Therocmonster: axis VS Rhey: allies.


  • Let me know if it works. It glitched twice already. Got a hell of a lucky turn too. hit 10 hits on first roll against china and you hit once. Then hit 6 against russia and you hit once. Pretty incredible


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 21 Sea Zone to 23 Sea Zone
                1 submarine moved from 21 Sea Zone to 23 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • holy **** I just noticed haha :D nice turn!!

    our dice are: 3,4,1,4,4,2,1,2,1,4,2,1,1,5,1,5,3,5,1,1,3,3,2,1,1,4

    incredible…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                3 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Cyprus to Egypt
                1 bomber moved from Cyprus to West India
                2 fighters moved from Malaya to Burma
                1 tactical_bomber moved from Malaya to Burma
                10 infantry moved from India to Burma
                2 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British

    Place Units - British
                2 artilleries and 1 mech_infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs (2 lost to blockades); end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                    Some units change owners in territory India


  • There seems to be no problems here but someone pointed out that everyone uses 2.8 as the standard map. We are using 2.6 for some reason. I don’t really get it. I’m not experiencing any problems though!


  • I’m having some glitching issues, which might be why they moved to 2.8. All in all not that bad though.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                2 armour and 2 infantry moved from Albania to Greece
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 97 Sea Zone
                      Italians take 97 Sea Zone from British
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                4 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to Greece
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                    Italians win with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 cruiser and 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                2 fighters moved from 98 Sea Zone to Alexandria
                1 bomber moved from 98 Sea Zone to Alexandria

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Libya to Tunisia
                1 fighter moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                8 artilleries, 2 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary
                3 artilleries and 10 infantry moved from Western Germany to Germany
                6 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Southern Italy to Poland
                2 fighters moved from Western Germany to Poland
                1 bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to 112 Sea Zone

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans

    Place Units - Germans
                4 artilleries and 6 infantry placed in Germany
                1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to 113 Sea Zone: 1 destroyer and 1 submarine
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                3 infantry moved from Ukraine to Western Ukraine
                4 artilleries moved from Ukraine to Western Ukraine
                1 artillery moved from Rostov to Caucasus
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Smolensk
                2 aaGuns moved from Russia to Smolensk
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 armour moved from Caucasus to Turkmenistan
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                6 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Amur to Buryatia
                2 aaGuns moved from Sakha to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Happened again… kind of annoying  :|


  • What do you do after you placed all your units?

    I don’t think on any box. I just press ‘post turn summary’ and that’s it. I never encounter any problems


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Shensi: 3 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Hopei: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Yunnan: 2 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Kwangtung: 2 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Chinese from Szechwan: 1 fighter and 5 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:ANZAC from Malaya: 1 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:British from Malaya: 3 infantry
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Korea: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: 2 transports moved from 6 Sea Zone to 35 Sea Zone
                EDIT: 2 infantry moved from Kiangsi to Kwangtung
                    EDIT: Japanese takes Kwangtung from UK_Pacific
                EDIT: 1 artillery and 1 infantry moved from Japan to Kwangtung
                EDIT: 1 artillery moved from Korea to Philippines
                EDIT: 1 transport moved from 6 Sea Zone to 37 Sea Zone
                EDIT: 1 infantry moved from Kwangsi to French Indo China
                    EDIT: Japanese takes French Indo China from French
                EDIT: 2 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                    EDIT: Japanese takes Szechwan from Chinese
                EDIT: 1 artillery and 1 infantry moved from Hunan to Kwangsi
                EDIT: 1 infantry moved from Kwangsi to French Indo China
                EDIT: 1 transport moved from 36 Sea Zone to 37 Sea Zone
                EDIT: 1 carrier moved from 20 Sea Zone to 35 Sea Zone
                EDIT: 2 destroyers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                EDIT: 5 submarines moved from 6 Sea Zone to 35 Sea Zone
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: 1 artillery moved from Philippines to 35 Sea Zone
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Japanese undo move 14.
                EDIT: Japanese undo move 4.
                EDIT: Japanese player Removing units owned by PlayerID named:Americans from Philippines: 2 infantry
                EDIT: 1 artillery and 1 infantry moved from Korea to Philippines
                    EDIT: Japanese takes Philippines from Americans
                    EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Anhwe: 1 infantry
                EDIT: 1 infantry moved from French Indo China to Kweichow
                    EDIT: Japanese takes Kweichow from Chinese
                EDIT: 2 artilleries and 7 infantry moved from Anhwe to Kweichow
                EDIT: 1 armour, 1 artillery and 1 infantry moved from Hopei to Suiyuyan
                    EDIT: Japanese takes Suiyuyan from Chinese
                EDIT: 1 armour, 1 artillery and 1 infantry moved from Suiyuyan to Shensi
                    EDIT: Japanese takes Shensi from Chinese
                EDIT: 1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
                EDIT: 4 fighters and 4 tactical_bombers moved from Kwangsi to Hunan
                EDIT: 1 fighter moved from Kiangsi to Kwangsi
                EDIT: 2 bombers and 1 fighter moved from Manchuria to Hunan
                EDIT: 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                EDIT: 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                EDIT: 2 infantry moved from Siam to Malaya
                    EDIT: Japanese takes Shan State from UK_Pacific
                    EDIT: Japanese takes Malaya from UK_Pacific
                EDIT: Japanese undo move 24.
                EDIT: 2 infantry moved from Siam to 37 Sea Zone
                EDIT: 2 infantry moved from 37 Sea Zone to Malaya
                    EDIT: Japanese takes Malaya from UK_Pacific
                    EDIT: Turning off Edit Mode
                1 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Korea to Jehol
                4 infantry moved from Korea to Manchuria

    Combat - Japanese
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hunan

    Place Units - Japanese
                3 fighters, 1 infantry and 2 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • I might be quicking too fast and accidentaly hitting something else. Not sure to be honest with you. I will go slower from now on. Seems to not have a problem when I go slowly. I hope you don’t mind I eddited my movements the second time around taking hits as you got them the first time. You got 2 hits in phillipines, 2 szechwan, 1 in shensi, and 2 in kwantung. Those were all the battles.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                3 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 23 Sea Zone to 33 Sea Zone
                1 submarine moved from 23 Sea Zone to 33 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to Western United States
                1 infantry moved from Central United States to Western United States
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                      British take Gibraltar from Germans
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Americans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                11 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State
                1 battleship moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                1 bomber moved from West India to India
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                3 fighters moved from United Kingdom to 109 Sea Zone

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Recording Battle Statistics

    Non Combat Move - British
                3 fighters moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Eastern Persia to West India

    Place Units - British
                2 fighters placed in United Kingdom
                1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 25 PUs (2 lost to blockades); end with 25 PUs total

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