OK, I’ll be in play by forum mode and save at the end of Russia2. Then I’ll open it up again to make sure you will be in play by forum mode. I’ll plan to just e-mail the file to your address, and maybe notify you here in the thread, too. We just have to figure out the method and then it will be fine!
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
3 armour and 1 infantry moved from Baltic States to Eastern PolandCombat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; Russians defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Eastern Poland
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 fighters moved from India to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Western Germany to Iraq
1 bomber moved from Western Germany to Trans-Jordan
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 94 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Trans-Jordan
Germans attack with 1 bomber and 3 fighters
Russians defend with 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber moved from 94 Sea Zone to Egypt
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
3 tactical_bombers moved from Western Germany to Egypt
4 artilleries and 6 infantry moved from Poland to Eastern Poland
5 artilleries and 12 infantry moved from Baltic States to Eastern Poland
8 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
5 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 9 infantry moved from Germany to 114 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 9 infantry moved from 115 Sea Zone to Baltic States
6 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Karelia to Novgorod
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Iraq to EgyptPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 factory_minor placed in GreeceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 armour moved from Tobruk to LibyaCombat - Russians
Battle in Libya
Russians attack with 3 armour
Italians defend with 1 artillery and 1 infantry
Russians win, taking Libya from Italians with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Russians win with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
7 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
3 aaGuns moved from Western Ukraine to Ukraine
22 infantry moved from Bryansk to Ukraine
5 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Volgograd
2 aaGuns and 8 infantry moved from Kansu to Shensi
1 armour moved from Novosibirsk to Shensi
6 infantry moved from Vologda to Russia
2 infantry moved from Vologda to Russia
2 fighters and 2 tactical_bombers moved from Western Ukraine to RostovPlace Units - Russians
3 infantry placed in Ukraine
3 artilleries placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
5 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries moved from 39 Sea Zone to India
5 infantry moved from 39 Sea Zone to India
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Americans
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 armour moved from 5 Sea Zone to Siberia
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 bombers moved from Yunnan to India
5 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
4 artilleries moved from Burma to India
4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to IndiaCombat - Japanese
Battle in India
Japanese attack with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Anhwe to JapanPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers placed in 37 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Burma: 1 fighter and 1 tactical_bomber
Japanese undo move 2.
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 6.
1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanTurn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
I meant to move 1 Tac and 1 Fighter from sz 37 to sz 36 (not Burma) during NCM. This is my first edit, so please check and make sure I did not make a mistake. If I did, please feel free to correct it.
I am on vacation right now, so I will not be able to check my email until Sunday.
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OK Mayday. have a nice vacation!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Tobruk to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 2 submarines
Americans win, taking 93 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Americans win with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Recording Battle StatisticsNon Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Western United States to Algeria
1 bomber moved from 93 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Libya
5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry, 2 submarines and 5 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
2 destroyers placed in 101 Sea Zone
3 fighters placed in Western United States
1 airfield and 1 harbour placed in AlgeriaTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
2 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from West India to Eastern Persia
1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to LibyaTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 armour moved from Eastern Poland to Archangel
Italians take Belarus from Russians
3 fighters moved from Southern Italy to 93 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer and 1 transport
Italians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Italians win with 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery
ANZAC defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 aaGuns moved from Northern Italy to Southern Italy
3 fighters moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Romania to Eastern Poland
1 artillery and 2 infantry moved from Romania to BulgariaPlace Units - Italians
1 airfield placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs (2 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Northern Territory to 44 Sea Zone
1 carrier moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Northern Territory to 56 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 carrier and 2 fighters
Japanese defend with 1 destroyer
Units damaged: 1 carrier owned by the ANZAC
ANZAC win with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 1 carrier and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 56 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
ANZAC win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Northern Territory
2 fighters moved from 55 Sea Zone to Northern Territory
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 destroyer moved from 62 Sea Zone to 57 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 2 infantry moved from Northern Territory to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to units
1 fighter moved from 94 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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does USA scramble seazone94?
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What are you attacking z94 with?
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Oh and what did you build?
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OK I can see it in your “scramble file”. Thanks.
NO Scramble z94 and the sub will submerge.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Germans
Germans buy 2 fighters and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 bombers, 3 fighters and 3 tactical_bombers moved from Egypt to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 3 bombers, 4 fighters and 3 tactical_bombers
British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier and 1 cruiser
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter
Casualties for Americans: 1 carrier and 1 cruiser
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 bomber, 4 fighters and 3 tactical_bombers moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
7 mech_infantrys moved from Germany to Northern Italy
8 armour and 1 mech_infantry moved from Eastern Poland to Romania
7 artilleries and 12 infantry moved from Baltic States to Eastern Poland
4 infantry moved from Novgorod to Archangel
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 7 transports moved from 112 Sea Zone to 109 Sea Zone
5 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
10 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
2 fighters placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
dammit. I clicked “Done” instead of “Post Turn Summary” and it moved on to Japa’s turn. Here it is as of Japan’s polotics phase.
The only battle was in z96. I got 4 hits and the destroyer didn’t hit. The rest of the moves etc should be in the History.
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