XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech



  • The philadelphia experiment


  • LOL I never saw that one.  They could have nuked Tokyo, Berlin, and Moscow.


  • Ooops didn’t notice aleutians.  Added 1 move.

    awaiting scramble/submerge order for z109.


  • Can you type me your buy and combat? I have an internet problem and I cant open triplea atm


  • Sure.  attacking z109 with 2 subs, 1 carrier, 3 fighters, 1 tac, 4 bombers.
    You have 1 sub, 1 destroyer, 1 cruiser, 1 battleship, 2 carriers, 7 transports, and 2 fighters in UK.

    USA build was 9 subs, 3 destroyers.


  • Well no submerge and 2 fighters scramble.


  • OK you take 4 hits.  sink sub, damage 2 carriers and battleship?


  • Oh I guess the sub isn’t in this because I don’t have a destroyer and the carriers have no attack value.

    so I guess it must be destroyer, damage 2 carriers and battleship.


  • I take 2 hits and sink the carrier.


  • second round you take 5 hits.  so i guess you sink 2 carriers, cruiser, 2 fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 3 destroyers and 9 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 fighter moved from Western United States to 8 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 109 Sea Zone
                4 bombers and 1 fighter moved from Algeria to 109 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                      Americans take Greece from Germans
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                      Americans take Egypt from Italians
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Germans scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 8 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 109 Sea Zone
                    Americans attack with 4 bombers, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 7 transports
                    Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
                    1 submarine owned by the Germans Submerged
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 82
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
                    Casualties for Americans: 1 carrier, 2 fighters, 2 submarines and 1 tactical_bomber
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 82
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 7 transports
                    Casualties for Americans: 1 carrier, 2 fighters, 2 submarines and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Americans
                4 bombers moved from 109 Sea Zone to Morocco
                1 carrier moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Algeria to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Libya to Alexandria
                1 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Algeria to Libya
                1 aaGun, 1 artillery and 1 infantry moved from Algeria to Tunisia
                2 destroyers moved from 101 Sea Zone to 64 Sea Zone
                1 fighter moved from 8 Sea Zone to Alaska
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery and 2 infantry moved from Central United States to Southeast Mexico
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 cruiser moved from 26 Sea Zone to 7 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 51 Sea Zone
                1 infantry and 1 mech_infantry moved from 51 Sea Zone to Samoa
                2 fighters moved from Western United States to Hawaiian Islands
                3 artilleries and 4 infantry moved from Queensland to South Australia
                2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 63 Sea Zone
                2 submarines moved from 54 Sea Zone to 63 Sea Zone
                1 armour moved from Queensland to South Australia
                1 fighter could not land in 109 Sea Zone and was removed

    Place Units - Americans
                3 submarines placed in 93 Sea Zone
                3 destroyers and 6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                4 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
                2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk

    Turn Complete - British


  • Correction.  In the last round of the battle in z109 the battleship hit and I accidentally took the hit on my sub instead of the doomed fighter.  That’s an obvious mistake so I am changing it here to add back my sub.  After that round I would submerge my sub and the bombers sink the transports.  So my sub and your sub remain.


  • I cant believe only 2 hits back 109. And your dd killing 1ss 1fig the round before, and egypt 2inf killing 3inf, etc.


  • Vance, my mail show that JAPANESE’s Sumbarine hitted back at 1 in sz25 round1, then my mail shows me a re-roll.

    What happened?


  • It’s not a reroll.  The 1 you see is from when Mayday attacked and sunk an American destroyer in the same zone at 11:26am.  The 2 you see is the sub returning fire when the Americans attacked it at 8:28pm.  It took the American sub and destroyer 4 rounds to sink the jap sub sub!  It just looks like a reroll because if your email is like mine, it treats the ones with the same header as replies (i.e.  XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech:Japanese roll dice for 1 submarine in 25 Sea Zone, round 1)


  • By the way I did lose a sub, a carrier, 3 fighters and 1 tac clearing z109, so dice were not too one-sided.


  • Just a 82 score to you against the predicted 20.

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