OK, I’ll be in play by forum mode and save at the end of Russia2. Then I’ll open it up again to make sure you will be in play by forum mode. I’ll plan to just e-mail the file to your address, and maybe notify you here in the thread, too. We just have to figure out the method and then it will be fine!
XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens
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After a brief discussion with GenericUsername, we want to go for the high risk naval defense of Japan. So
Scramble the two fighters
Aim the five kamikazes
1 per DD for two
1 per CA for three
2 per BB for 5 -
Sorry I clicked to fast you’ll get some mails but I’ll have to reload to edit in a Japanese transport otherwise triplea won’t let me scramble
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apparently the trick with editing in a transport doesn’t work anymore though I could swear it worked when I tested it this morning so eiither I’ll just roll for the naval battle with the forum dice roller or I edit in a sub and somehow hope it doesn’t hit. The later method I tested and it ‘works’ as long as the sub doesn’t hit.
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So what’ll it be? doing it on the forum or editing in a sub and hope it doesn’t get a hit.
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Doing here on the forum for the sea battle is fine. I’ve tried to do the combat in tripleA in local mode a couple of times, it won’t ask me for scramble orders either.
You’ll have a group of 2 kamikazes at a 2 against the two destroyers, a group of 1 kamikazes against the cruiser, and a final group of two kamikazes against the battleship. These hits are resolved and then we proceed with a battle between the scrambled aircraft and the hopefully few survivors of the British fleet?
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Kamikaze:
2DD:
Rolls: 2@2; Total Hits: 12@2: (2, 6)
1cru:
Rolls: 1@2; Total Hits: 11@2: (2)
1BB:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
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First round:
1DD, 1damaged BB against 2 fighters:
:aaa1@2 1@4:
Rolls: 2@4; Total Hits: 22@4: (3, 2)
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messed up the attackers roll
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (6)
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Well I’ll retreat the transports to Z19 and yyou get to destroy my planes. good luck you got there.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - British
Giving bonus movement to units
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from Romania to Iraq
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 20 Sea Zone to 19 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Battle in Japan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Japanese win with 1 aaGun, 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 aaGun
Casualties for British: 2 fighters and 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from 20 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
EDIT: British player Removing units owned by PlayerID named:British from 33 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun moved from Jehol to Manchuria
2 infantry and 1 transport moved from 41 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Saudi Arabia
3 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Greece to Saudi Arabia
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from India to West IndiaTurn Complete - British
Territory Summary for British :
Korea : 1 artillery and 1 infantry
Kiangsu : 1 infantry
Manchuria : 1 aaGun
India : 1 airfield and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
Queensland : 2 aaGuns
Sumatra : 1 harbour
19 Sea Zone : 2 armour, 4 artilleries, 8 infantry and 7 transports
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Italian Somaliland : 1 flag, 80 Sea Zone : 1 transport
Saudi Arabia : 1 fighter and 2 infantry -
Still doesn’t like top post India. So here’s the save.
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Test summary from TripleA 05:58:33
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 artilleries and 3 infantry moved from Yugoslavia to Albania
1 armour, 1 infantry and 1 mech_infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 destroyer and 5 submarines moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Trans-Jordan to Syria
Italians take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Libya
Italians take Libya from French
1 mech_infantry moved from Trans-Jordan to Alexandria
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Albania
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Albania from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Rhodesia to Belgian CongoPlace Units - Italians
1 submarine placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Southern Italy
1 artillery and 2 infantry placed in YugoslaviaTurn Complete - Italians
Italians collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turn Summary: Incorrect Password
Post Turn Summary to AxisAndAllies.org success = false -
Test summary from TripleA 21:49:12
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 harbour and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Japanese
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Japanese
1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
ANZAC take Argentina from Japanese
1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour, 3 artilleries and 9 infantry
ANZAC win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries and 9 infantry
ANZAC win with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 artillery, 6 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour, 3 artilleries and 9 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from Turkey to Greece
2 artilleries moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Saudi Arabia
3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to 6 Sea ZonePlace Units - ANZAC
1 harbour and 3 infantry placed in Saudi Arabia
2 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 25 PUs (1 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, Korea : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, Dutch New Guinea : 1 flag, -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
Territory Summary for French :
Algeria : 2 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 46 / 64
Japanese : 13 / 18
Americans : 58 / 79
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 27 / 32
Italians : 29 / 33
ANZAC : 26 / 35
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 1 harbour and 5 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Turkey to Syria
ANZAC take Syria from Italians
1 infantry moved from Iraq to Trans-Jordan
1 armour, 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys moved from Saudi Arabia to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Japanese
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Chile
ANZAC take Chile from Japanese
1 artillery and 1 infantry moved from 66 Sea Zone to Argentina
ANZAC take Argentina from Japanese
1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 5 infantry moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries and 5 infantry moved from 20 Sea Zone to KwangtungCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
Italians defend with 1 armour, 3 artilleries and 9 infantry
1 armour and 1 artillery retreated to Saudi Arabia
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Italians: 2 artilleries and 9 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
2 artilleries moved from Persia to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 infantry moved from Korea to 6 Sea ZonePlace Units - ANZAC
1 harbour and 3 infantry placed in Saudi Arabia
2 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 25 PUs (1 lost to blockades); end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :14
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Tunisia to AlgeriaTurn Complete - French
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seems We didn’t coordinate enough after you were offline I thought I should post. We should take your move since I forgot to unload in z20. As a reward the battle in TransJordan went better for Italy with your save.
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Test summary from TripleA 17:02:10
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