XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                4 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
                2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk

    Turn Complete - British


  • Correction.  In the last round of the battle in z109 the battleship hit and I accidentally took the hit on my sub instead of the doomed fighter.  That’s an obvious mistake so I am changing it here to add back my sub.  After that round I would submerge my sub and the bombers sink the transports.  So my sub and your sub remain.


  • I cant believe only 2 hits back 109. And your dd killing 1ss 1fig the round before, and egypt 2inf killing 3inf, etc.


  • Vance, my mail show that JAPANESE’s Sumbarine hitted back at 1 in sz25 round1, then my mail shows me a re-roll.

    What happened?


  • It’s not a reroll.  The 1 you see is from when Mayday attacked and sunk an American destroyer in the same zone at 11:26am.  The 2 you see is the sub returning fire when the Americans attacked it at 8:28pm.  It took the American sub and destroyer 4 rounds to sink the jap sub sub!  It just looks like a reroll because if your email is like mine, it treats the ones with the same header as replies (i.e.  XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech:Japanese roll dice for 1 submarine in 25 Sea Zone, round 1)


  • By the way I did lose a sub, a carrier, 3 fighters and 1 tac clearing z109, so dice were not too one-sided.


  • Just a 82 score to you against the predicted 20.


  • I suppose transports count in that “score”.


  • Italy may go any time….

  • Liaison TripleA '11 '10

    Poke

    Let’s go Marines!


  • I’m back.  Back to the grind it seems. :-)


  • Version 2.9

    Everyone needs to download it
    http://www.axisandallies.org/forums/index.php?topic=26989.105


  • bump


  • It’s done, thanks for the update.


  • I downloaded 2.9.  Welcome back questioneer and cooran!


  • Hi Guys! Is Noll away for vacation/work? It’s just that it’s been a week since we posted our turn.

    No rush, just checkin’ if maybe Mayday can take Italian turn, as Italy isn’t really what is going to make/brake this game.

    Cheers!


  • Noll just told me that he is in the middle of a trip, and he will be posting Italy’s turn in a few days.


  • That’s cool.  We need a break for the 4th anyway.

    Happy firecracker day! :-D


  • Ok guys sorry for the big delay! As this is a delicate game and I was on a trip, I didn’t want to play with my clunky laptop this game! (I just played a 8player fun-game in order to not hold 7 people because of me)

    As my shedule is getting very busy even tho’ I’m back, MayDay will play Italy/Germany untill July 10 at least.

    Sorry for the trouble! And I’m happy everyone is back, 'cause I hate Vance :P

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