XDAP-01 DbD (AXIS) vs. BiA


  • Test summary from TripleA 20:00:25


  • last few trip AAA games my post’s haven’t gone through, I think I might be closing the program before the post takes place….

  • Liaison TripleA '11 '10

    Yea you have to hit POST TURN SUMMARY, then wait like 10 to 30 seconds…  A little box should pop up telling you you posted, I think.

    Just check the forum.


  • Rule Number Seven is Garg gives you a new changed map to compensate for VERY bad luck. I think it happened to some other team, and he gave them a French battleship by south america (or something similar).

    I actually wouldn’t mind having it invoked all that much, as long as the repercussions were not to great
    (ie, give Italy back part of it’s fleet/give Germany back some planes). Just to put the french Super-fleet’s performance above average, instead of them being super ships with godlike powers, brought low only when Germany committed half it’s air force to destroying them.

    I think it’s rough when your opponent gets lucky and cripples a nation right off the bat like this. I also think the game would be more fun for everyone if you got some sort of compensation for my incredibly good luck. (As long as I get to keep some of the kills)

    In short, I think Rule #7 might be a good idea, but I still want the French super-fleet to keep some sort of impact.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Hunan to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter moved from Jehol to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Kiangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 armour moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Caroline Islands to Guam
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery moved from 21 Sea Zone to Guam
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                      Japanese take Hawaiian Islands from Americans

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Philippines, round 1 :  1/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Guam
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 airfield and 1 fighter
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 1 :  1/3 hits
                        Americans roll dice for 1 fighter in Guam, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                    Japanese win with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers
                    Chinese defend with 11 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 1 :  6/16 hits
                        Chinese roll dice for 11 infantry in Yunnan, round 1 :  3/11 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 1 bomber, 6 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 :  5/13 hits
                        Chinese roll dice for 5 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 11 infantry
                    Japanese win with 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 11 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 aaGun and 2 infantry moved from Jehol to Manchuria
                1 artillery and 2 infantry moved from Jehol to Chahar
                6 infantry and 1 mech_infantry moved from Manchuria to Korea
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                1 bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from Guam to Paulau Island

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 fighters and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Paulau Island : 1 bomber and 1 infantry
        Kwangsi : 1 bomber, 6 fighters and 3 tactical_bombers
        Korea : 6 infantry and 1 mech_infantry
        Kiangsu : 1 fighter and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
        Manchuria : 1 aaGun and 2 infantry
        Yunnan : 1 flag, 1 artillery
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 2 artilleries and 2 infantry
        Hunan : 1 flag,    Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag,    Shan State : 1 flag, 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield and 1 artillery
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 infantry


  • would it be possible to change a ncm:?

    if so I’d like to change the ncm forces from jehol > charhar to Jehol > anhwe……if it is a problem, no big deal…thanks


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Politics - Americans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 carrier and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                        Americans roll dice for 1 cruiser in 37 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 destroyer
                    Americans win with no units remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 cruiser and 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from 10 Sea Zone to Western United States
                2 fighters moved from Aleutian Islands to 10 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 carrier and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield


  • I made the Japan NCM change you asked for with edit mode before I started the american turn, so it didn’t show up in the summary.


  • @AmorphousCube:

    I made the Japan NCM change you asked for with edit mode before I started the american turn, so it didn’t show up in the summary.

    thank you


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 1 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 37 / 42
        Japanese : 46 / 51
        Americans : 51 / 66
        Chinese : 5 / 5
        British : 26 / 34
        UK_Pacific : 9 / 17
        Italians : 13 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                2 fighters moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 bomber and 1 fighter moved from Malta to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Alexandria, round 1 :  4/7 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                        3 infantry owned by the British , 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 1 bomber and 1 fighter in Alexandria, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 :  0/2 hits
                        1 artillery owned by the Italians lost in Alexandria
                        British roll dice for 2 artilleries, 1 bomber and 1 fighter in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 1 armour in Alexandria, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 2 transports
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer, 2 fighters and 2 transports in 110 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    British win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 1 :  1/2 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    1 armour owned by the British and 1 mech_infantry owned by the British retreated to Trans-Jordan
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Shan State
                    British attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 :  4/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    British win with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone

    Place Units - British
                2 destroyers and 1 submarine placed in 110 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total

    Territory Summary for British :

    Yunnan : 1 infantry
        Shan State : 2 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        37 Sea Zone : 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 armour and 1 mech_infantry
        Alexandria : 2 artilleries
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 bomber, 1 fighter and 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        80 Sea Zone : 1 transport
        76 Sea Zone : 1 battleship
        Eastern Persia : 1 flag, 1 infantry
        72 Sea Zone : 1 transport
        98 Sea Zone : 1 destroyer
        110 Sea Zone : 3 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 42
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 10 / 0
        Italians : 13 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 42
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 31 / 33
        UK_Pacific : 10 / 10
        Italians : 13 / 12
        ANZAC : 14 / 18
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Western Germany to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 infantry moved from Bulgaria to Greece
                2 armour moved from Bulgaria to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 1 :  1/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 1 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                    Italians win with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Algeria, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Tobruk
                1 bomber moved from 98 Sea Zone to Southern Italy
                5 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Belgian Congo : 1 flag, 1 infantry
        Kenya : 1 flag,    Anglo Egyptian Sudan : 1 flag,    French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 artillery
        Tunisia : 1 flag,    Slovakia Hungary : 1 artillery and 2 infantry
        Tobruk : 1 artillery, 1 fighter and 1 infantry
        Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer
        Greece : 1 flag, 2 armour and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 42
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 30 / 33
        UK_Pacific : 10 / 10
        Italians : 18 / 27
        ANZAC : 14 / 18
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 42
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 30 / 33
        UK_Pacific : 10 / 10
        Italians : 18 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Nigeria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 42
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 30 / 33
        UK_Pacific : 10 / 10
        Italians : 18 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '16 '13 '12

    Here goes nothin’!

    Just need a scramble/submerge order from the Brits again.

    Are you boys ready to fight them in the air, fight them on the beaches? To earn that glorious praise: “never has so much been owed by so many to so few!”?

    I await the order.

  • '20 '18 '16 '13 '12

    Slight change to build: 1 DD instead of 2 artilleries.

    1 fgter 9 inf 1 trns 1 DD


  • No scrambles,

    British submerge sub in 110.

  • '20 '18 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 cruiser moved from 112 Sea Zone to 115 Sea Zone
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                3 transports moved from 112 Sea Zone to 113 Sea Zone
                3 infantry moved from Norway to 113 Sea Zone
                3 armour moved from Western Germany to 113 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                3 armour and 3 infantry moved from 115 Sea Zone to Novgorod
                6 infantry moved from Karelia to Novgorod
                3 artilleries and 3 infantry moved from Baltic States to Novgorod
                1 fighter moved from Poland to 115 Sea Zone
                1 tactical_bomber moved from Poland to Holland Belgium
                1 tactical_bomber moved from Poland to Novgorod
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from France to Holland Belgium
                1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from 93 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from Romania to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland
                3 armour moved from Bulgaria to Eastern Poland
                2 armour moved from Yugoslavia to Eastern Poland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 115 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 3 armour, 3 artilleries, 12 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                        AA guns fire in Novgorod :  0/1 hits
                        Germans roll dice for 3 armour, 3 artilleries, 12 infantry and 1 tactical_bomber in Novgorod, round 1 :  6/19 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Novgorod, round 1 :  5/10 hits
                        4 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 3 artilleries, 7 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/14 hits
                        Russians roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Novgorod, round 2 :  3/6 hits
                        3 infantry owned by the Germans , 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 1 tactical_bomber in Novgorod, round 3 :  7/11 hits
                        Russians roll dice for 1 armour and 1 artillery in Novgorod, round 3 :  2/2 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
                    Germans win with 3 armour, 3 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 2 artilleries and 8 infantry in Eastern Poland, round 1 :  5/15 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 5 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers
                    British defend with 3 destroyers, 1 submarine and 2 transports
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers, 1 carrier, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  2/6 hits
                        British roll dice for 3 destroyers and 2 transports in 110 Sea Zone, round 1 :  1/3 hits
                        1 fighter owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter
                    Casualties for British: 3 destroyers and 2 transports
                    Germans win with 2 bombers, 1 carrier, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter
                    Casualties for British: 3 destroyers and 2 transports
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                2 artilleries moved from Northern Italy to France
                1 artillery moved from Northern Italy to Southern France
                4 artilleries and 6 infantry moved from Germany to Poland
                1 tactical_bomber moved from Novgorod to Poland
                1 fighter moved from 115 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from 110 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                4 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                2 infantry placed in France
                1 infantry placed in Southern France
                1 fighter and 6 infantry placed in Western Germany
                1 transport placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                Germans undo move 3.
                6 infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 1 :  1/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                3 artilleries placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 1 infantry
        Bryansk : 1 artillery and 6 infantry
        Russia : 1 airfield, 1 factory_major, 2 fighters, 14 infantry and 1 tactical_bomber
        Ukraine : 2 aaGuns, 6 artilleries, 1 factory_minor and 11 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        80 Sea Zone : 1 infantry
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        127 Sea Zone : 1 submarine
        Persia : 1 flag,
    Production/PUs Summary :

    Germans : 47 / 57
        Russians : 36 / 44
        Japanese : 44 / 51
        Americans : 51 / 66
        Chinese : 6 / 5
        British : 27 / 33
        UK_Pacific : 10 / 10
        Italians : 18 / 27
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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