Col.Ty Webb(allies) vs Flip(axis) Spring 42


  • TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Evenki National Okrug
                      Japanese take Evenki National Okrug from Russians
                3 infantry moved from Novosibirsk to Kazakh S.S.R.
                2 bombers moved from Yakut S.S.R. to Kazakh S.S.R.
                1 bomber moved from India to Kazakh S.S.R.
                1 infantry moved from Persia to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from French Equatorial Africa to French West Africa
                      Japanese take French West Africa from British
                1 armour moved from French West Africa to French Equatorial Africa
                4 fighters moved from Persia to Kazakh S.S.R.

    Combat - Japanese
                Battle in Kazakh S.S.R.
                    Japanese attack with 3 bombers, 4 fighters and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 bombers, 4 fighters and 3 infantry in Kazakh S.S.R., round 1 :  4/10 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 3 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 3 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                4 fighters moved from Kazakh S.S.R. to Persia
                19 infantry moved from Persia to Caucasus
                7 artilleries moved from Persia to Caucasus
                30 armour moved from Novosibirsk to Caucasus
                7 infantry moved from Novosibirsk to Sinkiang
                1 artillery moved from Novosibirsk to Sinkiang
                1 aaGun moved from Novosibirsk to Sinkiang
                3 armour moved from French Indochina to Sinkiang
                2 infantry moved from French Indochina to China
                4 infantry moved from French Indochina to 36 Sea Zone
                4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 34 Sea Zone to 14 Sea Zone
                2 carriers moved from 34 Sea Zone to 14 Sea Zone
                4 fighters moved from 34 Sea Zone to 14 Sea Zone
                4 infantry moved from 34 Sea Zone to Persia
                3 armour moved from India to Persia
                3 bombers moved from Kazakh S.S.R. to India
                1 bomber moved from Japan to India
                4 infantry moved from Japan to 60 Sea Zone
                4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 60 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indochina
                1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 battleship moved from 31 Sea Zone to 34 Sea Zone
                1 destroyer moved from 31 Sea Zone to 34 Sea Zone
                1 submarine moved from 31 Sea Zone to 34 Sea Zone
                1 armour moved from Algeria to Anglo Egypt
                4 armour moved from Persia to Caucasus
                1 aaGun moved from Persia to Caucasus

    Place Units - Japanese
                3 armour placed in India
                3 armour placed in French Indochina
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total

    Territory Summary for Japanese :

    Union of South Africa : 1 flag,    Australia : 1 flag,    Kenya : 1 flag,    Persia : 1 flag, 5 armour, 4 fighters and 4 infantry
        French West Africa : 1 flag,    Belgian Congo : 1 flag,    India : 1 flag, 3 armour, 4 bombers and 1 factory
        Soviet Far East : 1 flag,    Novosibirsk : 1 flag, 1 infantry
        Italian East Africa : 1 flag,    French Madagascar : 1 flag,    Yakut S.S.R. : 1 flag, 3 infantry
        French Indochina : 3 armour, 1 factory and 4 infantry
        Kazakh S.S.R. : 1 flag, 3 infantry
        Trans-Jordan : 1 flag,    New Zealand : 1 flag,    French Equatorial Africa : 1 flag, 1 armour
        Caucasus : 1 flag, 1 aaGun, 34 armour, 7 artilleries, 1 factory and 20 infantry
        Sinkiang : 1 flag, 1 aaGun, 3 armour, 1 artillery and 7 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Buryatia S.S.R. : 1 flag,    Anglo Egypt : 1 flag, 1 armour
        China : 1 flag, 2 infantry
        Japan : 1 factory, 1 fighter and 6 infantry
        34 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 3 transports
        36 Sea Zone : 3 transports
        14 Sea Zone : 1 battleship, 2 carriers and 4 fighters
        60 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Russians : 12 / 22
        Germans : 32 / 42
        British : 20 / 21
        Japanese : 64 / 64
        Americans : 38 / 50

  • '10

    TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 4 armour, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Archangel to Belorussia
                      Americans take Belorussia from Germans
                1 armour moved from Archangel to Norway
                      Americans take Norway from Germans
                2 infantry moved from Russia to Novosibirsk
                2 armour moved from Archangel to Kazakh S.S.R.
                2 fighters moved from Russia to Novosibirsk
                2 fighters moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.

    Combat - Americans
                Battle in Novosibirsk
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Novosibirsk, round 1 :  0/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  1/1 hits
                        1 infantry owned by the Americans lost in Novosibirsk
                        Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 infantry in Novosibirsk, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Novosibirsk
                    Americans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Kazakh S.S.R.
                    Americans attack with 2 armour, 2 fighters and 1 infantry
                    Japanese defend with 3 infantry
                        Americans roll dice for 2 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 1 :  2/5 hits
                        Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kazakh S.S.R.
                        Americans roll dice for 2 armour, 2 fighters and 1 infantry in Kazakh S.S.R., round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakh S.S.R.
                    Americans win, taking Kazakh S.S.R. from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Americans win with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 fighters moved from Novosibirsk to Russia
                2 fighters moved from Kazakh S.S.R. to Russia
                4 infantry moved from Archangel to Russia
                1 destroyer moved from 4 Sea Zone to 2 Sea Zone
                2 carriers, 1 cruiser, 4 fighters and 4 transports moved from 4 Sea Zone to 6 Sea Zone
                4 armour moved from United Kingdom to 6 Sea Zone
                4 infantry moved from United Kingdom to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Western Europe
                4 armour moved from 6 Sea Zone to Western Europe
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to United Kingdom
                4 transports moved from 2 Sea Zone to 1 Sea Zone
                4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
                4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
                4 armour and 4 infantry moved from 2 Sea Zone to United Kingdom
                4 armour moved from Western United States to Eastern Canada
                4 infantry moved from Eastern United States to Eastern Canada
                1 submarine moved from 27 Sea Zone to 17 Sea Zone

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                4 armour placed in Western United States

    Turn Complete - Americans
                Americans collect 43 PUs; end with 43 PUs total

    Territory Summary for Americans :

    Eastern Canada : 4 armour and 4 infantry
        Midway : 1 infantry
        Alaska : 1 aaGun and 1 infantry
        Western United States : 1 aaGun, 4 armour and 1 factory
        Hawaiian Islands : 1 infantry
        Norway : 1 flag, 1 armour
        Kazakh S.S.R. : 2 armour and 1 infantry
        United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
        Western Europe : 4 armour and 4 infantry
        Eastern United States : 1 factory and 4 infantry
        Belorussia : 1 flag, 1 armour
        Russia : 5 armour, 4 fighters and 5 infantry
        6 Sea Zone : 2 carriers, 1 cruiser, 6 fighters and 4 transports
        17 Sea Zone : 1 submarine
        10 Sea Zone : 3 submarines
        2 Sea Zone : 1 battleship, 4 destroyers and 4 transports

    Production/PUs Summary :

    Russians : 14 / 22
        Germans : 27 / 42
        British : 20 / 21
        Japanese : 62 / 64
        Americans : 43 / 43

  • '10

    TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :16

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 13 armour, 1 factory, 2 fighters and 71 infantry
        2 Sea Zone : 1 submarine

    Production/PUs Summary :

    Russians : 16 / 17
        Germans : 27 / 42
        British : 20 / 21
        Japanese : 60 / 64
        Americans : 43 / 43


  • TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :16

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Changing PUs for Germans from 42 to 40
                EDIT: Turning off Edit Mode
                Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Germany to Western Europe
                1 artillery moved from Germany to Western Europe
                1 infantry moved from Southern Europe to Western Europe
                11 armour moved from Eastern Europe to Western Europe
                2 infantry moved from Ukraine S.S.R. to West Russia
                2 infantry moved from Ukraine S.S.R. to Belorussia
                5 infantry moved from Eastern Europe to Karelia S.S.R.
                4 fighters moved from Persia to Karelia S.S.R.
                1 bomber moved from Germany to West Russia
                1 bomber moved from Germany to Belorussia
                1 infantry moved from Eastern Europe to Karelia S.S.R.

    Combat - Germans
                Battle in West Russia
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in West Russia, round 1 :  0/3 hits
                        British roll dice for 1 armour in West Russia, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 :  1/2 hits
                        British roll dice for 1 armour in West Russia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in West Russia
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour
                Battle in Belorussia
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 bomber and 2 infantry in Belorussia, round 1 :  1/3 hits
                        Americans roll dice for 1 armour in Belorussia, round 1 :  0/1 hits
                        1 armour owned by the Americans lost in Belorussia
                    Germans win, taking Belorussia from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour
                    Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour
                Battle in Karelia S.S.R.
                    Germans attack with 4 fighters and 6 infantry
                    British defend with 5 armour
                        Germans roll dice for 4 fighters and 6 infantry in Karelia S.S.R., round 1 :  2/10 hits
                        Russians roll dice for 5 armour in Karelia S.S.R., round 1 :  3/5 hits
                        2 armour owned by the British and 3 infantry owned by the Germans lost in Karelia S.S.R.
                        Germans roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 2 :  2/7 hits
                        Russians roll dice for 3 armour in Karelia S.S.R., round 2 :  0/3 hits
                        2 armour owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 4 fighters and 3 infantry in Karelia S.S.R., round 3 :  2/7 hits
                        Russians roll dice for 1 armour in Karelia S.S.R., round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 infantry
                    Casualties for British: 5 armour
                    Germans win with 4 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 infantry
                    Casualties for British: 5 armour
                Battle in Western Europe
                    Germans attack with 11 armour, 1 artillery and 10 infantry
                    British defend with 6 infantry; Americans defend with 4 armour and 4 infantry
                        Germans roll dice for 11 armour, 1 artillery and 10 infantry in Western Europe, round 1 :  8/22 hits
                        British roll dice for 4 armour and 10 infantry in Western Europe, round 1 :  4/14 hits
                        6 infantry owned by the British , 4 infantry owned by the Germans and 2 infantry owned by the Americans lost in Western Europe
                        Germans roll dice for 11 armour, 1 artillery and 6 infantry in Western Europe, round 2 :  4/18 hits
                        British roll dice for 4 armour and 2 infantry in Western Europe, round 2 :  3/6 hits
                        3 infantry owned by the Germans , 2 armour owned by the Americans and 2 infantry owned by the Americans lost in Western Europe
                    3 infantry owned by the Germans , 11 armour owned by the Germans and 1 artillery owned by the Germans retreated to Germany
                    British win with 2 armour remaining. Battle score for attacker is 19
                    Casualties for Germans: 7 infantry
                    Casualties for British: 6 infantry
                    Casualties for Americans: 2 armour and 4 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                4 fighters moved from Karelia S.S.R. to Eastern Europe
                1 bomber moved from Belorussia to Germany
                1 bomber moved from West Russia to Germany
                6 infantry moved from Ukraine S.S.R. to Eastern Europe
                6 infantry moved from Ukraine S.S.R. to Caucasus
                7 armour moved from Ukraine S.S.R. to Caucasus
                10 armour moved from Ukraine S.S.R. to Eastern Europe

    Place Units - Germans
                1 artillery and 9 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Southern Europe: 3 infantry
                EDIT: Turning off Edit Mode
                3 infantry were produced but were not placed

    Turn Complete - Germans
                Germans collect 31 PUs; end with 31 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 11 armour, 2 artilleries, 2 bombers, 1 factory and 12 infantry
        Southern Europe : 1 aaGun, 1 factory and 3 infantry
        Eastern Europe : 1 aaGun, 10 armour, 4 fighters and 11 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Caucasus : 7 armour and 6 infantry
        Belorussia : 2 infantry
        7 Sea Zone : 1 submarine
        11 Sea Zone : 2 submarines

    Production/PUs Summary :

    Russians : 14 / 17
        Germans : 31 / 31
        British : 20 / 21
        Japanese : 60 / 64
        Americans : 41 / 43


  • I repaired 2 on SEu IC so it’s down to 3 damaged

  • '10

    TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :16

    Purchase Units - British
                British buy 6 infantry; Remaining resources: 3 PUs;

    Non Combat Move - British
                2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Western Europe
                2 artilleries moved from 6 Sea Zone to Western Europe

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 20 PUs; end with 23 PUs total

    Territory Summary for British :

    Alaska : 1 infantry
        United Kingdom : 1 aaGun, 1 factory and 6 infantry
        Western Europe : 1 flag, 2 artilleries and 4 infantry
        West Russia : 1 flag,    6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
        64 Sea Zone : 1 submarine
        2 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 14 / 17
        Germans : 31 / 31
        British : 20 / 23
        Japanese : 60 / 64
        Americans : 41 / 43


  • Test summary from TripleA 08:13:05


  • TripleA Turn Summary for game: World War II v4, version: 2.6

    Game History

    Round :16

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Sinkiang to Novosibirsk
                3 infantry moved from Persia to Kazakh S.S.R.
                4 fighters moved from Persia to Novosibirsk
                4 bombers moved from India to Kazakh S.S.R.
                1 infantry moved from Caucasus to Kazakh S.S.R.
                4 infantry moved from Japan to 60 Sea Zone
                4 infantry and 2 transports moved from 60 Sea Zone to 52 Sea Zone
                4 infantry moved from 52 Sea Zone to Hawaiian Islands
                1 armour moved from Caucasus to Archangel
                      Germans take West Russia from British
                      Japanese take Archangel from Russians

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Novosibirsk, round 1 :  2/6 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 4 bombers and 4 infantry
                    Americans defend with 2 armour and 1 infantry
                        Japanese roll dice for 4 bombers and 4 infantry in Kazakh S.S.R., round 1 :  3/8 hits
                        Russians roll dice for 2 armour and 1 infantry in Kazakh S.S.R., round 1 :  2/3 hits
                        2 infantry owned by the Japanese , 2 armour owned by the Americans and 1 infantry owned by the Americans lost in Kazakh S.S.R.
                    Japanese win, taking Kazakh S.S.R. from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 armour and 1 infantry
                    Japanese win with 4 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 armour and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 4 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 4 infantry in Hawaiian Islands, round 1 :  0/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 1 :  0/1 hits
                        Japanese roll dice for 4 infantry in Hawaiian Islands, round 2 :  0/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 2 :  0/1 hits
                        Japanese roll dice for 4 infantry in Hawaiian Islands, round 3 :  1/4 hits
                        Americans roll dice for 1 infantry in Hawaiian Islands, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 destroyer moved from 60 Sea Zone to 52 Sea Zone
                1 submarine moved from 60 Sea Zone to 52 Sea Zone
                1 fighter moved from Japan to 60 Sea Zone
                3 transports moved from 36 Sea Zone to 60 Sea Zone
                2 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 fighter moved from Novosibirsk to Buryatia S.S.R.
                3 fighters moved from Novosibirsk to Caucasus
                4 bombers moved from Kazakh S.S.R. to Germany
                5 armour moved from Persia to Caucasus
                3 armour moved from India to Caucasus
                2 infantry moved from China to Sinkiang
                3 armour moved from French Indochina to Sinkiang
                4 infantry moved from French Indochina to China
                1 infantry moved from Persia to 34 Sea Zone
                1 armour moved from Anglo Egypt to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 14 Sea Zone
                1 infantry moved from 14 Sea Zone to Southern Europe
                1 armour moved from 14 Sea Zone to Southern Europe
                4 fighters moved from 14 Sea Zone to Southern Europe
                1 destroyer moved from 34 Sea Zone to 14 Sea Zone
                1 submarine moved from 34 Sea Zone to 14 Sea Zone
                1 transport moved from 34 Sea Zone to 14 Sea Zone
                1 armour moved from French Equatorial Africa to Libya
                1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 battleship moved from 34 Sea Zone to 14 Sea Zone
                1 infantry moved from Caucasus to West Russia
                6 armour moved from Caucasus to Eastern Europe

    Place Units - Japanese
                3 infantry placed in India
                4 infantry placed in Caucasus
                Japanese undo move 1.
                1 armour and 2 infantry placed in India
                3 infantry placed in French Indochina
                1 carrier placed in 60 Sea Zone
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total

    Territory Summary for Japanese :

    Germany : 4 bombers
        Union of South Africa : 1 flag,    Australia : 1 flag,    Kenya : 1 flag,    Persia : 1 flag,    French West Africa : 1 flag,    Belgian Congo : 1 flag,    India : 1 flag, 1 armour, 1 factory and 2 infantry
        Soviet Far East : 1 flag,    Southern Europe : 1 armour, 4 fighters and 1 infantry
        Archangel : 1 flag, 1 armour
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag,    Eastern Europe : 6 armour
        French Madagascar : 1 flag,    Yakut S.S.R. : 1 flag, 3 infantry
        Hawaiian Islands : 1 flag, 4 infantry
        French Indochina : 1 factory and 3 infantry
        Kazakh S.S.R. : 1 flag, 2 infantry
        Trans-Jordan : 1 flag,    New Zealand : 1 flag,    French Equatorial Africa : 1 flag,    Caucasus : 1 flag, 1 aaGun, 35 armour, 7 artilleries, 1 factory, 3 fighters and 22 infantry
        Sinkiang : 1 flag, 1 aaGun, 6 armour, 1 artillery and 7 infantry
        Evenki National Okrug : 1 flag, 1 infantry
        Libya : 1 armour
        West Russia : 1 infantry
        Buryatia S.S.R. : 1 flag, 1 fighter and 2 infantry
        Anglo Egypt : 1 flag,    China : 1 flag, 4 infantry
        Japan : 1 factory and 6 infantry
        36 Sea Zone : 1 transport
        52 Sea Zone : 1 destroyer, 1 submarine and 2 transports
        14 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 submarine and 2 transports
        60 Sea Zone : 1 carrier, 1 fighter and 3 transports

    Production/PUs Summary :

    Russians : 8 / 17
        Germans : 33 / 31
        British : 18 / 23
        Japanese : 67 / 67
        Americans : 40 / 43


  • I had a dice error the first time I tried to post!

  • '10

    Think I’m going to have to wave the white flag.

    Once again, good game. Just don’t think I can muster anything in Europe.

    I know I should have tried to get to Europe earlier, but I thought protecting Africa a bit more might help the UK.

    I’m going out of town this weekend, but I’m off next week and I’d be willing to try another one early next week.

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