Can’t have too many sycophants,
Thanks for telling me!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Setting uses for triggers used this phase.
Giving bonus movement to units
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Kiangsi to Burma
1 tactical_bomber moved from Kiangsi to Burma
1 fighter moved from Kiangsi to Shan State
1 tactical_bomber moved from Kiangsi to Shan State
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 fighter moved from Jehol to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from French
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
AA guns fire in Burma : 0/6 hits
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 1 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Burma, round 1 : 8/14 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Burma, round 1 : 5/12 hits
7 infantry owned by the British , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 3 fighters owned by the Japanese and 2 aaGuns owned by the British lost in Burma
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers in Burma, round 2 : 6/9 hits
UK_Pacific roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 1 artillery owned by the British , 2 fighters owned by the British and 2 fighters owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Japanese win with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 5 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 1 : 0/4 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 3/3 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win with 2 infantry remaining. Battle score for attacker is -17
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 bomber moved from Burma to Kwangsi
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Burma to Kwangsi
1 armour moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from Shan State to 38 Sea Zone
1 tactical_bomber moved from Shan State to 38 Sea Zone
1 fighter moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to Kwangsi
1 fighter moved from Caroline Islands to Kwangsi
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Chahar to Hunan
1 artillery and 5 infantry moved from Anhwe to Hunan
1 aaGun and 6 infantry moved from Jehol to Anhwe
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Territory Summary for Japanese :
Caroline Islands : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Jehol : 2 infantry
Manchuria : 3 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 5 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, Anhwe : 1 flag, 1 aaGun and 6 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
You dare attack the USA?
Big Mistake!
Pain is coming later this evening!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Guam to Caroline Islands
1 fighter moved from 26 Sea Zone to Queensland
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 battleship moved from 10 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 13 Sea Zone to 25 Sea Zone
1 submarine moved from 13 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Western United States to Eastern United States
1 bomber moved from Eastern United States to Western United States
1 bomber moved from Western United States to Eastern United States
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 25 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
AA guns fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 1 : 1/3 hits
Japanese roll dice for 2 aaGuns and 1 infantry in Caroline Islands, round 1 : 1/1 hits
2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 1 fighter in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
Americans roll dice for 1 fighter in Caroline Islands, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 aaGuns and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 aaGuns and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
1 battleship, 1 fighter and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield, 1 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 42 / 43
Americans : 50 / 70
Chinese : 6 / 15
British : 26 / 34
UK_Pacific : 19 / 21
Italians : 15 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Yunnan to Burma
1 fighter moved from Szechwan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Burma, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Burma, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle Statistics
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Szechwan
2 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 1 infantry
Szechwan : 1 fighter and 15 infantry
Burma : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 41 / 43
Americans : 50 / 70
Chinese : 6 / 12
British : 26 / 34
UK_Pacific : 20 / 21
Italians : 15 / 19
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from India to Shan State
1 infantry moved from Malaya to Shan State
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 battleship
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
British win with 1 battleship remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
British attack with 1 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
British win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Recording Battle Statistics
Non Combat Move - British
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
3 fighters moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
Italians take Algeria from French
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
2 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 3 fighters
French defend with 1 cruiser
Italians win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Italians win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 2
Casualties for French: 1 cruiser
Casualties for Italians: 1 fighter
Battle in Morocco
Italians attack with 1 armour and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 1 armour remaining. Battle score for attacker is 2
Casualties for French: 2 infantry
Casualties for Italians: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Italians
2 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Tobruk
1 artillery moved from Tunisia to Algeria
1 armour, 1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Italians
1 airfield placed in Gibraltar
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
62 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 12
British : 27 / 27
UK_Pacific : 21 / 26
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
Italians win with no units remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser
French win with no units remaining. Battle score for attacker is 4
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser
Recording Battle Statistics
Non Combat Move - French
Turn Complete - French
I need an OOL in sz 98.
If it doesn’t show up, I had 4 hits.
4 hits too
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 fighter moved from Western Germany to 98 Sea Zone
1 bomber moved from France to 98 Sea Zone
3 tactical_bombers moved from Gibraltar to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Non Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Southern Italy
2 submarines moved from 110 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 armour moved from 112 Sea Zone to Norway
1 armour, 4 infantry and 2 mech_infantrys moved from Germany to Poland
3 armour moved from Greater Southern Germany to Slovakia Hungary
3 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to Germany
2 infantry moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 armour moved from Romania to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
2 mech_infantrys moved from Poland to Slovakia Hungary
2 aaGuns moved from Western Germany to France
2 aaGuns moved from Germany to Poland
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 submarine placed in 105 Sea Zone
1 armour, 3 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
Non Combat Move - Russians
1 artillery and 3 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
2 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
2 artilleries and 1 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Russians undo move 3.
Russians undo move 2.
Russians undo move 1.
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 2 aaGuns, 6 artilleries and 21 infantry
Bryansk : 2 aaGuns, 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 1 artillery, 1 factory_minor and 4 infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 mech_infantry
Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 12
British : 27 / 27
UK_Pacific : 21 / 26
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 bombers moved from Kwangsi to India
1 artillery moved from French Indo China to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 armour moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
2 tactical_bombers moved from Kwangsi to India
2 fighters moved from Kwangsi to India
1 tactical_bomber moved from Kwangsi to Shan State
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 0/3 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 : 2/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 1 : 8/14 hits
UK_Pacific roll dice for 1 aaGun, 8 infantry and 1 mech_infantry in India, round 1 : 3/9 hits
8 infantry owned by the British , 3 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India
Japanese captures 26PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 8 infantry and 1 mech_infantry
Japanese win with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for British: 1 aaGun, 8 infantry and 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 cruiser in Shan State, round 1 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 : 2/5 hits
UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 : 3/3 hits
1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 submarines
British defend with 1 battleship
Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship in 41 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 battleship in 41 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for British: 1 battleship
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
5 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
3 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
1 fighter moved from India to 38 Sea Zone
1 tactical_bomber moved from India to 38 Sea Zone
2 bombers moved from India to French Indo China
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 infantry moved from Jehol to Chahar
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 tactical_bomber moved from Shan State to Kweichow
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 infantry
Kwangsi : 1 airfield and 1 harbour
Kiangsu : 1 factory_minor
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Manchuria : 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, 1 aaGun, 11 infantry and 1 tactical_bomber
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
Java : 1 flag,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Americans take Marshall Islands from Japanese
1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 23 Sea Zone
1 cruiser moved from 33 Sea Zone to 23 Sea Zone
1 battleship moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 carrier moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 86 Sea Zone
1 battleship moved from 101 Sea Zone to 86 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Eastern United States to French Guiana
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 battleship moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from 86 Sea Zone to Brazil
1 fighter moved from French Guiana to Brazil
Place Units - Americans
1 battleship, 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Queensland : 3 fighters
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
32 Sea Zone : 1 transport
30 Sea Zone : 1 transport
23 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
16 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
United Kingdom : 1 bomber
86 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
101 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports
Brazil : 1 flag, 1 fighter, 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 49 / 80
Americans : 52 / 73
Chinese : 3 / 12
British : 27 / 27
UK_Pacific : 15 / 0
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Burma to Yunnan
1 fighter and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 0/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Recording Battle Statistics
Non Combat Move - Chinese
13 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
Place Units - Chinese
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Sikang : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 49 / 80
Americans : 52 / 73
Chinese : 3 / 3
British : 27 / 27
UK_Pacific : 15 / 0
Italians : 16 / 26
ANZAC : 10 / 22
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Need Italian OOL in Tobruk. 2 hits
2 inf. Can’t really believe you are asking.