No problem. I will ask you next month for W@W game.
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 infantry moved from Kansu to TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Tsinghai : 5 infantryProduction/PUs Summary :
Germans : 56 / 65
Russians : 38 / 41
Japanese : 58 / 68
Americans : 55 / 75
Chinese : 4 / 6
British : 18 / 0
UK_Pacific : 5 / 6
Italians : 14 / 20
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 artillery, 1 bomber, 1 infantry and 1 mech_infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
British win with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 bomber moved from Alexandria to Rostov
1 armour moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to RostovTurn Complete - British
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Place Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (2 lost to blockades); end with 5 PUs total
Some units change owners in territory India -
UK pacific should have $6. They started with 6, spent 4, then collected 3 instead of 4 because I forgot the walk in to Burma and had to Edit it. So they should have got 6 for territories, minus 2 for convoy damage, plus 2 saved. It is corrected here.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Eastern Poland to Baltic States
1 armour moved from Romania to Baltic States
2 armour moved from Eastern Poland to Baltic States
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to TunisiaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Baltic States
Italians attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Romania
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to Southern FrancePlace Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
ANZAC take Belgian Congo from ItaliansCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Northern Territory : 1 airfield
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Hawaiian Islands : 2 fighters
Dutch New Guinea : 1 flag, 54 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 transport
Belgian Congo : 1 flag, 1 infantry
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 flag,
Production/PUs Summary :Germans : 56 / 65
Russians : 37 / 41
Japanese : 57 / 68
Americans : 55 / 75
Chinese : 4 / 6
British : 19 / 0
UK_Pacific : 5 / 6
Italians : 14 / 21
ANZAC : 12 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Morocco : 1 infantry
109 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 56 / 65
Russians : 37 / 41
Japanese : 57 / 68
Americans : 55 / 75
Chinese : 4 / 6
British : 19 / 0
UK_Pacific : 5 / 6
Italians : 14 / 21
ANZAC : 12 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey Coorran did you still want to send those fighters anywhere?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Finland to Karelia
1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Eire to Scotland
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Eastern Poland to Western Germany
1 bomber moved from Eastern Poland to Western Germany
3 fighters moved from Eastern Poland to Southern Italy
1 transport moved from 113 Sea Zone to 112 Sea Zone
11 transports moved from 115 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
4 artilleries and 6 infantry moved from Germany to PolandPlace Units - Germans
1 fighter and 4 submarines placed in 112 Sea Zone
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs (8 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
3 armour moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Rostov to Bessarabia
5 armour moved from Rostov to Western Ukraine
2 mech_infantrys moved from Rostov to Western Ukraine
2 tactical_bombers moved from Rostov to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
3 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 armour and 5 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Russia to Novosibirsk
2 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
3 artilleries moved from Bryansk to Western Ukraine
1 infantry moved from Belarus to Bryansk
10 infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Bryansk
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Iraq to Trans-JordanPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
I edited the IPCs to $48 because it wouldn`t let the Rssian mech pass through ANZAC controlled Sudan so I had to edit it.
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Ooops actually it should be $47. I forgot to include subtract for Karelia.
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Japan is attacking sz 10 with one sub. Does the US wish to scramble the tac bomber?
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Yes please scramble it.
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How come the battles in Celebes and z10 were rerolled?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
2 bombers moved from French Indo China to Shensi
1 bomber moved from Japan to Suiyuyan
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from Malaya to Yunnan
3 fighters moved from French Indo China to Burma
3 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Japanese win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Japanese win with 1 submarine remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transports
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
4 artilleries moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
2 bombers moved from Shensi to Yunnan
1 bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 armour and 1 infantry placed in Japan
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Hey guys, Noll just emailed me and said that I re-rolled some battles. The only thing that I can think of is that I was accidently on PBEM instead of Local Game when I was testing out my moves. I usually go through a couple of practice rounds to help plan my strategy, and I am almost positive that I usually do this on Local Game. Anyway, I should have known better and I am sorry. So to be fair, I will redue this move.
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That’s fine. Honest mistake, but we want our original dice rolls. The first dice to fall are always the ones that count.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 12 Sea Zone to 10 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from Japan to Suiyuyan
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Malaya to Burma
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 fighters moved from French Indo China to Burma
3 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 3 transports
Americans win with 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from British with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 armour, 4 artilleries, 3 fighters, 7 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
3 tactical_bombers moved from Burma to Yunnan
3 fighters moved from Burma to Yunnan
1 bomber moved from Suiyuyan to Anhwe
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 artilleries moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries moved from 36 Sea Zone to French Indo China
4 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 fighter moved from Japan to 6 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
Vance, I didn’t see your message before I posted my move again. You are right, the first dice rolled should count. Since you are going next, would you be so kind as to edit Japan for me. I am not sure how to see the original rolls or how to post the edited map. I feel so stupid today.
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