from Greece to Bulgaria
                3 infantry moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Turkey to Bulgaria

    Place Units - Russians
                1 artillery and 2 infantry placed in Romania
                1 artillery and 2 infantry placed in Novgorod
                1 artillery placed in Turkey
                1 artillery and 2 infantry placed in Yugoslavia
                3 mech_infantrys placed in Greece
                3 mech_infantrys placed in Ukraine
                2 transports placed in 100 Sea Zone

    Turn Complete - Russians
                Russians collect 66 PUs; end with 66 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 98 PUs
                    Turn Summary: Missing refresh header after login
                Post Turn Summary to AxisAndAllies.org success = false
                    Turn Summary: Missing refresh header after login
                Post Turn Summary to AxisAndAllies.org success = false

    Territory Summary for Russians :

    Olgiy : 1 flag,    Tsagaan Olom : 1 flag,    Trans-Jordan : 1 flag,    Kenya : 1 flag,    Greater Southern Germany : 1 flag, 2 aaGuns, 7 armour, 1 artillery and 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
        Romania : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Poland : 1 flag, 1 armour and 3 mech_infantrys
        Albania : 1 flag,    Northern Italy : 1 flag, 3 armour and 1 factory_minor
        Ethiopia : 1 flag, 1 armour
        Karelia : 1 artillery and 1 infantry
        Eastern Poland : 2 mech_infantrys
        Bessarabia : 3 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        100 Sea Zone : 2 transports
        Turkey : 1 flag, 1 artillery and 1 factory_minor
        Bulgaria : 1 flag, 1 infantry and 3 mech_infantrys
        Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
        Iraq : 1 flag,    Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 4 tactical_bombers

    Production/PUs Summary :

    Germans : 35 / 51
        Russians : 66 / 98
        Japanese : 10 / 3
        Americans : 65 / 91
        Chinese : 23 / 87
        British : 10 / 0
        UK_Pacific : 27 / 32
        Italians : 9 / 16
        ANZAC : 32 / 42
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '21 '19 '18 '17 '16

    Test summary from TripleA 18:10:41

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 submarines moved from 109 Sea Zone to 116 Sea Zone

    Combat - Japanese
                Battle in 116 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 1 harbour, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 units repaired.
                Giving bonus movement to units
                1 artillery moved from Spain to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from Romania to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                1 armour, 5 artilleries and 6 infantry moved from Spain to 91 Sea Zone
                1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 5 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                3 carriers moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from Spain to Southern Italy
                2 bombers and 8 fighters moved from Normandy Bordeaux to Southern Italy
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                1 tactical_bomber moved from Newfoundland Labrador to 116 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans

    Combat - Americans
                Battle in 116 Sea Zone
                    Americans attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 2 submarines
                        Japanese roll dice for 2 submarines in 116 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 116 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Japanese lost in 116 Sea Zone
                        Japanese roll dice for 1 submarine in 116 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 116 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 116 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 3 carriers, 2 destroyers, 3 submarines and 6 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 1 :  0/3 hits
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 carriers, 2 destroyers and 6 transports in 95 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Italians lost in 95 Sea Zone
                    Americans win with 3 carriers, 2 destroyers, 3 submarines and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Americans win with 3 carriers, 2 destroyers, 3 submarines and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Western Germany
                    Americans attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 1 :  2/5 hits
                        Germans roll dice for 3 infantry in Western Germany, round 1 :  0/3 hits
                        2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Western Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Germany
                    Americans win, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Americans win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Southern Italy
                    Americans attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters and 6 infantry
                    Italians defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
                        AA guns fire in Southern Italy :  2/9 hits
                        2 fighters owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters and 6 infantry in Southern Italy, round 1 :  9/22 hits
                        Italians roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry in Southern Italy, round 1 :  5/16 hits
                        3 aaGuns owned by the Italians , 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters and 1 infantry in Southern Italy, round 2 :  10/17 hits
                        Italians roll dice for 4 artilleries, 1 fighter and 5 infantry in Southern Italy, round 2 :  4/10 hits
                        3 artilleries owned by the Americans , 1 fighter owned by the Italians , 4 artilleries owned by the Italians , 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
                    Americans captures 16PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 bombers and 8 fighters remaining. Battle score for attacker is 24
                    Casualties for Italians: 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry
                    Casualties for Americans: 3 artilleries, 2 fighters and 6 infantry
                    Americans win with 1 armour, 2 artilleries, 2 bombers and 8 fighters remaining. Battle score for attacker is 24
                    Casualties for Italians: 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry
                    Casualties for Americans: 3 artilleries, 2 fighters and 6 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 tactical_bomber moved from 116 Sea Zone to Iceland
                1 mech_infantry moved from 83 Sea Zone to French West Africa
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
                1 aaGun moved from Spain to Southern France
                1 infantry moved from Spain to Southern France
                3 fighters moved from Western Germany to Greater Southern Germany
                2 fighters moved from Southern Italy to Greater Southern Germany
                2 bombers moved from Southern Italy to Spain
                1 fighter moved from Southern Italy to 95 Sea Zone
                5 fighters moved from Southern Italy to Northern Italy
                1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 battleship and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
                4 transports moved from 26 Sea Zone to 1 Sea Zone
                1 artillery and 7 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 armour and 2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Spain
                1 artillery and 2 infantry placed in Korea
                1 harbour placed in Alaska
                1 bomber and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 76 PUs; end with 92 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUs

    Production/PUs Summary :

    Germans : 27 / 51
        Russians : 66 / 98
        Japanese : 10 / 2
        Americans : 76 / 117
        Chinese : 23 / 87
        British : 10 / 0
        UK_Pacific : 27 / 32
        Italians : 6 / 0
        ANZAC : 32 / 42
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 8 infantry; Remaining resources: 63 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                10 infantry moved from Tsinghai to Kansu
                6 artilleries moved from Tsinghai to Sikang

    Place Units - Chinese
                3 infantry placed in Chahar
                3 infantry placed in Szechwan
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 86 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 92 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - British
                Battle in Japan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
                    Japanese win with 1 aaGun, 2 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from India to Shantung
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Persia to Iraq
                2 infantry moved from Eastern Persia to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 bomber and 2 fighters moved from Yugoslavia to Greater Southern Germany
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Turkey to Greece

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Place Units - UK_Pacific
                1 armour and 1 bomber placed in Kwangtung
                1 transport placed in 20 Sea Zone
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung
                    Some units change owners in territory 20 Sea Zone

    Production/PUs Summary :

    Germans : 27 / 51
        Russians : 66 / 98
        Japanese : 10 / 2
        Americans : 76 / 117
        Chinese : 23 / 92
        British : 10 / 0
        UK_Pacific : 27 / 33
        Italians : 6 / 0
        ANZAC : 32 / 42
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • …well, I chose not to scramble SZ6, cause it would be useless and you said Japan’s just trying to survive as long as possible.

    Do you find a move to save Berlin? popcorn_eating

  • '21 '19 '18 '17 '16

    Test summary from TripleA 20:49:04

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Combat Move - Italians
                Giving bonus movement to units
                1 mech_infantry moved from Libya to Algeria
                      Italians take Algeria from French
                1 artillery moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Algeria

    Combat - Italians
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians

    Turn Complete - Italians

  • '21 '19 '18 '17 '16

    No, I think that Berlin going to fall on round 18.  On the other hand, even though the German fleet got flattened trying to sneak across the Atlantic on turn 15, we did at least make the move in time to try for the win, no matter how faint the hope.  We thought about the alternate move using the German fleet to grab all the infantry in London to move back to the continent, but that seemed more to be just prolonging the game instead trying to win.  I’ll have to remember to grab Iceland earlier next time, I kept thinking about taking from turn 5 on but never got around to it.


  • …well, so you went for the historically accurate way. Bunkering Berlin and hoping for Endsieg  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :17

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Korea to 6 Sea Zone
                1 infantry moved from Mozambique to Tanganyika Territory
                      ANZAC take Tanganyika Territory from Italians
                1 armour moved from Angola to Rhodesia
                      ANZAC take Rhodesia from Italians
                1 armour moved from Rhodesia to Belgian Congo
                      ANZAC take Belgian Congo from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      ANZAC take French Equatorial Africa from Italians
                1 infantry moved from French West Africa to Nigeria
                      ANZAC take Nigeria from Japanese
                1 artillery moved from French West Africa to Gold Coast
                      ANZAC take Gold Coast from Japanese

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
                    Japanese win with 1 aaGun, 2 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Saudi Arabia to Romania
                4 mech_infantrys moved from Turkey to Bulgaria
                1 fighter moved from Greece to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Syria
                1 artillery and 4 infantry moved from Turkey to Greece
                2 artilleries and 1 infantry moved from Greece to Bulgaria
                3 transports moved from 83 Sea Zone to 91 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 tactical_bombers placed in Saudi Arabia
                1 fighter placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 38 PUs; end with 38 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag,    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag,    Dutch New Guinea : 1 flag,


  • I pressed the done button. Here’s a save.

  • '21 '19 '18 '17 '16

    Doing the turn now, I was out of town for a day or two.

  • '21 '19 '18 '17 '16

    Test summary from TripleA 18:41:38

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :18

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat Move - Germans
                Giving bonus movement to units
                4 infantry moved from France to Western Germany
                2 artilleries moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                3 fighters moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                2 artilleries moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Karelia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                    2 artilleries owned by the Germans retreated to Germany
                    Russians win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun
                Battle in Western Germany
                    Germans attack with 1 artillery, 3 fighters and 4 infantry
                    ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Western Germany from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Germans win with 1 artillery and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 fighters moved from Western Germany to Germany

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                2 fighters placed in United Kingdom

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :18

    Purchase Units - Russians
                Russians buy 1 airfield, 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour and 3 mech_infantrys moved from Poland to Germany
                2 mech_infantrys moved from Eastern Poland to Germany
                2 fighters moved from Novgorod to Germany
                2 artilleries and 1 mech_infantry moved from Slovakia Hungary to Germany
                1 fighter, 2 mech_infantrys and 4 tactical_bombers moved from Yugoslavia to Germany
                7 armour, 1 artillery and 1 mech_infantry moved from Greater Southern Germany to Germany
                3 armour moved from Northern Italy to Germany

    Combat - Russians
                Battle in Germany
                    Russians attack with 11 armour, 3 artilleries, 3 fighters, 9 mech_infantrys and 4 tactical_bombers
                    Germans defend with 3 aaGuns, 5 artilleries, 1 factory_major, 3 fighters and 12 infantry
                    Russians captures 38PUs while taking Germans capital
                    Russians converts factory_major into different units
                    Russians win, taking Germany from Germans with 5 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 aaGuns, 5 artilleries, 3 fighters and 12 infantry
                    Casualties for Russians: 6 armour, 3 artilleries and 9 mech_infantrys
                    Russians win with 5 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 3 aaGuns, 5 artilleries, 3 fighters and 12 infantry
                    Casualties for Russians: 6 armour, 3 artilleries and 9 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Russians
                3 fighters and 4 tactical_bombers moved from Germany to Northern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Bulgaria to Yugoslavia
                3 mech_infantrys moved from Bulgaria to Northern Italy
                1 armour moved from Ethiopia to Egypt
                3 infantry moved from Bessarabia to 100 Sea Zone
                1 artillery moved from Turkey to 100 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
                3 mech_infantrys moved from Greece to Yugoslavia
                1 artillery moved from Romania to Yugoslavia
                3 mech_infantrys moved from Ukraine to Romania
                2 infantry moved from Romania to Yugoslavia

    Place Units - Russians
                1 airfield placed in Northern Italy
                3 armour placed in Novgorod
                2 bombers placed in Russia
                2 armour and 1 mech_infantry placed in Northern Italy
                3 mech_infantrys placed in Turkey
                3 mech_infantrys placed in Greece

    Turn Complete - Russians
                Russians collect 70 PUs; end with 109 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 114 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 144 PUs
                Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 154 PUs

  • '21 '19 '18 '17 '16

    Congratulations!

    Myself and the other idiot :) had a lot of fun in this game, good luck in the next round.


  • Good luck in the losers bracket. maybe try to not build so many art, trade territories with infantries and planes and only position a lot of units in front of a lot of your enemies units if you are absoutely certain we won’t be able to kill them effectively. Espacially don’t put planes where they can be killed.
    I exchange I’ll try to remember to look out for sneaky subsurviving strategies that may cost me a lot of transports if I don’t think about my order of loss.

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