Can’t have too many sycophants,
Thanks for telling me!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 41 / 52
Russians : 37 / 42
Japanese : 44 / 51
Americans : 51 / 66
Chinese : 6 / 5
British : 30 / 33
UK_Pacific : 10 / 10
Italians : 18 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :2
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Nigeria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 52
Russians : 37 / 42
Japanese : 44 / 51
Americans : 51 / 66
Chinese : 6 / 5
British : 30 / 33
UK_Pacific : 10 / 10
Italians : 18 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Here goes nothin’!
Just need a scramble/submerge order from the Brits again.
Are you boys ready to fight them in the air, fight them on the beaches? To earn that glorious praise: “never has so much been owed by so many to so few!”?
I await the order.
Slight change to build: 1 DD instead of 2 artilleries.
1 fgter 9 inf 1 trns 1 DD
No scrambles,
British submerge sub in 110.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 cruiser moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
3 transports moved from 112 Sea Zone to 113 Sea Zone
3 infantry moved from Norway to 113 Sea Zone
3 armour moved from Western Germany to 113 Sea Zone
3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Karelia to Novgorod
3 artilleries and 3 infantry moved from Baltic States to Novgorod
1 fighter moved from Poland to 115 Sea Zone
1 tactical_bomber moved from Poland to Holland Belgium
1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from France to Holland Belgium
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
2 artilleries and 6 infantry moved from Romania to Eastern Poland
2 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Bulgaria to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 3 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 115 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries, 12 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
AA guns fire in Novgorod : 0/1 hits
Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 1 tactical_bomber in Novgorod, round 1 : 6/19 hits
Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 1 : 5/10 hits
4 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/14 hits
Russians roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Novgorod, round 2 : 3/6 hits
3 infantry owned by the Germans , 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 3 : 7/11 hits
Russians roll dice for 1 armour and 1 artillery in Novgorod, round 3 : 2/2 hits
1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans win with 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 5 armour, 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Eastern Poland, round 1 : 5/15 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers
British defend with 3 destroyers, 1 submarine and 2 transports
1 submarine owned by the British Submerged
Germans roll dice for 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 2/6 hits
British roll dice for 3 destroyers and 2 transports in 110 Sea Zone, round 1 : 1/3 hits
1 fighter owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter
Casualties for British: 3 destroyers and 2 transports
Germans win with 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 fighter
Casualties for British: 3 destroyers and 2 transports
Battle in Holland Belgium
Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 artilleries moved from Northern Italy to France
1 artillery moved from Northern Italy to Southern France
4 artilleries and 6 infantry moved from Germany to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter moved from 110 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
4 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
2 infantry placed in France
1 infantry placed in Southern France
1 fighter and 6 infantry placed in Western Germany
1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
Germans undo move 3.
6 infantry placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
Combat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 1 : 1/3 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 2/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
3 artilleries placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Belarus : 1 infantry
Bryansk : 1 artillery and 6 infantry
Russia : 1 airfield, 1 factory_major, 2 fighters, 14 infantry and 1 tactical_bomber
Ukraine : 2 aaGuns, 6 artilleries, 1 factory_minor and 11 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
80 Sea Zone : 1 infantry
Iraq : 1 flag, 1 armour and 1 mech_infantry
127 Sea Zone : 1 submarine
Persia : 1 flag,
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 44 / 51
Americans : 51 / 66
Chinese : 6 / 5
British : 27 / 33
UK_Pacific : 10 / 10
Italians : 18 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
scramble orders for queensland?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 2 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kiangsu to Szechwan
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 21 Sea Zone
1 bomber moved from Paulau Island to 42 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
5 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 : 1/5 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 54 Sea Zone, round 1 : 0/3 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 1 : 4/8 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 1 fighter
British defend with 1 cruiser
Japanese roll dice for 1 bomber and 1 fighter in 37 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 37 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 42 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 bomber owned by the Japanese lost in 42 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 2 infantry and 4 tactical_bombers in Szechwan, round 1 : 10/14 hits
Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 1 : 2/8 hits
1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Japanese win with 2 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Szechwan to Kwangsi
4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Anhwe to Kweichow
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Kwangsi : 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers
Korea : 4 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Jehol : 1 aaGun and 2 infantry
Manchuria : 2 infantry and 1 mech_infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Hunan : 1 flag, Kansu : 1 flag, 1 infantry
Hopei : 1 flag, Szechwan : 1 flag, 2 artilleries
Chahar : 1 flag, Anhwe : 1 flag, Borneo : 1 flag, 1 bomber
Kwangtung : 1 flag, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 artillery
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag, 1 armour and 3 infantry
44 Sea Zone : 1 battleship, 1 cruiser and 2 transports
33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
LOL, what happend to the Italian Navy?!?!?!
I think a slight wind blew over the Med and they toppled over.
Tan coloured wind. I should have known.
Taranto Killed one half, and the FRENCH NAVY killed the other half. (Remember that page about how low the odds were and rumors of rule #7 being invoked? That was why.)
So I guess it was a tan wind, and then some rain that killed them.
Grr.
Also: Grr, my gosh darn modem is down at home until Wednesday. Fluffing cable company doesn’t know this is 2012. Unbe-fluffing-believable. Well, Allies, take your time. Unless I can hook up at Starbucks or Raunchy Ronalds Italy will have to wait until the 6th or 7th.
P.S. The South (of Europe) shall rise again!
[quote author=AmorphousCube link=topic=27318.msg969068#msg969068 date=1338836110]
Taranto Killed one half, and the FRENCH NAVY killed the other half. (Remember that page about how low the odds were and rumors of rule #7 being invoked? That was why.)
[/quote]
Don’t forget the 2 German fighters they took down with them!
I’m getting an error posting my US summary. I’ll post an attachment for the file, and do the rest of the allies turns (who will have summaries)
I hope that doesn’t cause any problems. (The dice emails were still sent, in case your worried about that)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Yunnan : 1 infantry
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 49 / 54
Americans : 52 / 72
Chinese : 3 / 5
British : 27 / 33
UK_Pacific : 10 / 10
Italians : 18 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from India to Szechwan
2 mech_infantrys moved from Shan State to Szechwan
1 infantry moved from Yunnan to French Indo China
1 fighter moved from India to French Indo China
2 mech_infantrys moved from India to Burma
2 artilleries moved from Alexandria to Tobruk
1 bomber and 1 fighter moved from Egypt to Tobruk
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
Combat - British
British creates battle in territory 110 Sea Zone
Battle in Tobruk
British attack with 2 artilleries, 1 bomber and 1 fighter
Italians defend with 1 artillery, 1 fighter and 1 infantry
British roll dice for 2 artilleries, 1 bomber and 1 fighter in Tobruk, round 1 : 0/4 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tobruk, round 1 : 3/3 hits
2 artilleries owned by the British and 1 fighter owned by the British lost in Tobruk
retreated to Tobruk
Italians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for British: 2 artilleries and 1 fighter
Battle in Szechwan
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries in Szechwan, round 1 : 1/2 hits
1 mech_infantry owned by the British and 2 artilleries owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries
Casualties for British: 1 mech_infantry
Battle in Belgian Congo
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
British win with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 1/1 hits
1 infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 1 submarine
Germans defend with 1 carrier
British roll dice for 1 submarine in 110 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the Germans lost in 110 Sea Zone
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
British win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
Place Units - British
1 factory_minor placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Szechwan : 1 mech_infantry
Burma : 2 fighters, 2 mech_infantrys and 1 tactical_bomber
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 12 infantry
Malaya : 1 harbour and 3 infantry
Belgian Congo : 1 armour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
76 Sea Zone : 1 battleship and 1 transport
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
110 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 47 / 57
Russians : 36 / 44
Japanese : 48 / 54
Americans : 52 / 72
Chinese : 4 / 5
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 16 / 27
ANZAC : 14 / 19
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0