No problem. I will ask you next month for W@W game.
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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I am here.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
4 infantry moved from Scotland to United Kingdom
3 artilleries and 14 infantry moved from Germany to 113 Sea Zone
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
3 artilleries, 15 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 15 infantry moved from 110 Sea Zone to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 123 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports
French defend with 1 cruiser and 1 destroyer
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in United Kingdom
Germans attack with 3 artilleries, 4 fighters, 23 infantry and 4 tactical_bombers
French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter, 21 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 1 fighter and 18 infantry
Germans win with 3 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter, 21 infantry and 1 tactical_bomber
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries, 1 fighter and 18 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 7 infantry moved from Slovakia Hungary to Yugoslavia
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
2 armour moved from Greece to Yugoslavia
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to United Kingdom
3 armour moved from Holland Belgium to Greater Southern Germany
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun moved from Germany to Greater Southern Germany
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 carrier placed in 110 Sea Zone
3 artilleries and 7 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
I bought 1 carrier 10inf 3rtl
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oh notice that I edit-moved 2aa from scotland to UK
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Whoa, dude, way to many of your units survived that thing!!! Oh well… I can’t say that we would have scrambled, odd were like 67%…
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Did someone say no scramble?
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I’m attacking 110 with
1battleship, 1carrier, 1cruiser, 2bombers
so I suppose you won’t scramble 2 fighters.I’ll roll the turn by this assumption and will re-do it if you like to scramble, even if this gives you a little advantage in seeing the outcome of the London Battle! Anyway this should speed up the game.
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I mean Vance, if you really want to scramble 2fighters defending 1cruiser and 1 drestroyer against:
1battleship
1carrier
1cruiser
2bombersI will just re-roll everything.
Remember that I also bought a new carrier if you plan a 2round fleet sink.
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So what if I wanted to scramble to z109 and land in Eireland? I’m not saying I want to do that, I’m just saying the attacker should always wait for the defenders scramble/intercept/submerge decisions so we don’t get into any bad situations. Some people would insist on a reroll just hoping for better dice.
Anyway, it was a nicely executed sea lion. well done.
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Vance I just wanted to be nice. Sorry if this annoyed you.
Are you sure you can scramble fighters in 109 and then land them in scotland? I’m curious about this move.
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It’s OK Noll; just saying some people would take advantage of you in that situation. Friendly game, no worries.
As for 109, if you attack a ship I can scramble and if the territory the planes scrambled from is lost the planes can NCM to an adjacent territory to land. It might be a question for Krieghund but I don’t think the rule excludes a sub attack. It would be a cheap move, but in this case I do think I would be able to save our planes by scrambling against the sub even though they can’t hit it just to land them in Eireland. I might be wrong though.
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VANCE you LOST ENGLAND WTF MAN!
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Just wait, the game’s not over.
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After consulting with the rest of the team, I have decided to request that the attack be redone. Please scramble the 2 planes to z109 and land them in Eireland.
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@Vance:
After consulting with the rest of the team, I have decided to request that the attack be redone. Please scramble the 2 planes to z109 and land them in Eireland.
But are we sure this move is legal? I’ll do as you say.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
4 infantry moved from Scotland to United Kingdom
1 infantry moved from Norway to 113 Sea Zone
3 artilleries and 14 infantry moved from Germany to 113 Sea Zone
3 artilleries, 15 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 15 infantry moved from 110 Sea Zone to United Kingdom
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
4 tactical_bombers moved from Western Germany to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 submarine
French defend with 1 fighter; British defend with 1 fighter and 2 transports
1 submarine owned by the Germans Submerged
British win with 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports
French defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Germans win with 1 battleship, 2 bombers, 1 carrier, 1 cruiser and 11 transports remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in United Kingdom
Germans attack with 3 artilleries, 4 fighters, 23 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 18 infantry
Germans captures 27PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter, 16 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries and 18 infantry
Germans win with 3 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter, 16 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 1 armour, 2 artilleries and 18 infantry
Recording Battle Statistics
Moving scrambled unit from 109 Sea Zone to Eire
Moving scrambled unit from 109 Sea Zone to Eire
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Western Germany
2 aaGuns moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 7 infantry moved from Slovakia Hungary to Yugoslavia
2 armour moved from Greece to Yugoslavia
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
3 armour moved from Holland Belgium to Greater Southern Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
3 armour moved from Normandy Bordeaux to Northern Italy
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
2 tactical_bombers moved from United Kingdom to Holland BelgiumPlace Units - Germans
1 carrier placed in 110 Sea Zone
3 artilleries and 7 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
Hey guys! We need to coordinate heavily, so this one will take a little time. Good job on the Sea-Lion.
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I can take no credit for SeaLion. It was all Noll.
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I don’t like SeaLion, I was just forced into it by UK’s play.
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Its my turn with Russia, I’ll post on Tuesday- Memorial Day Vacation- sorry guys. :-)