XDAP-01 DbD (AXIS) vs. BiA

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 3 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                4 armour moved from West India to India
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 6 transports
                    Italians win with 1 submarine remaining. Battle score for attacker is 42
                    Casualties for Americans: 6 transports
                    Italians win with 1 submarine remaining. Battle score for attacker is 42
                    Casualties for Americans: 6 transports
                Battle in India
                    Italians attack with 4 armour
                    British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 harbour and 21 infantry; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 1 artillery and 21 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 3 aaGuns
                    Casualties for Italians: 4 armour
                Battle in Gibraltar
                    Italians attack with 3 infantry and 1 mech_infantry
                    British defend with 1 harbour; Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 armour moved from Gold Coast to Nigeria
                1 mech_infantry moved from Egypt to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Belgian Congo

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                2 artilleries and 2 infantry placed in Northern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 33 PUs; end with 40 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs

  • Customizer

    Um. I’ve rarely seen a dice hosing like the one at Gibraltar. I’m going to need a reading on that from our Ilustrious uh, fearless leader, Gargantua. My 4 1’s really had no chance and yet I lost no one.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :10

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :11

    Purchase Units - Germans
                Germans repair 7 damage on 2 factory_majors and 5 factory_minors; Remaining resources: 95 PUs;
                Germans buy 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 armour moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                3 bombers moved from Novgorod to Russia
                24 armour, 17 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 bombers moved from Holland Belgium to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                Bombing raid in United Kingdom causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.
                Battle in Russia
                    Germans attack with 30 armour, 17 artilleries, 3 bombers, 26 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 3 fighters, 56 infantry and 2 tactical_bombers
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 20 armour and 3 bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 10 armour, 17 artilleries, 26 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 56 infantry and 2 tactical_bombers
                    Germans win with 20 armour and 3 bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 10 armour, 17 artilleries, 26 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 armour, 3 artilleries, 3 fighters, 56 infantry and 2 tactical_bombers
                Recording Battle Statistics

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                2 bombers moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                1 carrier, 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya

    Place Units - Germans
                1 cruiser, 1 destroyer and 5 transports placed in 112 Sea Zone
                3 fighters placed in Western Germany
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 69 PUs; end with 78 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs

  • Liaison TripleA '11 '10

    WOW a Simultaneous impending and UNSTOPPABLE victory on both sides of the board, on the same turn.

    THat’s impressive.

    With Hawaii Blocked, India defeated, and ONLY a 2 inf vs 20 armor chance at retaking the Russian capital.

    This one’s over.

    Nice… ;)

  • Customizer

    There’s only one thing that could have saved Moscow and that would have been Japan taking India last round. Good game Brothers in Arms and congrats to my teammates. Who’s next?


  • Good game.

    I think I really learned a lot, and feel like I now know what not to do as allies now!

  • Customizer

    I feel if you’d have gotten America involved we’d have had trouble. They need to get going quicker. Good luck in the next round guys!

  • '20 '18 '16 '13 '12

    Well done everyone.

    As should always be the case I hope fun was had by all despite the outcome. Best of luck to the Brothers in Arms and kudos on the tenacity and never say die attitude. That will help you more often than you might think.

    On to the next round!

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