No problem. I will ask you next month for W@W game.
XDAP-01 DbD (AXIS) vs. BiA
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http://www.youtube.com/watch?v=KJPooQ4Tl2U
Enemy Ships in Sector 47!
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Scramble all fighters!
I repeat, scramble ALL fighters!
(From Star wars Battlefront 2, which I played A LOT as a kid)
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Sorry, I think you misread my post
“Map for scrable:”
You are expected to play your scrabble turn. I have played my first word:
“AS” Which is two points plus double word score for a total of… 4!
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Just kidding! Finally a Real fight between the RAF and the Luftwaffe!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 bombers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 91 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Northwest Persia to Volgograd
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from Russians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers
British defend with 3 destroyers, 5 fighters and 1 tactical_bomber; Americans defend with 2 cruisers and 4 destroyers
Germans roll dice for 4 submarines in 109 Sea Zone, round 1 : 0/4 hits
Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 1 : 9/14 hits
Americans roll dice for 2 cruisers, 7 destroyers, 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 1 : 10/15 hits
Units damaged: 1 battleship owned by the Germans
4 destroyers owned by the Americans , 2 cruisers owned by the Americans , 1 carrier owned by the Germans , 3 destroyers owned by the Germans , 3 destroyers owned by the British and 4 submarines owned by the Germans lost in 109 Sea Zone
Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 8/11 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/6 hits
1 tactical_bomber owned by the British , 2 tactical_bombers owned by the Germans , 5 fighters owned by the British and 3 fighters owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 3 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
Casualties for British: 3 destroyers, 5 fighters and 1 tactical_bomber
Casualties for Americans: 2 cruisers and 4 destroyers
Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 carrier, 3 destroyers, 3 fighters, 4 submarines and 2 tactical_bombers
Casualties for British: 3 destroyers, 5 fighters and 1 tactical_bomber
Casualties for Americans: 2 cruisers and 4 destroyers
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 armour moved from Tambov to Rostov
1 armour moved from Samara to Volgograd
1 aaGun, 1 artillery and 3 infantry moved from Archangel to Belarus
3 artilleries and 5 infantry moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
6 infantry moved from Germany to 114 Sea Zone
6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 cruiser, 1 destroyer and 1 submarine placed in 110 Sea Zone
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 bomber and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Gibraltar : 1 flag, 1 harbour
Egypt : 1 artillery
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 tactical_bombers
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 artillery and 1 infantry
Ethiopia : 1 infantry
Belarus : 1 flag, 2 aaGuns, 4 armour, 7 artilleries and 15 infantry
Karelia : 1 flag, Baltic States : 1 flag, Bryansk : 1 flag, Rostov : 1 flag, 1 aaGun and 5 armour
Nenetsia : 1 flag, Urals : 1 flag, 1 infantry
Vyborg : 1 flag, Archangel : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Tambov : 1 flag, Ukraine : 1 flag, 1 aaGun, 5 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
Vologda : 1 flag, Volgograd : 1 flag, 8 armour, 1 factory_minor and 1 mech_infantry
Turkmenistan : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Caucasus : 1 flag, Smolensk : 1 flag, Samara : 1 flag, -
Sorry, I think you misread my post
“Map for scrable:”
You are expected to play your scrabble turn. I have played my first word:
“AS” Which is two points plus double word score for a total of… 4!
This caused me to laugh for an unreasonable amount of time.
Also, let me take the time now to say thank you for such a great first online game. I may not have played very well, but I still had a great time, and your team has been great to play with.
Garg, I think your tournament is working. You have converted at least one person to the A&A online cult!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Novosibirsk to Samara
Russians take Samara from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
4 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUsTerritory Summary for Russians :
Timguska : 4 infantry
Italian Somaliland : 1 flag, Russia : 2 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 60 infantry and 2 tactical_bombers
Tambov : 1 infantry
Samara : 1 infantryProduction/PUs Summary :
Germans : 68 / 99
Russians : 8 / 11
Japanese : 70 / 82
Americans : 51 / 71
Chinese : 1 / 2
British : 25 / 28
UK_Pacific : 7 / 9
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Glad you guys had fun. We certainly did too. The game was a lot closer for a long time than the current map suggests. There were a few turns like 3,4 and 5 where I was sure we were fcuked. I thought we would never get Egypt despite the MASSIVER german investment there and ANZAC and the US would continue to pot-shot Japanese transports until they were crippled.
I was pretty worried about the US landing at Gibralter and fucking me around with those bombers, too.
So it goes. I learned a few things, I hope you guys did too.
Also, this will be my last post for a month. So I will turn command of the German forces over to MostHoly because he totally got the shaft with Italy in the first 3 rounds.
It’s been a slice guys. Good luck in the next few rounds!
P.S. Where are you guys from in Canada? I’m moving out east this fall but make regular trips to Calgary and Vancouver. It’s always good to have a gaming buddy at an outpost somewhere else in the country.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Sikang to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 fighter moved from 42 Sea Zone to Burma
1 tactical_bomber moved from 42 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from Hunan to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from 46 Sea Zone to New Guinea
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 artillery moved from 38 Sea Zone to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers in Shan State, round 1 : 2/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 4/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
1 aaGun moved from French Indo China to Shan State
1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Siam
1 fighter moved from Burma to Malaya
1 fighter moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Siam
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Shensi
2 infantry moved from Jehol to Chahar
1 infantry moved from Buryatia to Amur
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Caroline Islands to 46 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Yunnan to Hunan
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 destroyers, 5 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Manchuria
1 armour and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
Kwangsi : 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 2 infantry
Siam : 2 fighters and 2 tactical_bombers
Manchuria : 1 artillery and 1 factory_minor
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, Kweichow : 1 flag, Hunan : 1 flag, 1 bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, Tsinghai : 1 flag, Szechwan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Chahar : 1 flag, 2 infantry
Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag, Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag, French Indo China : 1 flag, Celebes : 1 flag, Java : 1 flag, Sumatra : 1 flag, -
American bomber from UK is bombing Normandy, will you intercept?
Build is:
3 fighters
3 infantry
2 transports
2 destroyers -
no intercept
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Air Battle in Normandy Bordeaux
Americans attacks with 1 units heading to Normandy Bordeaux
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA guns fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux causes: 2 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 2 damage total.
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Western United States to 10 Sea Zone
5 bombers moved from Western United States to Eastern United States
1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 116 Sea Zone to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 fighters placed in Western United States
3 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield
10 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
101 Sea Zone : 1 armour, 1 artillery, 2 destroyers, 6 infantry, 4 mech_infantrys and 6 transports
Brazil : 1 flag,
Production/PUs Summary :Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 28
UK_Pacific : 5 / 9
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Summary Text: Connection timed out: connect
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 fighter placed in Union of South Africa
2 infantry placed in Union of South Africa
1 bomber placed in United KingdomTurn Complete - British
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 16 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Rhodesia : 1 artillery and 2 infantry
French Equatorial Africa : 1 flag, Eastern Persia : 1 flag, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 23
UK_Pacific : 5 / 0
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Place Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 68 / 99
Russians : 7 / 11
Japanese : 74 / 84
Americans : 51 / 68
Chinese : 0 / 2
British : 25 / 23
UK_Pacific : 5 / 3
Italians : 22 / 40
ANZAC : 10 / 16
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 carrier, 1 cruiser and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from British
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Nigeria
Italians take Nigeria from British
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Eastern Persia
Italians attack with 4 armour and 1 mech_infantry
British defend with 1 infantry and 2 mech_infantrys
Italians win, taking Eastern Persia from British with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Italians win with 4 armour remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Egypt to Kenya
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 bomber moved from Northwest Persia to Southern ItalyPlace Units - Italians
1 carrier, 1 cruiser and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
Edit mode was to reduce Germany from 99 to 97 due to lack of +2 on the bomber in Normandy.
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That of course only applies if Germany intends to Repair the damage done… Which could easily be done on the German turn if they so choose… ;)
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I suppose you’re right. But I’m trying to impose an attitude of ‘we’re so rich we don’t even care’ upon the enamy in the hopes of lowering their morale.
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the plus 2 is calculated in the role… FYI. I believe if you check the dice, it should read 1.
Unless you are playing a REALLY old version maybe… ?
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