Can’t have too many sycophants,
Thanks for telling me!
I managed to botch my transport move the first time. You’ll see double emails on the two combats. Since Russians didn’t hit anything on the first botched turn I figured we would go with whatever hits you got on the second unbotched turn. Second round wasn’t any better though for the Russians.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Bessarabia to Romania
3 armour and 1 mech_infantry moved from Ukraine to Romania
4 armour and 3 mech_infantrys moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
4 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Novosibirsk to Tsinghai
Combat - Russians
Battle in Romania
Russians attack with 7 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 7 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 7 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.
Non Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
2 aaGuns moved from Eastern Poland to Romania
2 aaGuns, 11 artilleries and 10 infantry moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
3 infantry moved from Western Ukraine to Eastern Poland
2 armour and 6 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
4 infantry moved from Olgiy to Yenisey
7 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Kansu
1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 aaGun moved from Timguska to Novosibirsk
Place Units - Russians
1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Territory Summary for Russians :
Kansu : 1 aaGun and 4 infantry
Tsinghai : 2 infantry
Yenisey : 10 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Tsagaan Olom : 1 flag, Slovakia Hungary : 1 flag, 3 infantry
Romania : 1 flag, 2 aaGuns, 7 armour, 3 infantry and 4 mech_infantrys
Belarus : 2 aaGuns, 2 armour, 11 artilleries and 16 infantry
Eastern Poland : 3 infantry
Bessarabia : 2 fighters, 2 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 1 fighter, 6 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor, 1 infantry and 2 mech_infantrys
Novosibirsk : 1 aaGun and 7 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Northwest Persia : 1 flag, 1 mech_infantry
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 54
Russians : 36 / 42
Japanese : 46 / 55
Americans : 52 / 72
Chinese : 10 / 14
British : 21 / 0
UK_Pacific : 11 / 6
Italians : 19 / 30
ANZAC : 17 / 24
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA 20:20:53
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Hopei to Shensi
2 armour moved from Anhwe to Shensi
1 armour moved from Jehol to Kweichow
1 infantry moved from Suiyuyan to Shensi
2 mech_infantrys moved from Hopei to Shensi
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Shensi
2 mech_infantrys moved from Jehol to Kweichow
1 infantry moved from Siberia to Amur
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 artilleries and 8 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Chahar to Hopei
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to Celebes
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 carriers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 armour moved from Korea to Jehol
1 tactical_bomber moved from Kwangtung to Hopei
1 tactical_bomber moved from Kwangtung to Philippines
2 tactical_bombers moved from Japan to Philippines
Combat - Japanese
Battle in Shensi
Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Shensi from Chinese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Japanese win with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kweichow
Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 aaGun moved from Amur to Manchuria
2 fighters moved from Celebes to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 bombers moved from Wake Island to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
4 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in New Guinea
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in New Guinea, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 1 mech_infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 mech_infantry in Manchuria, round 1 : 1/1 hits
1 aaGun owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Americans win with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 17 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 17 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Americans attack with 2 bombers and 4 fighters
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans , 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Recording Battle Statistics
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 17 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone
3 fighters moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from 6 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to British Guiana
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
2 transports placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Manchuria : 1 mech_infantry
New Guinea : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield and 2 bombers
…well, I just realised I didn’t ask you if you want to scramble SZ6. I thought with 6 planes attacking, you wouldn’t want to fight with 3planes and 1DD, so I clicked “no scramble”. If you want to scramble, you can reroll that seabattle with the forum-diceroller and edit in the result. Or I can do that. I should have waited, sorry.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kiangsi to Anhwe
Chinese take Anhwe from Japanese
5 artilleries and 6 infantry moved from Kwangsi to Yunnan
1 fighter moved from Burma to Yunnan
Combat - Chinese
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some units change owners in territory India
Some units change owners in territory Kwangtung
Not scrambling is fine. Getting with OriginalUsername and working on Italy now.
Test summary from TripleA 20:22:21
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Combat - Italians
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Egypt
3 infantry placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
1 cruiser moved from 33 Sea Zone to 16 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
1 fighter moved from Shan State to Yunnan
2 fighters moved from 42 Sea Zone to Shan State
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 2 infantry placed in Queensland
ANZAC undo move 2.
2 infantry placed in New South Wales
2 artilleries and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Yunnan : 1 fighter and 1 infantry
Shan State : 4 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
South Australia : 7 infantry
Dutch New Guinea : 1 flag, 46 Sea Zone : 1 destroyer
16 Sea Zone : 1 cruiser
62 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 43 / 54
Russians : 36 / 42
Japanese : 48 / 60
Americans : 52 / 72
Chinese : 12 / 18
British : 22 / 0
UK_Pacific : 14 / 17
Italians : 18 / 28
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 infantry moved from Libya to Tunisia
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
Combat - French
Recording Battle Statistics
Non Combat Move - French
Turn Complete - French
Test summary from TripleA 09:23:01
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
7 infantry moved from Germany to 114 Sea Zone
2 artilleries moved from Germany to 114 Sea Zone
5 artilleries moved from Poland to 114 Sea Zone
7 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 7 transports moved from 114 Sea Zone to 115 Sea Zone
7 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
4 armour and 4 mech_infantrys moved from Poland to Novgorod
Germans take Baltic States from Russians
1 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Eastern Poland
2 artilleries moved from Poland to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Western Germany to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
3 infantry moved from Poland to Eastern Poland
4 armour moved from Poland to Slovakia Hungary
3 infantry moved from Poland to Slovakia Hungary
8 infantry moved from Poland to Slovakia Hungary
1 artillery moved from Yugoslavia to Slovakia Hungary
3 bombers moved from Western Germany to Egypt
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports
Russians defend with 1 cruiser and 1 submarine
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 7 transports remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Eastern Poland
Germans attack with 2 artilleries and 5 infantry
Russians defend with 3 infantry
Germans win, taking Eastern Poland from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Slovakia Hungary
Germans attack with 4 armour, 3 artilleries and 13 infantry
Russians defend with 3 infantry
Germans win, taking Slovakia Hungary from Russians with 4 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Germans win with 4 armour, 3 artilleries and 13 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Yugoslavia to Albania
3 aaGuns moved from Poland to Germany
Place Units - Germans
3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
1 infantry placed in Yugoslavia
5 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Belarus to Baltic States
1 fighter moved from Russia to Baltic States
2 armour, 1 infantry and 2 mech_infantrys moved from Romania to Bulgaria
1 fighter moved from Bessarabia to Baltic States
1 fighter and 1 tactical_bomber moved from Bessarabia to Yugoslavia
5 armour and 2 mech_infantrys moved from Romania to Eastern Poland
2 armour and 11 artilleries moved from Belarus to Eastern Poland
13 infantry moved from Belarus to Eastern Poland
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Northwest Persia to Trans-Jordan
Combat - Russians
Battle in Bulgaria
Russians attack with 2 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bulgaria from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Yugoslavia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 7 armour, 11 artilleries, 13 infantry and 2 mech_infantrys
Germans defend with 2 artilleries and 3 infantry
Russians win, taking Eastern Poland from Germans with 7 armour, 11 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 3 infantry
Russians win with 7 armour, 11 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 3 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Romania to Bulgaria
2 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
2 mech_infantrys moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Yugoslavia to Bessarabia
2 fighters moved from Baltic States to Bessarabia
1 aaGun moved from Romania to Bessarabia
9 infantry moved from Yenisey to Timguska
1 aaGun moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
2 infantry moved from Novosibirsk to Kazakhstan
2 mech_infantrys moved from Russia to Novosibirsk
1 aaGun and 5 infantry moved from Novosibirsk to Vologda
3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour placed in Volgograd
1 artillery, 2 infantry and 3 mech_infantrys placed in Russia
Russians undo move 1.
Russians undo move 2.
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 artillery, 1 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
Territory Summary for Russians :
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Yakut S.S.R. : 1 infantry
Timguska : 9 infantry
Kazakhstan : 3 infantry
Olgiy : 1 flag, Tsagaan Olom : 1 flag, Trans-Jordan : 1 mech_infantry
Romania : 1 flag, 1 infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 3 infantry
Eastern Poland : 2 aaGuns, 7 armour, 11 artilleries, 11 infantry and 2 mech_infantrys
Bessarabia : 1 aaGun, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major, 1 infantry and 4 mech_infantrys
Ukraine : 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Novosibirsk : 1 aaGun, 1 infantry and 2 mech_infantrys
Vologda : 1 aaGun and 8 infantry
Volgograd : 1 armour and 1 factory_minor
Bulgaria : 1 flag, 1 aaGun, 2 armour, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 65
Russians : 35 / 41
Japanese : 46 / 60
Americans : 52 / 72
Chinese : 13 / 18
British : 22 / 0
UK_Pacific : 14 / 17
Italians : 17 / 28
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
In the unlikely case that you want to attack Yunnan we want to inform you that we don’t want to loose the British Bomber before the infantry or the artillery, mechanized infantry or tank you may kill it before the fighters.
Test summary from TripleA 17:33:30
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 bomber moved from Japan to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 submarines moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Philippines to 19 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 18 Sea Zone to 20 Sea Zone
2 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Amur to Manchuria
1 armour moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
2 armour moved from Jehol to Suiyuyan
1 artillery and 1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
1 artillery and 7 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour and 2 mech_infantrys moved from Kweichow to Sikang
1 armour moved from Shensi to Sikang
2 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 tactical_bomber moved from Hopei to Anhwe
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Japanese win with 2 submarines remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_minor
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Manchuria
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Japanese win with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sikang
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Celebes
1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Philippines to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 artillery placed in Japan
1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 3 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
3 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians Submerged
Americans win with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Americans win with 1 bomber, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry and 2 transports moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Midway to Queensland
1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
3 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 2 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 2 bombers
New Guinea : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 transports
Central United States : 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 1 harbour
Morocco : 1 aaGun, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
92 Sea Zone : 3 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag, 91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 46 / 65
Russians : 33 / 41
Japanese : 60 / 65
Americans : 52 / 72
Chinese : 4 / 18
British : 22 / 0
UK_Pacific : 11 / 17
Italians : 17 / 28
ANZAC : 10 / 20
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0