No problem. I will ask you next month for W@W game.
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Recording Battle StatisticsNon Combat Move - British
Turn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
3 fighters moved from Java to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Novgorod to Bessarabia
3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 7 infantry moved from Novgorod to Baltic States
14 artilleries and 42 infantry moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
5 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 artillery, 4 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Southern Italy to Baltic States
4 artilleries and 1 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Bessarabia
Germans attack with 3 artilleries, 1 fighter and 10 infantry
Russians defend with 7 armour
retreated to Bessarabia
Russians win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 3 artilleries and 10 infantry
Casualties for Russians: 5 armour
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Bessarabia to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Dutch New Guinea to JapanPlace Units - Germans
10 artilleries placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
We’re of course attacking Baltic States. I’ll take BMB as first casualties.
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Go on
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I really miscalulated my odds. I shouldn’t have staged my stuffs there, my fault.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians repair 9 damage on 4 factory_majors and 5 factory_minors; Remaining resources: 40 PUs;
Russians buy 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
5 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 armour moved from Anglo Egyptian Sudan to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
24 artilleries and 65 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
6 armour moved from Bryansk to Baltic States
2 armour moved from Bessarabia to Baltic States
Russians take Eastern Poland from Italians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Baltic States
7 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Kansu to ShensiCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Italian Somaliland
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Italian Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 8 armour, 24 artilleries, 2 fighters, 65 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Russians win, taking Baltic States from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Russians win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Sikang
2 aaGuns moved from Buyant-Uhaa to Ulaanbaatar
2 fighters and 2 tactical_bombers moved from Baltic States to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
4 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Shensi : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Amur : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 2 aaGuns and 5 infantry
Tsagaan Olom : 1 flag, Anglo Egyptian Sudan : 1 flag, Tobruk : 1 flag, Libya : 1 flag, Italian Somaliland : 1 flag, 2 armour and 1 mech_infantry
Ethiopia : 1 flag, Belarus : 1 aaGun, 2 fighters and 2 tactical_bombers
Baltic States : 1 aaGun and 2 armour
Bryansk : 7 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flag, 1 artillery
Northwest Persia : 1 flag, 3 artilleries
Persia : 1 flag,
Production/PUs Summary :Germans : 53 / 64
Russians : 41 / 56
Japanese : 62 / 79
Americans : 60 / 80
Chinese : 10 / 8
British : 10 / 0
UK_Pacific : 2 / 0
Italians : 8 / 8
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well good thing you miscalculated… Battle score of -6 instead of an average of 108. Yup, 114 IPC down the drain…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 6 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
2 bombers moved from Caroline Islands to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from Japan to Midway
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Jehol to Manchuria
1 armour moved from Sakha to Amur
1 artillery moved from Hopei to Anhwe
4 armour and 3 mech_infantrys moved from Jehol to Anhwe
2 mech_infantrys moved from Szechwan to Burma
1 artillery and 2 infantry moved from India to West India
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 submarines moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to Java
1 infantry moved from India to West India
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 4 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 destroyers
Japanese win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 destroyers
Battle in Java
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Japanese win with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 armour, 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Japanese attack with 2 artilleries, 1 fighter and 4 infantry
Americans defend with 1 airfield, 1 artillery, 2 fighters and 1 infantry
Japanese win, taking Midway from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 25 Sea Zone: 1 fighter
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 46 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
3 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 artilleries and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Java to 42 Sea Zone
1 bomber moved from Java to Shan State
2 bombers moved from 63 Sea Zone to New Guinea
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Jehol to AnhwePlace Units - Japanese
3 artilleries and 4 infantry placed in Japan
3 transports placed in 6 Sea Zone
Japanese undo move 2.
3 transports placed in 6 Sea Zone
2 mech_infantrys placed in French Indo China
1 battleship placed in 37 Sea Zone
2 infantry placed in India
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Rhodesia: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Union of South Africa: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Rhodesia: 2 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
I edited Africa ('cause I forgot to move them) and 1 tac.bomber in midway seazone 'cause I missclicked it (and it was illegal, I had 5 air and 2 carriers)
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I think we have to concede to Japan. Nicely played Noll.
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Good game guys…felt we had this in the bag…should have won IMHO. That 6 VC win can really sneak up on ya if you’re not careful. Good luck next round. :-)
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japan 2nd combat move did not ask if usa wanted to scramble from guam, which would have been way better. japan only brought 1 cruiser into sz21.
that usa fighter could have turned the war, you guys should start over from that point.
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japan 2nd combat move did not ask if usa wanted to scramble from guam, which would have been way better. japan only brought 1 cruiser into sz21.
that usa fighter could have turned the war, you guys should start over from that point.
I wasnt playing Japan myself, Mayday was a new player (in fact he even lost 2 Japanese fleet early in the game)
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@Vance:
I think we have to concede to Japan. Nicely played Noll.
Thanks Vance!
Good game guys…felt we had this in the bag…should have won IMHO. That 6 VC win can really sneak up on ya if you’re not careful. Good luck next round. :-)
You felt the difference when I took control of Japan didn’t you? :-D
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japan 2nd combat move did not ask if usa wanted to scramble from guam, which would have been way better. japan only brought 1 cruiser into sz21.
that usa fighter could have turned the war, you guys should start over from that point.
I wasnt playing Japan myself, Mayday was a new player (in fact he even lost 2 Japanese fleet early in the game)
I am joking noll. I think it is funny for a 12 round game to be scrapped and go back to round 2.
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I’ll have to look it over, but yeah probably a little late to bring that up.
We should all just make it a habit to review our turns on the history option every round.
Noll, Japan could have been played a lot better for sure. Going for Java and not stacking Sydney and Hawaii did us in. Such a shame b/c the Euro side was done for.