Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from French Indo China to Shensi
1 bomber moved from Japan to Suiyuyan
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Malaya to Yunnan
3 fighters moved from French Indo China to Burma
3 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
4 artilleries moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
2 bombers moved from Shensi to Yunnan
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 armour and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Hey guys, Noll just emailed me and said that I re-rolled some battles. The only thing that I can think of is that I was accidently on PBEM instead of Local Game when I was testing out my moves. I usually go through a couple of practice rounds to help plan my strategy, and I am almost positive that I usually do this on Local Game. Anyway, I should have known better and I am sorry. So to be fair, I will redue this move.
That’s fine. Honest mistake, but we want our original dice rolls. The first dice to fall are always the ones that count.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 12 Sea Zone to 10 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from Japan to Suiyuyan
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 fighters moved from French Indo China to Burma
3 tactical_bombers moved from French Indo China to Burma
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Americans win with 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 bomber moved from Suiyuyan to Anhwe
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries moved from 36 Sea Zone to French Indo China
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Vance, I didn’t see your message before I posted my move again. You are right, the first dice rolled should count. Since you are going next, would you be so kind as to edit Japan for me. I am not sure how to see the original rolls or how to post the edited map. I feel so stupid today.
No Problem Mayday. The only two battles that you rerolled by accident were z10 and Celebes.
For z10, the sub rolled a 5 and the destroyer rolled a 1. I think you missed the scramble (probably why you rerolled after I posted scramble orders) but it doesn’t matter anyway. So the destroyer and 3 transports stay and the sub is gone.
For celebes, USA rolled a 2 and then another 2 but was killed on the second round. Celebes is cleared but not taken.
Japan’s income goes down 8 to 59 because without Celebes you miss the NO.
Also, Russia forgot to declare war on japan last turn, so we are officially declaring war.
Changes attached.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Rostov to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win, taking 10 Sea Zone from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Morocco
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Western United States to Southeast Mexico
1 artillery and 2 infantry moved from Central United States to Southeast Mexico
1 aaGun, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
2 submarines moved from 64 Sea Zone to 26 Sea Zone
1 destroyer moved from 64 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Rostov to Tobruk
1 aaGun moved from Western United States to Central United States
Place Units - Americans
1 artillery and 2 infantry placed in Central United States
3 bombers placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
OK I guess I am doing china too.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
4 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - British
Giving bonus movement to units
Non Combat Move - British
2 aaGuns, 5 artilleries and 8 infantry moved from India to West India
1 armour moved from Iraq to Eastern Persia
2 fighters and 1 tactical_bomber moved from Rostov to West India
1 artillery, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Rostov to Iraq
Turn Complete - British
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
3 armour and 1 infantry moved from Baltic States to Eastern Poland
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; Russians defend with 1 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Eastern Poland
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Libya
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 cruiser and 1 transport moved from 54 Sea Zone to 62 Sea Zone
2 artilleries and 2 infantry moved from Queensland to New South Wales
2 fighters moved from India to Northern Territory
1 aaGun and 2 infantry moved from Queensland to Northern Territory
2 fighters moved from Hawaiian Islands to 62 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Western Germany to Iraq
1 bomber moved from Western Germany to Trans-Jordan
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 94 Sea Zone
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans win, taking 93 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Iraq
Germans attack with 1 bomber
British defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Trans-Jordan
Germans attack with 1 bomber and 3 fighters
Russians defend with 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 94 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from 94 Sea Zone to Egypt
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
3 tactical_bombers moved from Western Germany to Egypt
4 artilleries and 6 infantry moved from Poland to Eastern Poland
5 artilleries and 12 infantry moved from Baltic States to Eastern Poland
8 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
5 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 9 infantry moved from Germany to 114 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 9 infantry moved from 115 Sea Zone to Baltic States
6 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 artillery and 3 infantry moved from Karelia to Novgorod
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Iraq to Egypt
Place Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 factory_minor placed in Greece
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Purchase Units - Russians
Russians buy 3 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
3 armour moved from Tobruk to Libya
Combat - Russians
Battle in Libya
Russians attack with 3 armour
Italians defend with 1 artillery and 1 infantry
Russians win, taking Libya from Italians with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Russians win with 2 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Rostov
7 armour and 7 mech_infantrys moved from Western Ukraine to Rostov
3 aaGuns moved from Western Ukraine to Ukraine
22 infantry moved from Bryansk to Ukraine
5 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Volgograd
2 aaGuns and 8 infantry moved from Kansu to Shensi
1 armour moved from Novosibirsk to Shensi
6 infantry moved from Vologda to Russia
2 infantry moved from Vologda to Russia
2 fighters and 2 tactical_bombers moved from Western Ukraine to Rostov
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
5 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
5 artilleries moved from 39 Sea Zone to India
5 infantry moved from 39 Sea Zone to India
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Americans
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
Japanese take Siberia from Russians
1 armour moved from 5 Sea Zone to Siberia
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 bombers moved from Yunnan to India
5 mech_infantrys moved from Burma to India
1 armour moved from Burma to India
4 artilleries moved from Burma to India
4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 armour, 9 artilleries, 2 bombers, 3 fighters, 11 infantry, 6 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from India to Burma
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 destroyer moved from 45 Sea Zone to 56 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from Anhwe to Japan
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
2 destroyers placed in 37 Sea Zone
1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Burma: 1 fighter and 1 tactical_bomber
Japanese undo move 2.
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 6.
1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: Human
Turn Complete - Japanese
Japanese collect 64 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
I meant to move 1 Tac and 1 Fighter from sz 37 to sz 36 (not Burma) during NCM. This is my first edit, so please check and make sure I did not make a mistake. If I did, please feel free to correct it.
I am on vacation right now, so I will not be able to check my email until Sunday.
OK Mayday. have a nice vacation!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 3 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
Giving bonus movement to units
1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from Tobruk to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Morocco to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
Germans defend with 2 submarines
Americans win, taking 93 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Americans win with 1 bomber, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Recording Battle Statistics
Non Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from 104 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria
1 submarine moved from 101 Sea Zone to 106 Sea Zone
3 bombers moved from Western United States to Algeria
1 bomber moved from 93 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Libya
5 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry, 2 submarines and 5 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 destroyers placed in 101 Sea Zone
3 fighters placed in Western United States
1 airfield and 1 harbour placed in Algeria
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs