No problem. I will ask you next month for W@W game.
XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - British
Giving bonus movement to units
2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 bomber moved from Burma to IraqCombat - British
British creates battle in territory 20 Sea Zone
Battle in Iraq
British attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 armour and 2 artilleries
2 armour owned by the British and 1 mech_infantry owned by the British retreated to Persia
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Persia
2 transports moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 armour moved from Kwangtung to Kiangsu
2 artilleries moved from Kwangtung to Kiangsi
2 aaGuns moved from Kwangtung to Kwangsi
1 aaGun moved from Kwangtung to KiangsiTurn Complete - British
Territory Summary for British :
Kwangsi : 2 aaGuns and 1 infantry
Korea : 1 tactical_bomber
Kiangsu : 2 armour
Kiangsi : 1 aaGun and 2 artilleries
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 2 infantry
35 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 fighter
6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 fighter and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, -
Asu usual it doesn’t like India so here’s the save
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Test summary from TripleA 23:30:30
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Setting uses for triggers used this phase.Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Egypt to 93 Sea Zone
1 artillery moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 infantry moved from Union of South Africa to Mozambique
Italians take Mozambique from Neutral_True
3 infantry moved from Egypt to Trans-JordanPlace Units - Italians
1 mech_infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Egypt
3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs -
Ok since you seem to not know the implicaions of neutral violation:
When we attacked Turkey and Spain, that turned all the other true neutral pro Axis. So you could walk in Mozambique, Angola, Saudi Arabia and get the ICPs and the infantry from there. So if you want to redo Italys move now I think we should allow you that. -
Ok I saw you took Mozambique in Noncombat so I’m sorry for implying you didn’t know what to do.
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I’m going ahead with ANZAC/France then.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Persia to Northwest Persia
ANZAC take Northwest Persia from Italians
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Formosa
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:Russians from Kansu: 1 artillery
EDIT: ANZAC player Adding units owned by PlayerID named:Russians to Kansu: 1 mech_infantry
EDIT: Turning off Edit ModeCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Kiangsi to Kiangsu
2 artilleries and 2 infantry moved from Manchuria to Korea
1 cruiser, 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from Queensland to South Australia
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 1 infantry placed in Persia
ANZAC undo move 1.
2 infantry placed in Persia
1 artillery and 2 infantry placed in New South Wales
1 artillery and 2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 2 infantry
Korea : 2 artilleries and 2 infantry
Kiangsu : 1 infantry
Kiangsi : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns and 4 infantry
Philippines : 1 infantry
Java : 1 flag, Dutch New Guinea : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 39 / 53
Russians : 43 / 48
Japanese : 13 / 25
Americans : 63 / 83
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 25 / 30
Italians : 27 / 31
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
Test summary from TripleA 08:45:38
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Setting uses for triggers used this phase.Purchase Units - Germans
Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Western Germany to France
1 armour moved from Germany to France
6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
6 artilleries and 6 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic StatesCombat - Germans
Battle in Southern France
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 6 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Germans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Finland to 115 Sea Zone
1 tactical_bomber moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Sweden
Germans take Sweden from Neutral_True
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 armour moved from Poland to Yugoslavia
1 armour moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 fighter moved from Southern France to France
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
2 artilleries and 1 infantry placed in France
5 artilleries and 5 infantry placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
I still don’t quite have the hang of moving the anti-aircraft guns. Would you edit the single guns in Slovakia and Poland to Eastern Poland and Romania please?
Thanks,
Degrasse
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I forgot to move you AAGuns before combat should redo the turn with it?
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Don’t worry about it then, they can just stay in place and guard against french air attacks. :)
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Ok then I’m going to finish the Russians turn.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians buy 2 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Yenisey to Olgiy
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Kansu to Olgiy
1 armour moved from Timguska to Olgiy
6 infantry moved from Novgorod to Baltic States
1 armour moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
3 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 armour, 2 fighters and 2 tactical_bombers moved from Bessarabia to Romania
1 infantry moved from Bulgaria to Albania
Russians take Albania from Italians
1 mech_infantry moved from Turkey to Greece
Russians take Greece from Italians
1 mech_infantry moved from Turkey to Iraq
Russians take Iraq from Italians
7 artilleries, 1 infantry and 1 mech_infantry moved from Bulgaria to Romania
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Olgiy
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery
Russians win, taking Olgiy from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Russians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Poland
Russians attack with 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Germans defend with 7 artilleries and 6 infantry
4 armour owned by the Russians retreated to Bessarabia
Germans win with 7 artilleries and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 4 infantry
Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
Battle in Baltic States
Russians attack with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 infantry
5 infantry owned by the Russians and 1 armour owned by the Russians retreated to Novgorod
Germans win with 3 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 armour, 7 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 6 artilleries and 6 infantry
2 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Bessarabia
Germans win with 3 artilleries remaining. Battle score for attacker is 11
Casualties for Germans: 3 artilleries and 6 infantry
Casualties for Russians: 1 artillery, 1 infantry and 3 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
2 aaGuns moved from Bulgaria to Greece
1 mech_infantry moved from Turkey to Bulgaria
1 infantry moved from Caucasus to Turkey
1 mech_infantry moved from Nenetsia to Novgorod
1 aaGun moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
1 mech_infantry moved from Urals to Archangel
1 artillery moved from Urals to Vologda
1 tactical_bomber moved from Baltic States to Bessarabia
1 fighter moved from Baltic States to Novgorod
2 fighters moved from Romania to Novgorod
2 tactical_bombers moved from Romania to Bessarabia
2 mech_infantrys moved from Russia to Ukraine
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 factory_minor placed in Turkey
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUsTerritory Summary for Russians :
Buryatia : 1 armour
Olgiy : 1 flag, 1 armour and 2 mech_infantrys
Tsagaan Olom : 1 flag, Albania : 1 flag, 1 infantry
Archangel : 1 aaGun, 1 infantry and 1 mech_infantry
Bessarabia : 6 armour, 6 artilleries and 3 tactical_bombers
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Vologda : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Turkey : 1 flag, 1 factory_minor and 1 infantry
Bulgaria : 1 flag, 1 mech_infantry
Greece : 1 flag, 2 aaGuns and 1 mech_infantry
Iraq : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 52 / 58
Russians : 43 / 52
Japanese : 11 / 25
Americans : 60 / 83
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 25 / 30
Italians : 22 / 31
ANZAC : 17 / 27
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
Test summary from TripleA 12:23:34
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
4 infantry moved from 64 Sea Zone to Central America
Japanese take Central America from Americans
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 64 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 64 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Colombia
Japanese take Colombia from Neutral_True
1 artillery moved from 64 Sea Zone to Ecuador
Japanese take Ecuador from Neutral_TruePlace Units - Japanese
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 3 infantry moved from 89 Sea Zone to Central America
3 fighters and 1 tactical_bomber moved from Western United States to Central America
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
Americans take Midway from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
2 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 infantry moved from Spain to 105 Sea Zone
1 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 3 infantry and 4 transports moved from 105 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Denmark
Americans take Denmark from Germans
1 infantry moved from 112 Sea Zone to Norway
Americans take Norway from Germans
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to Western Germany
2 fighters and 1 tactical_bomber moved from Gibraltar to Southern France
1 bomber moved from Bulgaria to Western GermanyCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Western Germany
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Western Germany from Germans with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Central America
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 4 infantry
Americans win, taking Central America from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Americans: 2 infantry
Americans win with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Americans: 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Central America to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 armour moved from Sakha to Korea
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 carrier and 2 fighters moved from 5 Sea Zone to 19 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
3 artilleries moved from Spain to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 102 Sea Zone
1 carrier and 2 destroyers moved from 105 Sea Zone to 112 Sea Zone
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 armour and 8 infantry moved from Western United States to Central United States
1 fighter moved from Turkey to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 bomber moved from Western Germany to Normandy Bordeaux
2 submarines moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 4 Sea Zone to Western United States
1 carrier and 1 submarine moved from 4 Sea Zone to 8 Sea Zone
1 carrier and 1 submarine moved from 8 Sea Zone to 15 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
3 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Korea
3 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUsTerritory Summary for Americans :
Caroline Islands : 1 aaGun
Korea : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 5 infantry
Kiangsi : 1 infantry
Hainan : 1 flag, Queensland : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield and 1 infantry
38 Sea Zone : 1 battleship and 1 destroyer
25 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 transport
20 Sea Zone : 1 flag, 1 transport
22 Sea Zone : 1 flag, 15 Sea Zone : 1 carrier and 1 submarine
11 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 carrier
17 Sea Zone : 1 carrier and 1 fighter
6 Sea Zone : 1 flag, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
2 artilleries and 3 infantry placed in Tsinghai
2 artilleries placed in Manchuria
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
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