Can’t have too many sycophants,
Thanks for telling me!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield and 5 bombers; Remaining resources: 3 PUs;
Combat Move - Americans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from India: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Ceylon: 1 infantry
EDIT: Americans player Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 mech_infantrys
EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 1 artillery
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Rhodesia: 1 artillery
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Union of South Africa: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 artillery moved from Mexico to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Java to Queensland
2 infantry moved from South Australia to Queensland
2 artilleries moved from South Australia to Queensland
2 tactical_bombers moved from Java to Queensland
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
4 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
4 destroyers and 2 submarines moved from 30 Sea Zone to 50 Sea Zone
4 destroyers and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
4 bombers moved from Egypt to Anglo Egyptian Sudan
4 bombers moved from Anglo Egyptian Sudan to 82 Sea Zone
4 bombers moved from 82 Sea Zone to Brazil
2 submarines moved from 101 Sea Zone to 28 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry moved from Egypt to Kenya
Americans take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Japanese
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry and 2 transports moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Combat - Americans
Recording Battle Statistics
Non Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to Greece: 1 infantry
EDIT: Americans player Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
1 airfield and 5 bombers placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
I’ll being doing the rest of the Allies this turn- I’ll get to it tonight- China, Brits, later ANZAC and France.
Vance is gone for the week and Coorran is busy at work.
Looks like Japan is going to wrap this one up next round. My team, Death By Dice, and I eagerly await the winner of this game. Good luck to you all and don’t forget to download the new 3.1 engine and the new map file.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
Combat - British
Recording Battle Statistics
Non Combat Move - British
Turn Complete - British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 aaGun moved from Yugoslavia to Romania
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
3 fighters moved from Java to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Novgorod to Bessarabia
3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 7 infantry moved from Novgorod to Baltic States
14 artilleries and 42 infantry moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
5 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 artillery, 4 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Southern Italy to Baltic States
4 artilleries and 1 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Novgorod to Russia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 artilleries, 1 fighter and 10 infantry
Russians defend with 7 armour
retreated to Bessarabia
Russians win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 3 artilleries and 10 infantry
Casualties for Russians: 5 armour
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Bessarabia to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Dutch New Guinea to Japan
Place Units - Germans
10 artilleries placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
We’re of course attacking Baltic States. I’ll take BMB as first casualties.
Go on
I really miscalulated my odds. I shouldn’t have staged my stuffs there, my fault.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians repair 9 damage on 4 factory_majors and 5 factory_minors; Remaining resources: 40 PUs;
Russians buy 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
5 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 armour moved from Anglo Egyptian Sudan to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
24 artilleries and 65 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
6 armour moved from Bryansk to Baltic States
2 armour moved from Bessarabia to Baltic States
Russians take Eastern Poland from Italians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Baltic States
7 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Kansu to Shensi
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Italian Somaliland
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Italian Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 8 armour, 24 artilleries, 2 fighters, 65 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Russians win, taking Baltic States from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Russians win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Sikang
2 aaGuns moved from Buyant-Uhaa to Ulaanbaatar
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
Place Units - Russians
3 artilleries placed in Ukraine
4 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUs
Territory Summary for Russians :
Manchuria : 1 infantry
Shensi : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Amur : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 2 aaGuns and 5 infantry
Tsagaan Olom : 1 flag, Anglo Egyptian Sudan : 1 flag, Tobruk : 1 flag, Libya : 1 flag, Italian Somaliland : 1 flag, 2 armour and 1 mech_infantry
Ethiopia : 1 flag, Belarus : 1 aaGun, 2 fighters and 2 tactical_bombers
Baltic States : 1 aaGun and 2 armour
Bryansk : 7 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flag, 1 artillery
Northwest Persia : 1 flag, 3 artilleries
Persia : 1 flag,
Production/PUs Summary :
Germans : 53 / 64
Russians : 41 / 56
Japanese : 62 / 79
Americans : 60 / 80
Chinese : 10 / 8
British : 10 / 0
UK_Pacific : 2 / 0
Italians : 8 / 8
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Well good thing you miscalculated… Battle score of -6 instead of an average of 108. Yup, 114 IPC down the drain…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship, 6 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 bombers moved from Caroline Islands to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from Japan to Midway
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 25 Sea Zone
5 submarines moved from 6 Sea Zone to 25 Sea Zone
3 submarines moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Jehol to Manchuria
1 armour moved from Sakha to Amur
1 artillery moved from Hopei to Anhwe
4 armour and 3 mech_infantrys moved from Jehol to Anhwe
2 mech_infantrys moved from Szechwan to Burma
1 artillery and 2 infantry moved from India to West India
1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 1 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
2 submarines moved from 46 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to Java
1 infantry moved from India to West India
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 3 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 63 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 4 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 destroyers
Japanese win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 4 destroyers
Battle in Java
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
ANZAC defend with 2 artilleries and 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Japanese win with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 armour, 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 4 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Japanese win with 2 battleships, 2 carriers, 3 destroyers, 2 fighters, 10 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Amur
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Midway
Japanese attack with 2 artilleries, 1 fighter and 4 infantry
Americans defend with 1 airfield, 1 artillery, 2 fighters and 1 infantry
Japanese win, taking Midway from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 25 Sea Zone: 1 fighter
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 46 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone
2 artilleries, 1 carrier, 2 infantry, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
3 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 6 Sea Zone
3 artilleries and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Java to 42 Sea Zone
1 bomber moved from Java to Shan State
2 bombers moved from 63 Sea Zone to New Guinea
1 fighter moved from Midway to 25 Sea Zone
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
3 artilleries and 4 infantry placed in Japan
3 transports placed in 6 Sea Zone
Japanese undo move 2.
3 transports placed in 6 Sea Zone
2 mech_infantrys placed in French Indo China
1 battleship placed in 37 Sea Zone
2 infantry placed in India
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Rhodesia: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Union of South Africa: 1 artillery
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Rhodesia: 2 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
I edited Africa ('cause I forgot to move them) and 1 tac.bomber in midway seazone 'cause I missclicked it (and it was illegal, I had 5 air and 2 carriers)
I think we have to concede to Japan. Nicely played Noll.
Good game guys…felt we had this in the bag…should have won IMHO. That 6 VC win can really sneak up on ya if you’re not careful. Good luck next round. :-)
japan 2nd combat move did not ask if usa wanted to scramble from guam, which would have been way better. japan only brought 1 cruiser into sz21.
that usa fighter could have turned the war, you guys should start over from that point.