XPAD-01 SOUL GOO (Axis) vs. Cannibalized by Fluff


  • @souL:

    You’d like us to wind the game all the way back to Britain’s turn, Q?  That seems a lot excessive.  I had to use 32 IPC on 2 carriers that might otherwise be completely useless the rest of this game.  The 32 IPC in carriers is the same as the 28 IPC in transport you lost and I still got 4 ftr burned down.

    Germany has spent 62 IPCs already and the Allies still hold a TUV advantage and a 20 IPC a turn income advantage.  To ask for a competitive game while leading in both is a bit of a farce, do you not agree?

    That is fine. We shall continue if you don’t feel comfortable with that.

  • Liaison TripleA '11 '10

    I’m glad this is resolved. :)

    Onward!  Lesson’s Learned!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Rostov to Ukraine
                2 mech_infantrys moved from Volgograd to Ukraine
                1 artillery, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 armour and 3 mech_infantrys moved from Belarus to Ukraine
                1 artillery and 1 infantry moved from Belarus to Baltic States
                3 artilleries and 5 infantry moved from Belarus to Novgorod
                5 infantry moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                2 artilleries and 2 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 5 artilleries and 15 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 5 artilleries and 15 infantry in Novgorod, round 1 :  10/20 hits
                        Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 1 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                    Russians win with 5 artilleries and 15 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 2 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 2 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 13 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 1 :  8/23 hits
                        Italians roll dice for 5 armour, 1 artillery, 9 infantry and 3 mech_infantrys in Ukraine, round 1 :  6/18 hits
                        6 infantry owned by the Russians and 8 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  4/17 hits
                        Italians roll dice for 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Ukraine, round 2 :  3/10 hits
                        3 infantry owned by the Russians , 1 mech_infantry owned by the Italians , 2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 :  4/14 hits
                        Italians roll dice for 5 armour and 1 artillery in Ukraine, round 3 :  3/6 hits
                        3 infantry owned by the Russians , 1 artillery owned by the Italians , 1 armour owned by the Germans and 2 armour owned by the Italians lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 :  1/11 hits
                        Italians roll dice for 2 armour in Ukraine, round 4 :  0/2 hits
                        1 armour owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Ukraine, round 5 :  5/11 hits
                        Italians roll dice for 1 armour in Ukraine, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                    Casualties for Russians: 12 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 9 infantry and 1 mech_infantry
                    Russians win with 1 armour, 1 artillery, 2 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Germans: 3 armour and 2 mech_infantrys
                    Casualties for Russians: 12 infantry
                    Casualties for Italians: 2 armour, 1 artillery, 9 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 armour moved from Iraq to Egypt
                6 infantry moved from Tsinghai to Sikang
                2 aaGuns and 12 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Belarus to Novgorod
                3 artilleries and 7 infantry moved from Russia to Bryansk
                2 armour moved from Iraq to Caucasus
                2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Sikang : 6 infantry
        Kazakhstan : 2 aaGuns and 12 infantry
        Egypt : 1 armour
        Belarus : 2 aaGuns, 6 artilleries and 18 infantry
        Baltic States : 1 artillery
        Bryansk : 3 artilleries and 7 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 5 mech_infantrys
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 15 infantry
        Caucasus : 2 armour, 2 fighters and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        Iraq : 1 flag,    Northwest Persia : 1 flag,    Persia : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 36 / 44
        Japanese : 69 / 79
        Americans : 55 / 75
        Chinese : 2 / 2
        British : 30 / 40
        UK_Pacific : 0 / 0
        Italians : 11 / 15
        ANZAC : 10 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I didn’t bother asking for an OOL in Ukraine, because it would have had no effect on combat. I hope you don’t mind.


  • the only thing I minded was the result.


  • LOL@ Soul, Good answer!


  • I forgot to ask, but out of curiosity, Where is everyone from?
    I’m from Toronto Originally, Mississauga Currently!


  • What can I say? The dice gods and I are best buddies.

    BTW I’m from Michigan.


  • Wow dude, right around the corner form me!
    Did you make it to the Oshawa FMG convention in April?


  • I am from Idaho originally, lived in Colorado for years, but just moved to Utah a little while ago.


  • I’ve driven through Idaho and flown over Colorado/ Utah on my way to Vegas. I’d love to see Aspen and Denver though!


  • I’m from Chicago.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 5 infantry, 2 mech_infantrys and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                      Japanese take Western Australia from ANZAC
                1 infantry moved from 56 Sea Zone to Western Australia
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                3 fighters moved from 33 Sea Zone to 62 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 62 Sea Zone
                1 fighter moved from Caroline Islands to 62 Sea Zone
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 54 Sea Zone
                3 destroyers moved from 33 Sea Zone to 54 Sea Zone
                3 carriers moved from 33 Sea Zone to 54 Sea Zone
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 62 Sea Zone
                1 carrier moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 1 transport
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 62 Sea Zone, round 1 :  1/8 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 62 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Japanese lost in 62 Sea Zone
                        Japanese roll dice for 3 fighters and 4 tactical_bombers in 62 Sea Zone, round 2 :  3/7 hits
                        ANZAC roll dice for 1 carrier, 1 cruiser and 2 transports in 62 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the ANZAC , 1 cruiser owned by the ANZAC and 1 carrier owned by the ANZAC lost in 62 Sea Zone
                        1 transport owned by the Americans lost in 62 Sea Zone
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 transport
                    Casualties for Americans: 1 transport
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 1 transport
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 mech_infantry moved from Shan State to 37 Sea Zone
                1 mech_infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 mech_infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 artillery moved from 56 Sea Zone to Western Australia
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from 56 Sea Zone to Western Australia
                1 aaGun moved from Shensi to Szechwan
                1 artillery moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan
                9 infantry moved from Shensi to Szechwan
                1 tactical_bomber moved from Shensi to India
                1 armour moved from West India to India
                1 armour moved from Kiangsu to Kweichow
                2 infantry moved from Kiangsu to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from 19 Sea Zone to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 carrier moved from 45 Sea Zone to 56 Sea Zone
                1 battleship moved from 45 Sea Zone to 56 Sea Zone
                1 cruiser moved from 45 Sea Zone to 56 Sea Zone
                1 destroyer moved from 45 Sea Zone to 56 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                1 tactical_bomber moved from Kwangsi to 56 Sea Zone
                3 fighters moved from 62 Sea Zone to 54 Sea Zone
                4 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Kwangsi to India
                1 bomber moved from India to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                1 submarine moved from 33 Sea Zone to 56 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                8 submarines placed in 6 Sea Zone
                2 mech_infantrys placed in Kiangsu
                1 destroyer placed in 39 Sea Zone
                3 infantry placed in West India
                2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 factory_minor and 2 mech_infantrys
        Japan : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 4 infantry
        Shensi : 1 flag,    Yunnan : 1 flag,    Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 armour
        Hunan : 1 flag,    Kansu : 1 flag,    Hopei : 1 flag,    Szechwan : 1 flag, 1 aaGun, 1 artillery, 1 fighter and 11 infantry
        Chahar : 1 flag,    Anhwe : 1 flag, 4 infantry
        Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag, 2 artilleries, 6 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 mech_infantry
        Siberia : 1 flag,    French Indo China : 1 flag,    Celebes : 1 flag,    Java : 1 flag,    Dutch New Guinea : 1 flag,    Sumatra : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 bombers, 3 infantry, 2 submarines and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 carrier moved from 26 Sea Zone to 63 Sea Zone
                3 battleships, 3 cruisers, 5 destroyers and 5 submarines moved from 26 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 63 Sea Zone
                3 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone
                1 fighter moved from Queensland to 49 Sea Zone
                2 fighters moved from Queensland to 49 Sea Zone
                3 infantry moved from Brazil to 86 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia
                3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                4 bombers moved from Eastern United States to 13 Sea Zone
                3 bombers moved from 13 Sea Zone to Hawaiian Islands
                1 bomber moved from 13 Sea Zone to Hawaiian Islands
                4 fighters moved from 92 Sea Zone to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 4 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 4 fighters in 96 Sea Zone, round 1 :  1/4 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 1 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 49 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                4 fighters moved from 49 Sea Zone to New South Wales
                1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
                1 fighter moved from 49 Sea Zone to 63 Sea Zone
                4 fighters moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                2 submarines and 2 transports placed in 10 Sea Zone
                1 armour, 1 artillery, 2 bombers and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag,    New Zealand : 3 infantry and 1 mech_infantry
        New South Wales : 4 fighters, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 4 bombers and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 artillery, 1 infantry, 2 submarines and 3 transports
        63 Sea Zone : 3 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 mech_infantry
        Morocco : 1 flag, 4 infantry and 1 mech_infantry
        Algeria : 1 flag,    Tunisia : 1 flag, 1 artillery and 2 infantry
        92 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
        101 Sea Zone : 1 transport
        Brazil : 1 flag,    91 Sea Zone : 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 34 / 44
        Japanese : 72 / 82
        Americans : 55 / 77
        Chinese : 2 / 2
        British : 30 / 40
        UK_Pacific : 0 / 0
        Italians : 11 / 15
        ANZAC : 9 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units
                18 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 18 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 34 / 44
        Japanese : 71 / 82
        Americans : 55 / 77
        Chinese : 3 / 5
        British : 30 / 40
        UK_Pacific : 0 / 0
        Italians : 11 / 15
        ANZAC : 9 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - British
                British buy 2 carriers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 armour, 2 artilleries and 3 infantry moved from Algeria to Tunisia
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                2 submarines moved from 58 Sea Zone to 72 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Syria to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Trans-Jordan
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - British

    Place Units - British
                2 carriers and 1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Turn Complete - UK_Pacific


  • Edit 1 inf from Anglo-Egyptian Sudan to Kenya.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Tobruk : 1 armour, 1 artillery and 3 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        95 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        Greece : 1 flag,    Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 34 / 44
        Japanese : 71 / 82
        Americans : 55 / 77
        Chinese : 3 / 5
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 11
        ANZAC : 9 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 artilleries, 3 fighters and 6 infantry moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 aaGun and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 7 PUs (2 lost to blockades); end with 9 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 aaGuns, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 34 / 44
        Japanese : 71 / 82
        Americans : 55 / 77
        Chinese : 3 / 5
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 11 / 11
        ANZAC : 9 / 9
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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