Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 unit repaired.
Giving bonus movement to units
1 battleship moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Burma to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Sikang
1 tactical_bomber moved from Shensi to Szechwan
2 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Sikang
2 fighters moved from Shensi to Sikang
1 tactical_bomber moved from Shensi to Sikang
1 tactical_bomber moved from Kwangsi to Dutch New Guinea
1 fighter moved from Kwangsi to Dutch New Guinea
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/8 hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 : 0/2 hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Japanese win with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Sikang, round 1 : 5/5 hits
Chinese roll dice for 1 fighter in Sikang, round 1 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Sikang
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Recording Battle Statistics
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 cruiser moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 battleship moved from 36 Sea Zone to 33 Sea Zone
2 carriers moved from 39 Sea Zone to 42 Sea Zone
2 carriers moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 armour moved from India to West India
1 bomber moved from Sikang to India
1 bomber moved from Szechwan to Kwangsi
1 fighter moved from Sikang to Kwangsi
1 tactical_bomber moved from Sikang to Kwangsi
1 fighter moved from Sikang to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 carriers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 23 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
2 fighters moved from Japan to 23 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in India
1 factory_minor placed in West India
2 fighters and 3 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer placed in 39 Sea Zone
2 infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 1 fighter and 1 harbour
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Kiangsu : 1 armour, 1 factory_minor and 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Jehol : 2 infantry
Shensi : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber
Yunnan : 1 flag, Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Szechwan : 1 flag, 2 infantry
Chahar : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 1 mech_infantry
Burma : 1 flag, India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Siberia : 1 flag, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Dutch New Guinea : 1 flag, 2 artilleries and 4 infantry
Sumatra : 1 flag,
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
2 battleships, 2 carriers, 1 destroyer and 4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Solomon Islands to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 49 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from 62 Sea Zone to New South Wales
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
Combat - Americans
Recording Battle Statistics
Non Combat Move - Americans
Place Units - Americans
4 bombers placed in Eastern United States
1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag, Queensland : 4 fighters
New South Wales : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
26 Sea Zone : 3 battleships, 1 carrier, 3 cruisers, 5 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Gibraltar : 1 mech_infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 2 infantry
Tunisia : 1 flag, 1 armour
86 Sea Zone : 2 transports
92 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport
101 Sea Zone : 2 submarines
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 62
Russians : 37 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 3
British : 29 / 33
UK_Pacific : 0 / 0
Italians : 11 / 22
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
oops, slight mistake, infantry and mech supposed to be on Hawaii, not in the sea. Can you edit for me Q?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
Turning on Edit Mode
EDIT: 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
EDIT: Turning off Edit Mode
Non Combat Move - Chinese
17 infantry moved from Tsinghai to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Sikang : 18 infantry
Production/PUs Summary :
Germans : 48 / 62
Russians : 37 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 2
British : 29 / 33
UK_Pacific : 0 / 0
Italians : 11 / 22
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Giving bonus movement to units
3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to 39 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber
Japanese defend with 1 destroyer and 1 transport
Japanese win with 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for British: 1 bomber
Recording Battle Statistics
Non Combat Move - British
2 submarines moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
1 carrier and 1 transport placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Turn Complete - UK_Pacific
Little edit for UK subs.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Italians
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:British from 80 Sea Zone: 1 submarine
EDIT: Italians player Adding units owned by PlayerID named:British to 78 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:British from 78 Sea Zone: 1 submarine
EDIT: Italians player Adding units owned by PlayerID named:British to 58 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:British from 80 Sea Zone: 1 submarine
EDIT: Italians player Adding units owned by PlayerID named:British to 58 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Giving bonus movement to units
1 armour, 1 artillery and 9 infantry moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Libya to Tunisia
2 fighters moved from 95 Sea Zone to Tunisia
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 artillery, 9 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 1 artillery, 9 infantry and 1 mech_infantry in Ukraine, round 1 : 4/13 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 2 fighters
Americans defend with 1 armour
Italians roll dice for 1 artillery and 2 fighters in Tunisia, round 1 : 1/3 hits
Americans roll dice for 1 armour in Tunisia, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Tunisia
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour
Recording Battle Statistics
Non Combat Move - Italians
2 fighters moved from Tunisia to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Territory Summary for Italians :
Tobruk : 1 armour, 1 artillery and 3 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Ukraine : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Greece : 1 flag,
Production/PUs Summary :
Germans : 42 / 62
Russians : 35 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 15
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Giving bonus movement to units
4 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from Northern Territory to Queensland
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier, 1 cruiser and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 62
Russians : 35 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 2
British : 35 / 40
UK_Pacific : 0 / 0
Italians : 13 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
Edit mode:
2 inf NIta -> SIta
2 inf WGer, inf art Fra -> NIta
arm WGer -> pol
2 inf WGer -> EGer
sub dd 115 -> 113
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 carriers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 infantry moved from Poland to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer, 1 fighter and 4 transports
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 4 transports in 110 Sea Zone, round 1 : 3/3 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 carrier, 1 fighter and 4 transports in 110 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British , 1 bomber owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 4 transports
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 4 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 armour moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 6 armour, 5 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
2 carriers placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 1 artillery and 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Southern Italy: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Northern Italy: 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Northern Italy: 1 artillery
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Northern Italy: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 armour
EDIT: Germans player Adding units owned by PlayerID named:Germans to Poland: 1 armour
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from 115 Sea Zone: 1 submarine
EDIT: Germans player Removing units owned by PlayerID named:Germans from 115 Sea Zone: 1 destroyer
EDIT: Germans player Adding units owned by PlayerID named:Germans to 113 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
2 carriers placed in 112 Sea Zone
2 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 2 aaGuns, 7 armour, 5 artilleries, 26 infantry and 4 mech_infantrys
Germany : 1 aaGun, 2 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 armour and 1 infantry
Northern Italy : 2 artilleries and 3 infantry
Southern Italy : 1 fighter and 3 infantry
Karelia : 1 flag, Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 2 armour, 14 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, Ukraine : 3 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag, 115 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :
Germans : 51 / 59
Russians : 31 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 2
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 13 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 carriers, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
3 infantry moved from Poland to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour and 2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer, 1 fighter and 4 transports
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 4 transports in 110 Sea Zone, round 1 : 3/3 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 carrier, 1 fighter and 4 transports in 110 Sea Zone, round 2 : 1/2 hits
1 transport owned by the British , 1 bomber owned by the Germans , 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 4 transports
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 4 transports
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Novgorod, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 1 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 0/4 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 2/4 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 infantry moved from Finland to Vyborg
1 armour moved from Romania to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns, 6 armour, 5 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
2 carriers placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from France: 1 artillery and 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Southern Italy: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Northern Italy: 1 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Northern Italy: 1 artillery
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Northern Italy: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 armour
EDIT: Germans player Adding units owned by PlayerID named:Germans to Poland: 1 armour
EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 2 infantry
EDIT: Germans player Adding units owned by PlayerID named:Germans to Germany: 2 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from 115 Sea Zone: 1 submarine
EDIT: Germans player Removing units owned by PlayerID named:Germans from 115 Sea Zone: 1 destroyer
EDIT: Germans player Adding units owned by PlayerID named:Germans to 113 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
2 carriers placed in 112 Sea Zone
2 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Poland : 2 aaGuns, 7 armour, 5 artilleries, 26 infantry and 4 mech_infantrys
Germany : 1 aaGun, 2 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Holland Belgium : 1 armour and 1 infantry
Northern Italy : 2 artilleries and 3 infantry
Southern Italy : 1 fighter and 3 infantry
Karelia : 1 flag, Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 2 armour, 14 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, Ukraine : 3 armour and 2 mech_infantrys
Western Ukraine : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
113 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Bulgaria : 1 flag, 115 Sea Zone : 1 cruiser and 2 transports
Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :Germans : 51 / 59
Russians : 31 / 46
Japanese : 69 / 79
Americans : 55 / 75
Chinese : 2 / 2
British : 30 / 40
UK_Pacific : 0 / 0
Italians : 13 / 15
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Hi, Soul. Those 4 airs are not allowed to move to SZ 110. Would you like to the turn again?
yes they are allowed to go there, they land on the mobilized carriers, there is an airbase in S. Italy, four spaces to 110, 1 space to 112, its a perfectly legal move and that is the reason why TripleA allowed it. They moved their 5 spaces they are alloted and landed on a mobilized carrier.
Yep, it’s a valid move.
They have no place to land in the non-combat phase. How is that valid?
Anyone show me an official link to explain this rule please. You still need to know the rules regardless Triplea allows or not. Like Tac-bmb bomb factory thing, Triplea still gets bugs.
I misunderstand this rule for fighters. Sorry about that. I think I am confused with previous version.
That’s silly mistake. May I edit it please and do the Germany turn again? Just to make it a competitive game.
I just find out it is the same rule in AA50. Strangely I have a wrong rule in my mind all the time till now.
You’d like us to wind the game all the way back to Britain’s turn, Q? That seems a lot excessive. I had to use 32 IPC on 2 carriers that might otherwise be completely useless the rest of this game. The 32 IPC in carriers is the same as the 28 IPC in transport you lost and I still got 4 ftr burned down.
Germany has spent 62 IPCs already and the Allies still hold a TUV advantage and a 20 IPC a turn income advantage. To ask for a competitive game while leading in both is a bit of a farce, do you not agree?