XDAP-01 DbD (AXIS) vs. BiA


  • Never mind it will not let me.

    I just edited the PU’s instead

    (also, how do you edit posts? It seems silly to post again like this)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                1 armour and 1 mech_infantry moved from Belgian Congo to Nigeria
                      British take French Equatorial Africa from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - British
                Battle in Nigeria
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 mech_infantry in Nigeria, round 1 :  0/2 hits
                        Italians roll dice for 1 artillery in Nigeria, round 1 :  1/1 hits
                        1 mech_infantry owned by the British lost in Nigeria
                        British roll dice for 1 armour in Nigeria, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Nigeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Nigeria
                    British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 battleship and 1 transport moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 fighter and 5 infantry placed in United Kingdom
                British undo move 1.
                1 fighter placed in United Kingdom
                3 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

    Territory Summary for British :

    India : 3 aaGuns, 1 airfield, 1 artillery, 1 harbour, 14 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 armour
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 13 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag,    Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 battleship, 1 infantry and 2 transports
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 36 / 47
        Japanese : 56 / 60
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 29 / 29
        UK_Pacific : 6 / 0
        Italians : 14 / 22
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 36 / 47
        Japanese : 56 / 60
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 22
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    lol…

    Whatever you do, don’t ask Kyle (Canuck12) about the Sea Zone of ‘error’.

    :)

    I’ll review the map today, and we’ll see if Rule #7 is in order.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from French
                1 bomber moved from Libya to Egypt

    Combat - Italians
                Strategic bombing raid in Egypt
                        AA guns fire in Egypt :  0/1 hits
                Bombing raid in Egypt causes: 1 damage to unit: factory_minor
                    Bombing raid in Egypt causes 1 damage total.
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Egypt to Alexandria
                1 artillery moved from Tobruk to Alexandria
                4 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                4 infantry moved from 98 Sea Zone to Alexandria
                1 fighter moved from Libya to Alexandria
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland

    Place Units - Italians
                1 airfield placed in Alexandria
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter and 5 infantry
        Morocco : 1 flag, 1 infantry
        Algeria : 1 flag,    Tunisia : 1 flag,    Northern Italy : 2 aaGuns, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 artillery and 2 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        92 Sea Zone : 1 transport

  • Customizer

    Could the SBR problem be that one of us is running v2.6? I notice that even though I’m using 2.8 all my turn posts are coming up 2.6 here on the forums. Once again we’ve done a bombing raid and only done 1 dmg but I know when I play a local game of global it adds the +2

    Anyway, have at it France!


  • I will be away on business until wed, sorry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                3 fighters moved from Java to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser and 2 transports
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
                    Casualties for ANZAC: 1 fighter
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
                    Casualties for ANZAC: 1 fighter
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs (4 lost to blockades); end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Java : 1 flag, 1 aaGun, 2 fighters and 3 infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 36 / 47
        Japanese : 56 / 60
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 15 / 30
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 36 / 47
        Japanese : 56 / 60
        Americans : 52 / 72
        Chinese : 0 / 2
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 15 / 30
        ANZAC : 14 / 14
        French : 4 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Summary Text: Connection timed out: connect

  • '20 '18 '16 '13 '12

    Ouch:

    ANZAC roll dice for 3 fighters in 37 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 battleship and 2 transports in 37 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the Japanese , 1 battleship owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 36


  • Ya, Ouch.

    Odds of me winning were 52%.

    Odds of losing only one plane? Again very low.

    It seems my luck with minor powers is REALLY high. Maybe this will get thing’s turned around in the Pacific for me my team…


  • i was worried about that……

    the dice gods…god damn them.

  • '20 '18 '16 '13 '12

    !Battle score for attacker is 36."

    That’s more than Italy has made in a single turn all game!

  • '20 '18 '16 '13 '12

    Let’s just hope it evens out a bit.

    need a SCAMBLE ORDER from the Brits.

    You gonna sortie those planes anytime this game there Winston?

  • Liaison TripleA '11 '10

    LOL WHAT ARE YOU DOING!?!?!?!

    Trans Jordan would block the allies ability to enter the Med!

    NOOOO!

  • Liaison TripleA '11 '10

    I guess you’ll be committing planes to “alexandia’s” airbase… but still…

  • Liaison TripleA '11 '10

    LAW SEVEN

    At the CONCLUSION of this German Turn:

    • Place 1 Italian Armor unit in Kwangtung.

    And

    • Place 1 French Submarine in Sz120.

    This is going to make for some Great LOL’s…

  • Liaison TripleA '11 '10

    Actually…

    I present BROTHERS IN ARMS with the choice.

    SUB or DESTROYER.  It’s up to them.  For good sportsmanship. :)

    As for the other curse-ed lot… well. NO CHOICE for you. :)

  • Liaison TripleA '11 '10

    psst - take the sub! :D You’ll have more fun.

  • '20 '18 '16 '13 '12

    I am unfamiliar with this “Law Seven”

    Why are Italian units going to china and french units going on the board?

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