I had that issue some years ago and I don’t remember how I fixed it. It’s OK, as long as we pass a file back and forth, I’m willing to e-mail the file back and forth privately if that’s what makes you comfortable.
Real nice G1.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 infantry moved from Northwest Persia to Iraq
1 artillery, 1 fighter and 2 infantry moved from Persia to Iraq
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Formosa to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns and 4 infantry moved from South Australia to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
Test summary from TripleA 07:52:16
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery moved from Sweden to Norway
2 infantry moved from Sweden to Norway
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Denmark
5 infantry moved from Sweden to 113 Sea Zone
5 infantry moved from 113 Sea Zone to Denmark
1 armour moved from Switzerland to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from France to Spain
1 fighter moved from France to Spain
2 artilleries and 1 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Romania
3 artilleries moved from Eastern Poland to Romania
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Spain
Germans attack with 1 armour and 1 fighter
British defend with 1 infantry; Americans defend with 1 factory_minor
Germans win, taking Spain from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour
British defend with 1 fighter; Americans defend with 1 aaGun, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Americans win with 1 aaGun, 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Germans win with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bulgaria from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Albania
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Albania from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Denmark to 113 Sea Zone
1 fighter moved from Spain to France
2 infantry moved from Switzerland to France
1 artillery and 1 infantry moved from Northern Italy to France
3 artilleries and 3 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Battle in Normandy Bordeaux
Germans attack with 1 armour
British defend with 1 fighter; Americans defend with 1 aaGun, 5 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Americans win with 1 aaGun, 5 artilleries, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Apparently my tank commanders need to take lessons in map reading, that tank was supposed to go to Holland. I took the infantry unit as a casualty, but if you wanted to take the AA gun instead feel free to edit and swap out the casualty.
We decided to lose an artillery. We’ll edit the map accordingly.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians buy 2 artilleries, 1 factory_minor, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
3 mech_infantrys moved from Russia to Belarus
1 armour moved from Novgorod to Belarus
1 artillery, 1 fighter and 2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Eastern Poland
2 artilleries moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Bessarabia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 mech_infantry moved from Ukraine to Romania
6 armour, 4 artilleries and 1 tactical_bomber moved from Bessarabia to Romania
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 4 artilleries and 1 infantry
retreated to Eastern Poland
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 3 artilleries and 1 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantry
Battle in Romania
Russians attack with 6 armour, 4 artilleries, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 artilleries and 1 infantry
6 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bessarabia
Germans win with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 4 artilleries and 1 infantry
Casualties for Russians: 3 artilleries and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Russians win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Belarus
Russians attack with 1 armour and 3 mech_infantrys
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Russians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun, 1 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 artillery moved from Vologda to Archangel
1 armour and 2 mech_infantrys moved from Olgiy to Novosibirsk
1 armour moved from Buryatia to Yenisey
1 mech_infantry moved from Iraq to Greece
1 infantry moved from Turkey to Greece
1 fighter and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Greece
1 tactical_bomber moved from Romania to Greece
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Turkey
1 artillery and 2 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Greece
2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Yenisey : 1 armour
Olgiy : 1 flag, Tsagaan Olom : 1 flag, Belarus : 1 armour and 2 mech_infantrys
Baltic States : 1 artillery and 2 infantry
Archangel : 1 artillery
Bessarabia : 6 armour and 1 artillery
Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor, 1 infantry and 2 mech_infantrys
Western Ukraine : 1 artillery, 2 infantry and 1 mech_infantry
Novosibirsk : 1 armour and 2 mech_infantrys
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
Turkey : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Greece : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag,
Production/PUs Summary :
Germans : 52 / 62
Russians : 41 / 44
Japanese : 9 / 10
Americans : 58 / 96
Chinese : 23 / 30
British : 11 / 0
UK_Pacific : 27 / 32
Italians : 29 / 33
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0
Forgot the edot in Germany. We will do it an Americas turn.
Test summary from TripleA 07:43:53
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 64 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
Combat - Japanese
Battle in 89 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 11 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
1 artillery moved from Colombia to 64 Sea Zone
1 artillery moved from Ecuador to 64 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 4 transports moved from 64 Sea Zone to 66 Sea Zone
1 artillery moved from 66 Sea Zone to Chile
Japanese take Chile from Neutral_True
1 artillery moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 66 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 66 Sea Zone
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 5 PUs (8 lost to blockades); end with 5 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs
Ok it seems this time it doesn’t like m posting America either. Here’s the save you can compare the history with the dice mails to make sure this is genuine.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - British
Giving bonus movement to units
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from French Madagascar to Trans-Jordan
1 armour and 2 mech_infantrys moved from Iraq to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 1 armour and 2 mech_infantrys
Italians defend with 3 infantry
1 armour owned by the British and 1 mech_infantry owned by the British retreated to Iraq
Italians win with 1 infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
British win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Greece
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
2 aaGuns and 2 infantry moved from Kwangtung to 20 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 55 Sea Zone to Northern Territory
1 tactical_bomber moved from Korea to 26 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 armour moved from Jehol to Korea
2 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from Kiangsu to Shantung
1 infantry moved from India to West India
1 fighter moved from Normandy Bordeaux to Gibraltar
1 artillery moved from 104 Sea Zone to Spain
Turn Complete - British
Territory Summary for British :
Shantung : 1 aaGun
Korea : 2 armour, 2 artilleries and 4 infantry
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Northern Territory : 2 aaGuns, 1 artillery and 5 infantry
33 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
35 Sea Zone : 1 fighter
26 Sea Zone : 1 destroyer and 1 tactical_bomber
6 Sea Zone : 3 transports
55 Sea Zone : 4 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Bessarabia : 1 fighter
Ok India doesn’t let me post as usual here’s the save
Test summary from TripleA 11:54:44
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Angola to South West Africa
Italians take South West Africa from British
1 infantry moved from Angola to Belgian Congo
3 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Saudi Arabia to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Alexandria
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
1 bomber moved from Southern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Italians win with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
3 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Iraq to Syria
ANZAC take Syria from Italians
1 infantry moved from Iraq to Saudi Arabia
ANZAC take Saudi Arabia from Italians
Combat - ANZAC
Recording Battle Statistics
Non Combat Move - ANZAC
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
3 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, Korea : 3 artilleries and 7 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, Dutch New Guinea : 1 flag, 41 Sea Zone : 1 artillery, 1 infantry and 1 transport
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Libya
Turn Complete - French
I forgot to move the 1Inf, 1Mech, 1Tank from Central Persia to Iraq would you mind if I edited them over in Russias turn?
That’s fine, go ahead then.
Test summary from TripleA 19:19:16