That’s what I hoped wouldn’t happen !
Nice moves, now I’m bracing for the battleships!
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 2 PUs;Combat Move - Japanese
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
2 bombers moved from Japan to 46 Sea Zone
1 bomber moved from Philippines to New Guinea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
2 destroyers moved from 36 Sea Zone to 46 Sea Zone
2 submarines moved from 42 Sea Zone to 46 Sea Zone
Japanese take 42 Sea Zone from Americans
3 submarines moved from 37 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone
2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hopei
2 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Amur to Sakha
1 armour moved from Siberia to SakhaCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
Americans defend with 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
Battle in Hopei
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Jehol from Chinese with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Japanese win with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in New Guinea
Japanese attack with 2 artilleries, 1 bomber and 3 infantry
Americans defend with 1 armour, 1 artillery and 1 infantry
Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Japanese win with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Sakha
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun moved from Anhwe to Jehol
3 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
3 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
8 artilleries and 9 infantry moved from West India to India
1 carrier, 2 fighters and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from British Somaliland to Italian Somaliland
1 fighter moved from 7 Sea Zone to Japan
1 bomber moved from New Guinea to Dutch New Guinea
2 bombers moved from 46 Sea Zone to Caroline IslandsPlace Units - Japanese
5 submarines placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 transports placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 72 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
I’m editing some African non combat moves
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Here is the edited file
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And here’s another edit, I take Ceylon with Japan.
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Noll, I can’t open both of the edit files. Can you list exactly what the modified moves are?
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Noll, I can’t open both of the edit files. Can you list exactly what the modified moves are?
Sure:
1inf from IND to Ceylon, conquering it.
2mec 1inf in South Africa
1rtl in Rhodesia
1inf Tananyka(1inf in Italian Somaliland stay)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Americans
Americans buy 1 airfield and 5 bombers; Remaining resources: 3 PUs;Combat Move - Americans
Giving bonus movement to units
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Japanese from India: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Ceylon: 1 infantry
EDIT: Americans player Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 mech_infantrys
EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 1 artillery
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Rhodesia: 1 artillery
EDIT: Americans player Adding units owned by PlayerID named:Japanese to Union of South Africa: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Mexico to 10 Sea Zone
1 artillery moved from Mexico to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 artillery moved from 25 Sea Zone to Midway
1 fighter moved from Java to Queensland
2 infantry moved from South Australia to Queensland
2 artilleries moved from South Australia to Queensland
2 tactical_bombers moved from Java to Queensland
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 49 Sea Zone
1 fighter moved from 49 Sea Zone to Queensland
4 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
4 destroyers and 2 submarines moved from 30 Sea Zone to 50 Sea Zone
4 destroyers and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
4 bombers moved from Egypt to Anglo Egyptian Sudan
4 bombers moved from Anglo Egyptian Sudan to 82 Sea Zone
4 bombers moved from 82 Sea Zone to Brazil
2 submarines moved from 101 Sea Zone to 28 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
1 mech_infantry moved from Egypt to Kenya
Americans take Kenya from Japanese
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Americans take Belgian Congo from Japanese
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry and 2 transports moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast Mexico
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea ZoneCombat - Americans
Recording Battle StatisticsNon Combat Move - Americans
Place Units - Americans
Turning on Edit Mode
EDIT: Americans player Adding units owned by PlayerID named:Americans to Greece: 1 infantry
EDIT: Americans player Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
1 airfield and 5 bombers placed in Central United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
I’ll being doing the rest of the Allies this turn- I’ll get to it tonight- China, Brits, later ANZAC and France.
Vance is gone for the week and Coorran is busy at work.
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Looks like Japan is going to wrap this one up next round. My team, Death By Dice, and I eagerly await the winner of this game. Good luck to you all and don’t forget to download the new 3.1 engine and the new map file.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - British
Giving bonus movement to units
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Recording Battle StatisticsNon Combat Move - British
Turn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Turn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from South Australia to Queensland
2 mech_infantrys moved from New South Wales to Queensland
2 armour moved from New South Wales to Queensland
3 fighters moved from Java to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 fighter moved from Novgorod to Bessarabia
3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
5 artilleries and 7 infantry moved from Novgorod to Baltic States
14 artilleries and 42 infantry moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
5 transports moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 artillery, 4 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Southern Italy to Baltic States
4 artilleries and 1 infantry moved from Slovakia Hungary to Romania
3 bombers moved from Novgorod to RussiaCombat - Germans
Battle in Bessarabia
Germans attack with 3 artilleries, 1 fighter and 10 infantry
Russians defend with 7 armour
retreated to Bessarabia
Russians win with 2 armour remaining. Battle score for attacker is -12
Casualties for Germans: 3 artilleries and 10 infantry
Casualties for Russians: 5 armour
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from Bessarabia to Baltic States
2 bombers moved from Russia to Baltic States
1 bomber moved from Dutch New Guinea to JapanPlace Units - Germans
10 artilleries placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
We’re of course attacking Baltic States. I’ll take BMB as first casualties.
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Go on
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I really miscalulated my odds. I shouldn’t have staged my stuffs there, my fault.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Russians
Russians repair 9 damage on 4 factory_majors and 5 factory_minors; Remaining resources: 40 PUs;
Russians buy 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
5 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 armour moved from Anglo Egyptian Sudan to Italian Somaliland
1 mech_infantry moved from Ethiopia to Italian Somaliland
24 artilleries and 65 infantry moved from Belarus to Baltic States
3 mech_infantrys moved from Bryansk to Baltic States
6 armour moved from Bryansk to Baltic States
2 armour moved from Bessarabia to Baltic States
Russians take Eastern Poland from Italians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
3 infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Bryansk to Baltic States
7 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Kansu to ShensiCombat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Italian Somaliland
Russians attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Italian Somaliland from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Baltic States
Russians attack with 8 armour, 24 artilleries, 2 fighters, 65 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Russians win, taking Baltic States from Italians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Russians win with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 20 artilleries, 2 bombers, 2 fighters, 53 infantry and 11 mech_infantrys
Casualties for Russians: 6 armour, 24 artilleries, 65 infantry and 3 mech_infantrys
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Bryansk to Belarus
1 infantry moved from Kazakhstan to Sikang
2 aaGuns moved from Buyant-Uhaa to Ulaanbaatar
2 fighters and 2 tactical_bombers moved from Baltic States to BelarusPlace Units - Russians
3 artilleries placed in Ukraine
4 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 56 PUsTerritory Summary for Russians :
Manchuria : 1 infantry
Shensi : 1 infantry
Chahar : 1 infantry
Sikang : 1 infantry
Amur : 1 infantry
Buryatia : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 2 aaGuns and 5 infantry
Tsagaan Olom : 1 flag, Anglo Egyptian Sudan : 1 flag, Tobruk : 1 flag, Libya : 1 flag, Italian Somaliland : 1 flag, 2 armour and 1 mech_infantry
Ethiopia : 1 flag, Belarus : 1 aaGun, 2 fighters and 2 tactical_bombers
Baltic States : 1 aaGun and 2 armour
Bryansk : 7 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flag, 1 artillery
Northwest Persia : 1 flag, 3 artilleries
Persia : 1 flag,
Production/PUs Summary :Germans : 53 / 64
Russians : 41 / 56
Japanese : 62 / 79
Americans : 60 / 80
Chinese : 10 / 8
British : 10 / 0
UK_Pacific : 2 / 0
Italians : 8 / 8
ANZAC : 14 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
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