@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
XDAP-01 DbD (AXIS) vs. BiA
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Air Battle in Normandy Bordeaux
Americans attacks with 1 units heading to Normandy Bordeaux
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux causes: 2 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 2 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
5 bombers moved from Western United States to Eastern United States
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 116 Sea Zone to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 fighters placed in Western United States
3 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
101 Sea Zone : 1 armour, 1 artillery, 2 destroyers, 6 infantry, 4 mech_infantrys and 6 transports
Brazil : 1 flag,
Production/PUs Summary :Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 28
UK_Pacific : 5 / 9
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Summary Text: Connection timed out: connect
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter placed in Union of South Africa
2 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 16 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 2 infantry
French Equatorial Africa : 1 flag, Eastern Persia : 1 flag, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 23
UK_Pacific : 5 / 0
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 23
UK_Pacific : 5 / 3
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from British
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Eastern Persia
Italians attack with 4 armour and 1 mech_infantry
British defend with 1 infantry and 2 mech_infantrys
Italians win, taking Eastern Persia from British with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Italians win with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Egypt to Kenya
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northwest Persia to Southern ItalyPlace Units - Italians
1 carrier, 1 cruiser and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
Edit mode was to reduce Germany from 99 to 97 due to lack of +2 on the bomber in Normandy.
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That of course only applies if Germany intends to Repair the damage done… Which could easily be done on the German turn if they so choose… ;)
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I suppose you’re right. But I’m trying to impose an attitude of ‘we’re so rich we don’t even care’ upon the enamy in the hopes of lowering their morale.
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the plus 2 is calculated in the role… FYI. I believe if you check the dice, it should read 1.
Unless you are playing a REALLY old version maybe… ?
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we are playing a really old version (2.6 I think)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 1 : 3/4 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
3 fighters moved from 54 Sea Zone to New South WalesPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 16 infantry -
France?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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WHY CAN I NOT REMEMBER THE FRENCH
If this happens again, I am granting ANYBODY full permission to take the French turn. There’s not much to do anyways.
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I’m totally taking on that oppurtunity!
Weeee!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Germans
Germans repair 2 damage on 2 factory_minors; Remaining resources: 95 PUs;
Germans buy 9 armour, 3 artilleries, 3 infantry and 3 submarines; Remaining resources: 2 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 armour moved from Evenkiyskiy to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Volgograd to Samara
2 armour moved from Volgograd to Samara
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Rostov to Tambov
3 bombers moved from Western Germany to United Kingdom
1 armour moved from Turkmenistan to SamaraCombat - Germans
Battle in Tambov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Tambov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Samara, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Germans win with 3 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Recording Battle StatisticsNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 transports moved from 115 Sea Zone to 112 Sea Zone
2 aaGuns, 4 armour, 7 artilleries and 15 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
6 armour moved from Volgograd to Bryansk
3 armour moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Bryansk
5 artilleries moved from Ukraine to Bryansk
1 artillery moved from Western Germany to Holland Belgium
3 artilleries and 6 infantry moved from Novgorod to BelarusPlace Units - Germans
3 artilleries and 3 infantry placed in Western Germany
3 submarines placed in 105 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Germans collect 71 PUs; end with 73 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, Gibraltar : 1 flag, 1 harbour
Egypt : 1 artillery
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 artillery
Italian Somaliland : 1 infantry
Belarus : 1 flag, 3 artilleries and 6 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, 4 aaGuns, 13 armour, 14 artilleries, 20 infantry and 2 mech_infantrys
Rostov : 1 flag, Nenetsia : 1 flag, Urals : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, 2 armour and 1 mech_infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, Novosibirsk : 1 flag, 1 armour and 1 infantry
Vologda : 1 flag, Volgograd : 1 flag, 3 armour and 1 factory_minor
Turkmenistan : 1 flag, Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, Smolensk : 1 flag, Samara : 1 flag, 3 armour
112 Sea Zone : 3 transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Russians
Russians buy 2 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
Giving bonus movement to units
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Russia to Samara
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Novosibirsk, round 1 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Novosibirsk, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 3 armour
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Samara, round 1 : 2/7 hits
Germans roll dice for 3 armour in Samara, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Samara
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Samara to Russia
1 fighter moved from Novosibirsk to RussiaPlace Units - Russians
2 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 10 PUs totalTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 3 fighters, 57 infantry and 2 tactical_bombersProduction/PUs Summary :
Germans : 68 / 102
Russians : 7 / 10
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 21 / 23
UK_Pacific : 5 / 3
Italians : 27 / 44
ANZAC : 10 / 10
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
Japanese take Gilbert Islands from UK_Pacific
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 46 Sea Zone to 48 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Hunan to Evenkiyskiy
1 infantry moved from Yenisey to EvenkiyskiyCombat - Japanese
Battle in Evenkiyskiy
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Evenkiyskiy, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenkiyskiy
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 54 Sea Zone, round 1 : 2/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from 54 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 destroyers and 5 submarines moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from Shan State to Burma
2 fighters moved from Siam to Burma
1 fighter moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Siam to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from Siam to Burma
1 armour moved from Malaya to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Szechwan to Burma
1 artillery moved from Szechwan to Yunnan
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Chahar to Anhwe
1 artillery moved from Shensi to Szechwan
2 infantry moved from Jehol to Chahar
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 artillery moved from Manchuria to Jehol
1 bomber could not land in Evenkiyskiy and was removedPlace Units - Japanese
1 armour and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
1 fighter placed in Japan
1 carrier, 1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 artillery
Manchuria : 1 factory_minor
Shensi : 1 flag, Yunnan : 1 flag, 1 artillery and 3 infantry
Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, Kansu : 1 flag, Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, Anhwe : 1 flag, 2 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, Burma : 1 flag, 1 aaGun, 2 armour, 1 artillery, 4 fighters, 11 infantry, 3 mech_infantrys and 2 tactical_bombers
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Borneo : 1 flag, Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, Yenisey : 1 flag, Soviet Far East : 1 flag, Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, Timguska : 1 flag, 1 infantry
Siberia : 1 flag, Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, -
forgot to NCM my bmb and deleted by accident……
Use this map