No problem. I will ask you next month for W@W game.
XDAP-01 DbD (AXIS) vs. BiA
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So I guess it was a tan wind, and then some rain that killed them.
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Grr.
Also: Grr, my gosh darn modem is down at home until Wednesday. Fluffing cable company doesn’t know this is 2012. Unbe-fluffing-believable. Well, Allies, take your time. Unless I can hook up at Starbucks or Raunchy Ronalds Italy will have to wait until the 6th or 7th.
P.S. The South (of Europe) shall rise again!
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[quote author=AmorphousCube link=topic=27318.msg969068#msg969068 date=1338836110]
Taranto Killed one half, and the FRENCH NAVY killed the other half. (Remember that page about how low the odds were and rumors of rule #7 being invoked? That was why.)
[/quote]Don’t forget the 2 German fighters they took down with them!
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I’m getting an error posting my US summary. I’ll post an attachment for the file, and do the rest of the allies turns (who will have summaries)
I hope that doesn’t cause any problems. (The dice emails were still sent, in case your worried about that)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 49 / 54
Americans : 52 / 72
Chinese : 3 / 5
British : 27 / 33
UK_Pacific : 10 / 10
Italians : 18 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from India to Szechwan
2 mech_infantrys moved from Shan State to Szechwan
1 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
2 mech_infantrys moved from India to Burma
2 artilleries moved from Alexandria to Tobruk
1 bomber and 1 fighter moved from Egypt to Tobruk
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea ZoneCombat - British
British creates battle in territory 110 Sea Zone
Battle in Tobruk
British attack with 2 artilleries, 1 bomber and 1 fighter
Italians defend with 1 artillery, 1 fighter and 1 infantry
British roll dice for 2 artilleries, 1 bomber and 1 fighter in Tobruk, round 1 : 0/4 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 1 : 3/3 hits
2 artilleries owned by the British and 1 fighter owned by the British lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for British: 2 artilleries and 1 fighter
Battle in Szechwan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries in Szechwan, round 1 : 1/2 hits
1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 1 submarine
Germans defend with 1 carrier
British roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Germans lost in 110 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
Szechwan : 1 mech_infantry
Burma : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 12 infantry
Malaya : 1 harbour and 3 infantry
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
76 Sea Zone : 1 battleship and 1 transport
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 16 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 10 / 10
Italians : 16 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Man, this game could go either way!
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It’s going to be a long one.
Glad the fracking Italians finally caught a break!
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Aye! I’m going to make a hot spot with my phone to download the map but probably won’t make the turn for Italy tonight unless I can find a good wi-Fi connection.
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I think the Italian army did it’s best to get revenge against the British!
It is humbling to think that even after the french incident, it could easily go either way still.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from French Equatorial Africa to Nigeria
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 fighter moved from Tobruk to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 artillery moved from Algeria to MoroccoCombat - Italians
Battle in Nigeria
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Nigeria, round 1 : 0/2 hits
British roll dice for 1 infantry in Nigeria, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Nigeria, round 2 : 0/2 hits
British roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Nigeria, round 3 : 1/2 hits
British roll dice for 1 infantry in Nigeria, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Nigeria
Italians win, taking Nigeria from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 bomber
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 1 : 0/2 hits
French roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 1 bomber in Morocco, round 2 : 1/2 hits
French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Morocco to Libya
1 fighter moved from 98 Sea Zone to LibyaPlace Units - Italians
1 submarine and 3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Nigeria : 1 flag, 1 artillery
Anglo Egyptian Sudan : 1 flag, French Equatorial Africa : 1 flag, Algeria : 1 flag, Tunisia : 1 flag, Slovakia Hungary : 1 artillery and 2 infantry
Tobruk : 1 artillery
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Libya : 1 bomber and 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag, 2 armour and 2 infantry
97 Sea Zone : 1 submarine and 3 transports -
F-ing French C-S’ers!! My new goal is to wipe them from the face of the earth!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs (2 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Java : 1 flag, 1 aaGun, 3 fighters and 3 infantry
42 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Brutal!
You guys caught me on a long weekend. I leave tomorrow morning and won’t be able to get a post in for 3 or 4 days.
I was really hoping Italy could catch a break. Oh well.
Anyway, sit tight. See you all on Monday.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Egypt
1 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 3/7 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes: 1 damage to unit: factory_minor
Bombing raid in Egypt causes 1 damage total.
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Egypt to Tobruk
1 carrier, 1 destroyer and 1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Poland to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 4 artilleries and 6 infantry moved from Poland to Eastern Poland
4 infantry moved from Romania to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
2 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
2 armour placed in Novgorod
Germans undo move 1.
1 armour and 2 infantry placed in Novgorod
4 armour and 3 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsProduction/PUs Summary :
Germans : 51 / 63
Russians : 34 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 26 / 29
UK_Pacific : 10 / 10
Italians : 17 / 22
ANZAC : 14 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
WOW Well, Fcuk me sideways!
Forgot that factories have their OWN anti-air defenses… Which means we have a new contestant on…
Top 10 Axis and Allies moves you wish you could have back!
Today’s contestant: A strategic bombing run on an Egyptian factory with not one but BOTH of Germany’s bombers.
Well John, not only does it put his main airforce firepower out of possition but it also jepordises his ability to blockade the British fleet.
Noble intentions though he’s trying to help Italy, lets see how it turns out:OUCH! one bomber down, he’s going to regret that move. How did the other bomber fair?
OOOhh. Just 1 IPC worth of damage there on that factory. Which means the British score a major hit on a bomber and all for only 1 IPC. I bet his face is a little red now!
That’s right John, I would hate to have to read the PMs after this one.Hahaha, dumb sucker probabaly forgot about the build-in AA guns new to the 1940 Edition.
Let’s see how it did on the big board:
Oooh comming in at number 3! Just behind, “I lost Tokyo to an American Transport off Alaska” and still Number 1: “Got can-openered through Denmark to loose Berlin.”
Dumb move, but just not dumb enough for top spot.
See you next time on:
Top 10 Axis and Allies moves you wish you could have back!
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that was pretty funny…. :-D
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Bombers are supposed to hit at +2 in alpha 3, are they not?