XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs; end with 9 PUs total
                    Some units change owners in territory India


  • I think z99 is HAUNTED.  :evil:


  • :)


  • Sorry, but had to change another NCM.  The UK fighter went to morocco instead of z106.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                2 armour and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 2 armour and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 2 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 airfield; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 airfield placed in Northern Territory

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 2 fighters and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        55 Sea Zone : 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 91
        Russians : 41 / 64
        Japanese : 58 / 66
        Americans : 52 / 72
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 8 / 9
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - French
                ???
                    Turn Summary: http://www.axisandallies.org/forums/index.php?topic=27306.0.10000
                Post Turn Summary to AxisAndAllies.org success = true

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 fighter moved from Eire to Morocco

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 91
        Russians : 41 / 64
        Japanese : 58 / 66
        Americans : 52 / 72
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 8 / 9
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans repair 1 damage on 1 factory_minor; Remaining resources: 90 PUs;
                Germans buy 4 artilleries, 1 destroyer, 16 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from United Kingdom to Scotland
                2 artilleries moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Western Germany to Gibraltar
                1 bomber moved from Western Germany to Poland
                2 tactical_bombers moved from Holland Belgium to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 2 destroyers
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 2 destroyers
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 2 destroyers
                Battle in Scotland
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 airfield and 1 mech_infantry
                    Germans win, taking Scotland from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Gibraltar
                Bombing raid in Gibraltar causes: 5 damage to unit: harbour
                    Bombing raid in Gibraltar causes 5 damage total.
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Algeria
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 12 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from Poland to Southern Italy
                3 artilleries and 5 infantry moved from Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
                3 armour moved from Greater Southern Germany to Slovakia Hungary
                3 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                Germans undo move 1.
                3 submarines placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in United Kingdom
                4 artilleries and 5 infantry placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 6 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 mech_infantry moved from Caucasus to Iraq
                1 infantry moved from Northwest Persia to Iraq
                3 armour moved from Caucasus to Iraq
                1 tactical_bomber moved from Caucasus to Iraq
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Iraq
                    Russians attack with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                    Russians win with 3 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 artillery and 3 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                9 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                4 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                2 fighters moved from Eastern Poland to Western Ukraine
                2 aaGuns moved from Eastern Poland to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                2 aaGuns moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                10 infantry moved from Novgorod to Belarus
                1 infantry moved from Finland to Vyborg
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 tactical_bomber moved from Iraq to Egypt
                18 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yenisey to Timguska

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries, 6 infantry and 1 tactical_bomber placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd
                Russians undo move 3.
                Russians undo move 2.
                2 mech_infantrys and 1 tactical_bomber placed in Volgograd
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 fighter moved from 41 Sea Zone to 45 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to 42 Sea Zone
                2 battleships, 3 carriers and 2 submarines moved from 41 Sea Zone to 36 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                2 fighters moved from 41 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                2 fighters moved from 41 Sea Zone to Yunnan
                1 bomber moved from French Indo China to Yunnan
                2 tactical_bombers moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to Shan State
                2 artilleries and 2 infantry moved from French Indo China to Yunnan
                1 artillery moved from Malaya to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Anhwe to Kweichow
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 3 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                    Japanese win with 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                    Japanese win with 2 battleships, 3 carriers, 1 destroyer, 2 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 bomber, 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Shan State to Siam
                1 tactical_bomber moved from Siam to French Indo China
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from 25 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan
                3 mech_infantrys placed in French Indo China
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 harbour, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from Morocco to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 carrier moved from 106 Sea Zone to 103 Sea Zone
                1 carrier moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 89 Sea Zone to 64 Sea Zone
                2 mech_infantrys moved from Western United States to Southeast Mexico
                4 infantry moved from Eastern United States to Central United States
                1 transport moved from 101 Sea Zone to 64 Sea Zone
                1 tactical_bomber moved from Eastern United States to 90 Sea Zone
                1 fighter moved from Eastern United States to 90 Sea Zone
                1 fighter moved from 90 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 90 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                1 carrier and 2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 battleship moved from 55 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                2 cruisers moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from Northern Territory to 41 Sea Zone
                2 fighters moved from 41 Sea Zone to India
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to 39 Sea Zone
                1 bomber moved from 39 Sea Zone to India

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 fighter placed in Central United States
                Americans undo move 2.
                1 fighter placed in Western United States
                2 destroyers and 4 submarines placed in 101 Sea Zone
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Tsinghai : 5 infantry

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 43 / 54
        Japanese : 62 / 66
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 19 / 0
        UK_Pacific : 6 / 9
        Italians : 13 / 18
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery, 1 bomber, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    1 infantry owned by the British and 1 armour owned by the British retreated to Egypt
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Egypt
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Morocco to 91 Sea Zone

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 fighter moved from Southern Italy to 114 Sea Zone
                2 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery moved from Romania to Eastern Poland
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in 114 Sea Zone
                    Italians attack with 1 fighter
                    Russians defend with 1 cruiser
                    Russians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 cruiser
                    Casualties for Italians: 1 fighter
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 cruiser
                    Casualties for Italians: 1 fighter
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      ANZAC take Anglo Egyptian Sudan from Italians
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ???
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from Northern Territory to India
                1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    India : 2 fighters
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        Northern Territory : 1 airfield
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag,    37 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 2 fighters
        62 Sea Zone : 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 42 / 54
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 18 / 0
        UK_Pacific : 9 / 6
        Italians : 14 / 20
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Belgian Congo
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria

    Combat - French
                Battle in Algeria
                    French attack with 1 fighter and 2 infantry
                    Germans defend with 1 bomber; Italians defend with 1 artillery and 1 infantry
                    1 infantry owned by the French retreated to Morocco
                    Italians win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in Belgian Congo
                    French attack with 1 infantry
                    Italians defend with 1 artillery
                    Italians win with no units remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                    French win with no units remaining. Battle score for attacker is 1
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - French
                1 fighter moved from Algeria to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Morocco : 1 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 52 / 55
        Russians : 42 / 54
        Japanese : 59 / 66
        Americans : 52 / 72
        Chinese : 2 / 2
        British : 18 / 0
        UK_Pacific : 9 / 6
        Italians : 14 / 20
        ANZAC : 11 / 22
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 infantry moved from Scotland to Eire
                      Germans take Eire from British
                3 artilleries and 2 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 114 Sea Zone
                7 artilleries, 7 infantry and 7 transports moved from 114 Sea Zone to 115 Sea Zone
                7 artilleries and 7 infantry moved from 115 Sea Zone to Novgorod
                4 transports moved from 112 Sea Zone to 113 Sea Zone
                8 infantry moved from Germany to 113 Sea Zone
                8 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Novgorod
                8 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 bomber moved from Southern Italy to 115 Sea Zone
                1 battleship moved from 112 Sea Zone to 115 Sea Zone
                2 carriers moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Algeria to Western Germany
                3 submarines moved from 93 Sea Zone to 95 Sea Zone

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 destroyer and 11 transports
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 bomber, 1 destroyer and 11 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 battleship, 1 bomber, 1 destroyer and 11 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from 115 Sea Zone to Eastern Poland

    Place Units - Germans
                3 infantry placed in United Kingdom
                4 artilleries and 6 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • I edit-adjusted 1NCM


  • I can’t open the second version.  What NCM was changed?

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