No problem. I will ask you next month for W@W game.
XDAP-01 DbD (AXIS) vs. BiA
-
I love how the “rebels” are supposed to be the hero’s but it was Luke going around fighting locals, and killing endangered animals with his light sabre, from Mos-eisley, to the Rancor pit, and lets not forget - frosty the snowman.
I would go to jail, if I killed animals, just to feel ‘warm’ for the night. Or used mind tricks to join my lost cause on the Moon of Endor.
What does he think? because he’s human, he’s the master race and better than everybody else in the Galaxy?
I mean, Like father like son, Tatooine has definetely seen some of the WORST scars and attorcities commited by the Sky Walker family. And everytime they have to skulk away secretly, and at a high price - no wonder.
I wonder what would happen if people put their morals ahead of themselves instead of saying “Hey Luke, Can I lend a ‘hand’?”
-
People in white armor would find whatever droids they wanted I guess. (Also, some more planets would have exploded, but that’s a minor detail that can be easily overlooked)
-
I love how the “rebels” are supposed to be the hero’s but it was Luke going around fighting locals, and killing endangered animals with his light sabre, from Mos-eisley, to the Rancor pit, and lets not forget - frosty the snowman.
I would go to jail, if I killed animals, just to feel ‘warm’ for the night. Or used mind tricks to join my lost cause on the Moon of Endor.
What does he think? because he’s human, he’s the master race and better than everybody else in the Galaxy?
I mean, Like father like son, Tatooine has definetely seen some of the WORST scars and attorcities commited by the Sky Walker family. And everytime they have to skulk away secretly, and at a high price - no wonder.
I wonder what would happen if people put their morals ahead of themselves instead of saying “Hey Luke, Can I lend a ‘hand’?”
I am going to contact IL. This thread has been hi-jacked. This isn’t a star wars thread, stay on topic!
-
Stay on target……Stay on target…
uh, I mean topic.
-
http://www.axisandallies.org/forums/index.php?topic=26989.105
This is the link to the post about the newest update to Global. Everyone should install it before the next round begins.
-
I am going to contact IL. This thread has been hi-jacked. This isn’t a star wars thread, stay on topic!
Scruffy Looking Nerf Herder! :P
…
This is probably the most exciting German turn I’ve seen over the entire tournament. Definetly stoked to see what Canuck12 chooses.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 58 PUs;
Germans buy 3 artilleries, 1 bomber, 5 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
7 armour, 6 artilleries and 17 infantry moved from Western Ukraine to Ukraine
5 armour moved from Eastern Poland to Ukraine
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 bomber moved from Alexandria to 81 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 12 armour, 6 artilleries, 17 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 8 artilleries, 1 factory_minor and 19 infantry
AA guns fire in Ukraine : 0/1 hits
Germans roll dice for 12 armour, 6 artilleries, 17 infantry and 1 tactical_bomber in Ukraine, round 1 : 12/36 hits
Russians roll dice for 2 aaGuns, 8 artilleries and 19 infantry in Ukraine, round 1 : 9/27 hits
10 infantry owned by the Russians , 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Ukraine
Germans roll dice for 12 armour, 6 artilleries, 8 infantry and 1 tactical_bomber in Ukraine, round 2 : 8/27 hits
Russians roll dice for 8 artilleries and 9 infantry in Ukraine, round 2 : 6/17 hits
8 infantry owned by the Russians and 6 infantry owned by the Germans lost in Ukraine
Germans roll dice for 12 armour, 6 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 6/21 hits
Russians roll dice for 8 artilleries and 1 infantry in Ukraine, round 3 : 2/9 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 5 artilleries owned by the Russians lost in Ukraine
Germans roll dice for 12 armour, 6 artilleries and 1 tactical_bomber in Ukraine, round 4 : 9/19 hits
Russians roll dice for 3 artilleries in Ukraine, round 4 : 2/3 hits
3 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 12 armour, 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 artilleries and 17 infantry
Casualties for Russians: 2 aaGuns, 8 artilleries and 19 infantry
Germans win with 12 armour, 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 2 artilleries and 17 infantry
Casualties for Russians: 2 aaGuns, 8 artilleries and 19 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 81 Sea Zone
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
British defend with 1 battleship, 1 infantry and 2 transports
Germans roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport in 81 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 battleship and 2 transports in 81 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 81 Sea Zone
1 infantry owned by the British and 2 transports owned by the British lost in 81 Sea Zone
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship, 1 infantry and 2 transports
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship, 1 infantry and 2 transports
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Normandy Bordeaux to Southern Italy
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Ukraine to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Western Ukraine to Ukraine
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 armour moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
3 armour, 1 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 armour moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Southern France to FrancePlace Units - Germans
3 submarines placed in 93 Sea Zone
1 bomber placed in France
3 artilleries placed in Novgorod
5 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Alexandria : 1 fighter and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
Egypt : 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, France : 1 flag, 1 airfield, 1 artillery, 1 bomber and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major and 5 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 1 armour and 3 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, Rostov : 1 flag, 1 armour
Vyborg : 1 flag, Archangel : 1 flag, 2 aaGuns, 1 artillery and 7 infantry
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 flag, 1 tactical_bomber
Ukraine : 1 flag, 2 aaGuns, 12 armour, 4 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Smolensk : 1 flag, -
So it is:
The Imperial fleet lost an Ion bomber taking out the rebel battlecruiser, but we maintained all of our star (sub) destryers and established superior possitioning with regard to the Allied fleet.
Our mechanized division is prepping for the takeover of the rebel base on Hoth.
I may also add that Germany has now surpassed the US in income and the axis are only 1 IPC behind the allies in total production.
-
This game is tight!
Each turn I think the otherside has the advantage. Definetly a good match up!
-
I should mention that I will be unable to post for the entirety of July. So if we could get another round in before I go it would be awesome. I am okay with my allies making moves for me in this time or working out some kind of arrangement that is amenable to everyone. Sorry for the inconvenience guys.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Volgograd to Kazakhstan
1 armour moved from Iraq to Syria
Russians take Syria from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Syria to IraqCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
2 aaGuns and 2 infantry moved from Novosibirsk to Samara
4 infantry moved from Vologda to Russia
1 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - Russians
10 infantry placed in Russia
1 factory_minor placed in IraqTurn Complete - Russians
Russians collect 27 PUs (1 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUsTerritory Summary for Russians :
Shensi : 5 infantry
Suiyuyan : 1 infantry
Tsinghai : 1 infantry
Yenisey : 4 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, Bryansk : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters, 43 infantry and 2 tactical_bombers
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 2 aaGuns and 2 infantry
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Persia : 1 flag,
Production/PUs Summary :Germans : 57 / 75
Russians : 28 / 37
Japanese : 55 / 59
Americans : 52 / 73
Chinese : 4 / 4
British : 26 / 31
UK_Pacific : 5 / 3
Italians : 17 / 29
ANZAC : 14 / 10
French : 3 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Pesky Russians…
-
I think they are taking order 27 too literally. No step back might work on the Ostfront but what the hell are they doing going west! Mwahaha! Less Ivan’s in Москва is хорошо!
-
I will need OOL for sz33….the imperial navy is attacking the American Pacific fleet.
-
Damage B ship and AC’s first, than subs, than destroyers (save one until your subs run out) then cruiser, than B ship finished, than 2 tacs, ac, 2 fighters, ac, and so on till all is dead.
-
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 bomber moved from Malaya to Shensi
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
4 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Kwangtung to 33 Sea Zone
1 carrier and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 3 submarines in 33 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 7 submarines in 33 Sea Zone, round 1 : 2/7 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 11/23 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 5/17 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
7 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 12 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 12/23 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 7/16 hits
4 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Americans , 3 destroyers owned by the Japanese , 2 tactical_bombers owned by the Americans , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 10 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 13/18 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 2 transports owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 144
Casualties for Japanese: 2 carriers, 3 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 144
Casualties for Japanese: 2 carriers, 3 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Battle in Caroline Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Americans roll dice for 1 artillery in Caroline Islands, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Shensi, round 1 : 2/8 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Japanese win with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 fighters moved from Malaya to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
2 tactical_bombers moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
1 bomber moved from Shensi to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Paulau Island : 4 fighters and 2 tactical_bombers
Kwangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Marianas : 2 fighters and 2 tactical_bombers
Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
Shensi : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 bomber and 3 infantry
Kweichow : 1 flag, Hunan : 1 flag, Hopei : 1 flag, Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, Celebes : 1 flag, -
really wanted to keep two CV’s unscathed!
I think the Pacific has been settled?
who’s next?
-
Battle score for attacker is 144
Massacre! Wow!
Yikes…
-
Awesome fight! I imagine the towel is being dusted off and kept in reach.