XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech


  • Correction.  In the last round of the battle in z109 the battleship hit and I accidentally took the hit on my sub instead of the doomed fighter.  That’s an obvious mistake so I am changing it here to add back my sub.  After that round I would submerge my sub and the bombers sink the transports.  So my sub and your sub remain.


  • I cant believe only 2 hits back 109. And your dd killing 1ss 1fig the round before, and egypt 2inf killing 3inf, etc.


  • Vance, my mail show that JAPANESE’s Sumbarine hitted back at 1 in sz25 round1, then my mail shows me a re-roll.

    What happened?


  • It’s not a reroll.  The 1 you see is from when Mayday attacked and sunk an American destroyer in the same zone at 11:26am.  The 2 you see is the sub returning fire when the Americans attacked it at 8:28pm.  It took the American sub and destroyer 4 rounds to sink the jap sub sub!  It just looks like a reroll because if your email is like mine, it treats the ones with the same header as replies (i.e.  XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech:Japanese roll dice for 1 submarine in 25 Sea Zone, round 1)


  • By the way I did lose a sub, a carrier, 3 fighters and 1 tac clearing z109, so dice were not too one-sided.


  • Just a 82 score to you against the predicted 20.


  • I suppose transports count in that “score”.


  • Italy may go any time….

  • Liaison TripleA '11 '10

    Poke

    Let’s go Marines!


  • I’m back.  Back to the grind it seems. :-)


  • Version 2.9

    Everyone needs to download it
    http://www.axisandallies.org/forums/index.php?topic=26989.105


  • bump


  • It’s done, thanks for the update.


  • I downloaded 2.9.  Welcome back questioneer and cooran!


  • Hi Guys! Is Noll away for vacation/work? It’s just that it’s been a week since we posted our turn.

    No rush, just checkin’ if maybe Mayday can take Italian turn, as Italy isn’t really what is going to make/brake this game.

    Cheers!


  • Noll just told me that he is in the middle of a trip, and he will be posting Italy’s turn in a few days.


  • That’s cool.  We need a break for the 4th anyway.

    Happy firecracker day! :-D


  • Ok guys sorry for the big delay! As this is a delicate game and I was on a trip, I didn’t want to play with my clunky laptop this game! (I just played a 8player fun-game in order to not hold 7 people because of me)

    As my shedule is getting very busy even tho’ I’m back, MayDay will play Italy/Germany untill July 10 at least.

    Sorry for the trouble! And I’m happy everyone is back, 'cause I hate Vance :P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 fighters moved from Southern Italy to Greece
                1 artillery moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 armour moved from Archangel to Smolensk
                      Italians take Smolensk from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Greece
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Greece from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Italians win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ethiopia
                    Italians attack with 1 artillery
                    Russians defend with 1 mech_infantry
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Smolensk to Archangel

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs (4 lost to blockades); end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
                1 carrier moved from 55 Sea Zone to 63 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                2 fighters moved from Northern Territory to New Zealand
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from New South Wales to South Australia
                2 artilleries and 2 infantry moved from 63 Sea Zone to New Zealand

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 1 airfield
        New Zealand : 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 2 mech_infantrys
        South Australia : 2 infantry
        Dutch New Guinea : 1 flag,    63 Sea Zone : 1 carrier and 2 transports
        Belgian Congo : 1 flag,
    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 30 / 50
        Japanese : 65 / 78
        Americans : 59 / 76
        Chinese : 12 / 14
        British : 14 / 0
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 11 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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