No problem. I will ask you next month for W@W game.
XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Russians
Russians buy 4 artilleries, 6 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Anglo Egyptian Sudan to Kenya
Russians take Kenya from Italians
1 armour moved from Kenya to Ethiopia
Russians take Ethiopia from Italians
7 armour, 1 artillery and 2 infantry moved from Yugoslavia to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Bulgaria to Northern Italy
2 armour moved from Romania to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Yugoslavia to Northern Italy
1 artillery, 1 fighter and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
3 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Greater Southern Germany
1 armour and 4 mech_infantrys moved from Belarus to Poland
2 mech_infantrys moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Yugoslavia to PolandCombat - Russians
Battle in Greater Southern Germany
Russians attack with 7 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 5 artilleries and 2 infantry
Russians win, taking Greater Southern Germany from Germans with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 5 artilleries and 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Russians win with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 5 artilleries and 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Northern Italy
Russians attack with 3 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 factory_major and 5 infantry
Russians converts factory_major into different units
Russians win, taking Northern Italy from Italians with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 5 infantry
Russians win with 3 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Italians: 5 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Germans defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians win, taking Poland from Germans with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 mech_infantrys
Russians win with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Russians: 3 mech_infantrys
Battle in Eastern Poland
Russians attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Russians win with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Northern Italy to Yugoslavia
2 aaGuns moved from Yugoslavia to Greater Southern Germany
1 aaGun moved from Romania to Slovakia Hungary
1 aaGun moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Poland to Novgorod
2 tactical_bombers moved from Poland to Yugoslavia
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
2 mech_infantrys moved from Greece to Yugoslavia
1 infantry moved from Greece to Bulgaria
3 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Turkey to BulgariaPlace Units - Russians
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in Novgorod
1 artillery placed in Turkey
1 artillery and 2 infantry placed in Yugoslavia
3 mech_infantrys placed in Greece
3 mech_infantrys placed in Ukraine
2 transports placed in 100 Sea ZoneTurn Complete - Russians
Russians collect 66 PUs; end with 66 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 71 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 27 PUs; end with 98 PUs
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = falseTerritory Summary for Russians :
Olgiy : 1 flag, Tsagaan Olom : 1 flag, Trans-Jordan : 1 flag, Kenya : 1 flag, Greater Southern Germany : 1 flag, 2 aaGuns, 7 armour, 1 artillery and 1 mech_infantry
Slovakia Hungary : 1 flag, 1 aaGun, 2 artilleries and 1 mech_infantry
Romania : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Poland : 1 flag, 1 armour and 3 mech_infantrys
Albania : 1 flag, Northern Italy : 1 flag, 3 armour and 1 factory_minor
Ethiopia : 1 flag, 1 armour
Karelia : 1 artillery and 1 infantry
Eastern Poland : 2 mech_infantrys
Bessarabia : 3 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
100 Sea Zone : 2 transports
Turkey : 1 flag, 1 artillery and 1 factory_minor
Bulgaria : 1 flag, 1 infantry and 3 mech_infantrys
Greece : 1 flag, 1 factory_minor and 3 mech_infantrys
Iraq : 1 flag, Yugoslavia : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 4 tactical_bombersProduction/PUs Summary :
Germans : 35 / 51
Russians : 66 / 98
Japanese : 10 / 3
Americans : 65 / 91
Chinese : 23 / 87
British : 10 / 0
UK_Pacific : 27 / 32
Italians : 9 / 16
ANZAC : 32 / 42
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
Test summary from TripleA 18:10:41
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Japanese
Japanese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 submarines moved from 109 Sea Zone to 116 Sea ZoneCombat - Japanese
Battle in 116 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
Place Units - Japanese
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 2 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 bomber, 1 harbour, 8 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
Giving bonus movement to units
1 artillery moved from Spain to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from Romania to Western Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 armour, 5 artilleries and 6 infantry moved from Spain to 91 Sea Zone
1 armour, 5 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 5 artilleries and 6 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
3 carriers moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from Spain to Southern Italy
2 bombers and 8 fighters moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 101 Sea Zone to 116 Sea Zone
1 tactical_bomber moved from Newfoundland Labrador to 116 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in 116 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 2 submarines
Japanese roll dice for 2 submarines in 116 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 116 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Japanese lost in 116 Sea Zone
Japanese roll dice for 1 submarine in 116 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 116 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 116 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 3 carriers, 2 destroyers, 3 submarines and 6 transports
Italians defend with 1 submarine
Americans roll dice for 3 submarines in 95 Sea Zone, round 1 : 0/3 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 carriers, 2 destroyers and 6 transports in 95 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Italians lost in 95 Sea Zone
Americans win with 3 carriers, 2 destroyers, 3 submarines and 6 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Americans win with 3 carriers, 2 destroyers, 3 submarines and 6 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Western Germany
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 1 : 2/5 hits
Germans roll dice for 3 infantry in Western Germany, round 1 : 0/3 hits
2 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Americans win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Southern Italy
Americans attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters and 6 infantry
Italians defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
AA guns fire in Southern Italy : 2/9 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters and 6 infantry in Southern Italy, round 1 : 9/22 hits
Italians roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry in Southern Italy, round 1 : 5/16 hits
3 aaGuns owned by the Italians , 5 infantry owned by the Americans and 6 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 5 artilleries, 2 bombers, 8 fighters and 1 infantry in Southern Italy, round 2 : 10/17 hits
Italians roll dice for 4 artilleries, 1 fighter and 5 infantry in Southern Italy, round 2 : 4/10 hits
3 artilleries owned by the Americans , 1 fighter owned by the Italians , 4 artilleries owned by the Italians , 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 2 bombers and 8 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 6 infantry
Americans win with 1 armour, 2 artilleries, 2 bombers and 8 fighters remaining. Battle score for attacker is 24
Casualties for Italians: 3 aaGuns, 4 artilleries, 1 fighter and 11 infantry
Casualties for Americans: 3 artilleries, 2 fighters and 6 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 tactical_bomber moved from 116 Sea Zone to Iceland
1 mech_infantry moved from 83 Sea Zone to French West Africa
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Spain to Southern France
1 infantry moved from Spain to Southern France
3 fighters moved from Western Germany to Greater Southern Germany
2 fighters moved from Southern Italy to Greater Southern Germany
2 bombers moved from Southern Italy to Spain
1 fighter moved from Southern Italy to 95 Sea Zone
5 fighters moved from Southern Italy to Northern Italy
1 destroyer and 1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 battleship and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
4 transports moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 7 infantry moved from Western United States to British ColumbiaPlace Units - Americans
1 armour and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Spain
1 artillery and 2 infantry placed in Korea
1 harbour placed in Alaska
1 bomber and 2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 92 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 117 PUsProduction/PUs Summary :
Germans : 27 / 51
Russians : 66 / 98
Japanese : 10 / 2
Americans : 76 / 117
Chinese : 23 / 87
British : 10 / 0
UK_Pacific : 27 / 32
Italians : 6 / 0
ANZAC : 32 / 42
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 63 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
10 infantry moved from Tsinghai to Kansu
6 artilleries moved from Tsinghai to SikangPlace Units - Chinese
3 infantry placed in Chahar
3 infantry placed in Szechwan
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 23 PUs; end with 86 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to JapanCombat - British
Battle in Japan
British attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 14 infantry
Japanese win with 1 aaGun, 2 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from India to Shantung
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Persia to Iraq
2 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from India to Eastern Persia
1 bomber and 2 fighters moved from Yugoslavia to Greater Southern Germany
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Turkey to GreeceTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Place Units - UK_Pacific
1 armour and 1 bomber placed in Kwangtung
1 transport placed in 20 Sea Zone
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung
Some units change owners in territory 20 Sea ZoneProduction/PUs Summary :
Germans : 27 / 51
Russians : 66 / 98
Japanese : 10 / 2
Americans : 76 / 117
Chinese : 23 / 92
British : 10 / 0
UK_Pacific : 27 / 33
Italians : 6 / 0
ANZAC : 32 / 42
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
…well, I chose not to scramble SZ6, cause it would be useless and you said Japan’s just trying to survive as long as possible.
Do you find a move to save Berlin? popcorn_eating
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Test summary from TripleA 20:49:04
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Combat Move - Italians
Giving bonus movement to units
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to Algeria
1 infantry moved from Tunisia to AlgeriaCombat - Italians
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
Turn Complete - Italians
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No, I think that Berlin going to fall on round 18. On the other hand, even though the German fleet got flattened trying to sneak across the Atlantic on turn 15, we did at least make the move in time to try for the win, no matter how faint the hope. We thought about the alternate move using the German fleet to grab all the infantry in London to move back to the continent, but that seemed more to be just prolonging the game instead trying to win. I’ll have to remember to grab Iceland earlier next time, I kept thinking about taking from turn 5 on but never got around to it.
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…well, so you went for the historically accurate way. Bunkering Berlin and hoping for Endsieg :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :17
Purchase Units - ANZAC
ANZAC buy 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Korea to 6 Sea Zone
1 infantry moved from Mozambique to Tanganyika Territory
ANZAC take Tanganyika Territory from Italians
1 armour moved from Angola to Rhodesia
ANZAC take Rhodesia from Italians
1 armour moved from Rhodesia to Belgian Congo
ANZAC take Belgian Congo from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from Italians
1 infantry moved from French West Africa to Nigeria
ANZAC take Nigeria from Japanese
1 artillery moved from French West Africa to Gold Coast
ANZAC take Gold Coast from JapaneseCombat - ANZAC
Battle in Japan
ANZAC attack with 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 12 infantry
Japanese win with 1 aaGun, 2 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Saudi Arabia to Romania
4 mech_infantrys moved from Turkey to Bulgaria
1 fighter moved from Greece to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from Saudi Arabia to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 artillery and 4 infantry moved from Turkey to Greece
2 artilleries and 1 infantry moved from Greece to Bulgaria
3 transports moved from 83 Sea Zone to 91 Sea ZonePlace Units - ANZAC
1 fighter and 2 tactical_bombers placed in Saudi Arabia
1 fighter placed in PersiaTurn Complete - ANZAC
ANZAC collect 38 PUs; end with 38 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, Dutch New Guinea : 1 flag, -
I pressed the done button. Here’s a save.
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Doing the turn now, I was out of town for a day or two.
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Test summary from TripleA 18:41:38
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat Move - Germans
Giving bonus movement to units
4 infantry moved from France to Western Germany
2 artilleries moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
3 fighters moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
2 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia HungaryCombat - Germans
Battle in Karelia
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun, 2 artilleries and 1 mech_infantry
2 artilleries owned by the Germans retreated to Germany
Russians win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun
Battle in Western Germany
Germans attack with 1 artillery, 3 fighters and 4 infantry
ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 fighters
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Germans win with 1 artillery and 3 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 fighters
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 fighters moved from Western Germany to GermanyPlace Units - Germans
1 artillery and 9 infantry placed in Germany
2 fighters placed in United KingdomTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :18
Purchase Units - Russians
Russians buy 1 airfield, 5 armour, 2 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour and 3 mech_infantrys moved from Poland to Germany
2 mech_infantrys moved from Eastern Poland to Germany
2 fighters moved from Novgorod to Germany
2 artilleries and 1 mech_infantry moved from Slovakia Hungary to Germany
1 fighter, 2 mech_infantrys and 4 tactical_bombers moved from Yugoslavia to Germany
7 armour, 1 artillery and 1 mech_infantry moved from Greater Southern Germany to Germany
3 armour moved from Northern Italy to GermanyCombat - Russians
Battle in Germany
Russians attack with 11 armour, 3 artilleries, 3 fighters, 9 mech_infantrys and 4 tactical_bombers
Germans defend with 3 aaGuns, 5 artilleries, 1 factory_major, 3 fighters and 12 infantry
Russians captures 38PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 5 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 3 aaGuns, 5 artilleries, 3 fighters and 12 infantry
Casualties for Russians: 6 armour, 3 artilleries and 9 mech_infantrys
Russians win with 5 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 3 aaGuns, 5 artilleries, 3 fighters and 12 infantry
Casualties for Russians: 6 armour, 3 artilleries and 9 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
3 fighters and 4 tactical_bombers moved from Germany to Northern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Bulgaria to Yugoslavia
3 mech_infantrys moved from Bulgaria to Northern Italy
1 armour moved from Ethiopia to Egypt
3 infantry moved from Bessarabia to 100 Sea Zone
1 artillery moved from Turkey to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
3 mech_infantrys moved from Greece to Yugoslavia
1 artillery moved from Romania to Yugoslavia
3 mech_infantrys moved from Ukraine to Romania
2 infantry moved from Romania to YugoslaviaPlace Units - Russians
1 airfield placed in Northern Italy
3 armour placed in Novgorod
2 bombers placed in Russia
2 armour and 1 mech_infantry placed in Northern Italy
3 mech_infantrys placed in Turkey
3 mech_infantrys placed in GreeceTurn Complete - Russians
Russians collect 70 PUs; end with 109 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 114 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 144 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 154 PUs -
Congratulations!
Myself and the other idiot :) had a lot of fun in this game, good luck in the next round.
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Good luck in the losers bracket. maybe try to not build so many art, trade territories with infantries and planes and only position a lot of units in front of a lot of your enemies units if you are absoutely certain we won’t be able to kill them effectively. Espacially don’t put planes where they can be killed.
I exchange I’ll try to remember to look out for sneaky subsurviving strategies that may cost me a lot of transports if I don’t think about my order of loss.