sent a chat so we don’t clutter up this thread
XDAP-01 DbD (AXIS) vs. BiA
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I made a mistake in my previous post, my brother will be back on MONDAY and will probably not be able to play until Tuesday.
Also, since this is my first online game, is there something else I have to do before we start?
(not that I’m impatient or anything, I just don’t know) -
Nope!
Just let them drop their G1, and then respond.
Be ready to pick your scramble, “or not to scramble” orders… that’s all.
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Again, thanks Garg. :-)
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Nope!
Just let them drop their G1, and then respond.
Be ready to pick your scramble, “or not to scramble” orders… that’s all.
Good point Garg, how should we do this? Canuck is handling Germany and there will most likely be scrambling decisions involved. Should we send you a PM with the options or post here in the thread?
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I think I can help answer the scrambling question.
From what I saw looking in on other forum games, you just post the question here with an attached map, and I (or my teammate) will give you an answer ASAP.
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While you’re waiting for the action to start, why not give a listen to the one and only (As far as I know) Axis and Allies Podcast?
It’s called Dicetruction and can be listened on my blog at http://dicetruction.blogspot.ca/ or iTunes. It really sucks and is more a show of drunkenness than a clinic on the game, but it’s a better way to spend 90 minutes than a soccer game. -
I have actually heard of your podcast before. Haven’t listened to it yet, but I have read peices of your blog, and I do find it quite interesting.
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Haven’t put much up there lately other than new episode information. If you do check out the podcast drop a review into iTunes even if you think it’s crap.
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Its been a couple of days, any word on that G1?
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Waiting on Canuck12, He’s Germany but didn’t have WiFi till today.
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Thanks for letting me know. :-P
I just can’t wait to get started (Played a FtF game yesterday, and that’s made me want to play more :-D)
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Sorry for the delay.
Should be able to crank a G1 out Tonight! If not, tomorrow morning.
I forgot scrambling would be involved so I will try and get out the combat tonight so you can respond. (It seems like we’ve got a keener so hopefully we won’t wait much longer!
Just gotta make sure I’ve got the right map.
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Fuck, I’ve goota get 2.8.
I can post the map now on 2.6 and when we have a descision on scrambles I will play the dice on 2.8.
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I promise to post a propper map and link it ot the thread and all that business later on.
For now UK, just let me know if your plane are leaving the tarmack.
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No scramble for me please!
Thanks for getting started, I’m sorry if I’m being to impatient but (as I said) I am pretty excited to play, as I don’t get to play face to face very often. Don’t worry about the hold up though, I did play FtF just a couple days ago, so it’s not like I havn’t had plenty of WWII themed goodness to enjoy.
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Cool. I will crank those dice and noncomms out tomorrow when I get the new map.
However, I do need to make one minor change that should not affect the scramble.
I left one tank unmoved in Romania. That tank needs to be in Yugoslavia and one tank in poland remains unmoved.
Thats all. Hope that’s alright.
Looking forward to this too!
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Test summary from TripleA 23:59:19
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This is it! The Blitzkrieg!
The sirens sound! The guns fire and the Army of the Third Riech marches into France with the utmost of confidence, training, and skill! They smash through suprised and unprepared French defences dealing death at every corner and taking No Quarter!
The Luftwaffe eliminates the bulk of the British fleet in carefull coordination with the Navy! It’s mayhem in the North Sea!
These triumphant victories embolden the freinds of the Axis to join what is sure to be our conquest of the Allies!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Poland to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to YugoslaviaCombat - Germans
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
AA guns fire in France : 0/1 hits
Germans roll dice for 5 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 : 8/18 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 : 6/11 hits
6 infantry owned by the French , 6 infantry owned by the Germans , 1 artillery owned by the British and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/12 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 2 : 3/4 hits
1 armour owned by the French , 1 armour owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the French , 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Germans win with 5 armour, 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 1 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 1/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 : 1/2 hits
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 6 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 1 : 5/11 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 0/5 hits
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Germans win with 2 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 15
Casualties for Neutral_Allies: 5 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 1 : 1/3 hits
1 cruiser owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 111 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French , 1 cruiser owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Germans win with 1 battleship, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Recording Battle Statistics
Trigger Germans Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Romania
3 artilleries and 11 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Poland
2 aaGuns moved from Western Germany to Germany
1 tactical_bomber moved from France to Western GermanyPlace Units - Germans
1 carrier and 2 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield, 5 armour, 3 artilleries and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 tactical_bombers
Romania : 1 armour and 3 infantry
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 2 aaGuns and 1 factory_major
Norway : 3 infantry
Southern Italy : 1 fighter
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
Bulgaria : 1 flag, 5 infantry
Yugoslavia : 1 flag, 2 armour, 2 artilleries and 6 infantry
Finland : 1 flag, 6 infantry
110 Sea Zone : 1 battleship
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 69
Russians : 37 / 37
Japanese : 26 / 26
Americans : 52 / 52
Chinese : 12 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 12 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
Well, could have been better. But also could have been worse…
at least we’re started.
Sorry Mussolini, I was trying to get Yugoslavia for you but my boys were just shooting too straight!
And I followed one near bone-head move with annother by keeping ym tank in Poland rather than Slovakia…
Whatayagonna do? Wait for the Russians!
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