No problem. I will ask you next month for W@W game.
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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I suppose transports count in that “score”.
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Italy may go any time….
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Poke
Let’s go Marines!
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I’m back. Back to the grind it seems. :-)
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Version 2.9
Everyone needs to download it
http://www.axisandallies.org/forums/index.php?topic=26989.105 -
bump
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It’s done, thanks for the update.
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I downloaded 2.9. Welcome back questioneer and cooran!
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Hi Guys! Is Noll away for vacation/work? It’s just that it’s been a week since we posted our turn.
No rush, just checkin’ if maybe Mayday can take Italian turn, as Italy isn’t really what is going to make/brake this game.
Cheers!
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Noll just told me that he is in the middle of a trip, and he will be posting Italy’s turn in a few days.
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That’s cool. We need a break for the 4th anyway.
Happy firecracker day! :-D
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Ok guys sorry for the big delay! As this is a delicate game and I was on a trip, I didn’t want to play with my clunky laptop this game! (I just played a 8player fun-game in order to not hold 7 people because of me)
As my shedule is getting very busy even tho’ I’m back, MayDay will play Italy/Germany untill July 10 at least.
Sorry for the trouble! And I’m happy everyone is back, 'cause I hate Vance :P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter moved from Southern Italy to 99 Sea Zone
2 fighters moved from Southern Italy to Greece
1 artillery moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Archangel to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Greece
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Greece from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Italians win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Ethiopia
Italians attack with 1 artillery
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Romania
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Smolensk to ArchangelPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs (4 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Queensland to 54 Sea Zone
2 artilleries moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
1 carrier moved from 55 Sea Zone to 63 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
2 fighters moved from Northern Territory to New Zealand
1 fighter moved from Northern Territory to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
2 artilleries and 2 infantry moved from 63 Sea Zone to New ZealandNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 1 airfield
New Zealand : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
South Australia : 2 infantry
Dutch New Guinea : 1 flag, 63 Sea Zone : 1 carrier and 2 transports
Belgian Congo : 1 flag,
Production/PUs Summary :Germans : 53 / 65
Russians : 30 / 50
Japanese : 65 / 78
Americans : 59 / 76
Chinese : 12 / 14
British : 14 / 0
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Algeria : 1 infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 30 / 50
Japanese : 65 / 78
Americans : 59 / 76
Chinese : 12 / 14
British : 14 / 0
UK_Pacific : 0 / 0
Italians : 15 / 13
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Does the US want to submerge sub in sz 109?
What are the scramble orders for UK in sz 98?
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UK scrambles 2 fighters and 1 tac in z98.
On behalf of Questioneer I am going to assume he would want to submerge the sub in z109 rather than defend at 1.
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Also, put 2 hits on the AC before you kill any planes.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 bomber, 4 fighters and 3 tactical_bombers moved from Southern Italy to 98 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Germans creates battle in territory 109 Sea Zone
Americans scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Southern France
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans winGermans winGermans win, taking 109 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 carrier, 2 fighters and 2 transports
retreated to 98 Sea Zone
Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -46
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 carrier
Recording Battle Statistics
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
2 fighters owned by the Americans forced to land in Egypt
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
8 armour moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Novgorod to Archangel
15 infantry moved from Novgorod to Belarus
3 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Germany to Slovakia Hungary
7 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from 98 Sea Zone to Eastern PolandPlace Units - Germans
3 bombers placed in Novgorod
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Americans defend with 1 carrier, 2 fighters and 2 transports
retreated to 98 Sea Zone
Americans win with 4 fighters and 2 transports remaining. Battle score for attacker is -46
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 1 tactical_bomber
Casualties for Americans: 1 carrierrotfl