sent a chat so we don’t clutter up this thread
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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assume full scramble and ask for ool. :-D
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you got to do france’s turn.
I will assume full scramble of course. What are your OOL? when I roll hits your casualties go first. I assume tilt first, but after that? I also assume the subs are there for fodder. I am not going to lose my destroyer if your subs hit, I got a carrier for that.
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or is this something you want to do turn by turn?
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France is there buddy :-p
And turn by turn. I’m on and so are you. :-P
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Recording Battle StatisticsNon Combat Move - French
1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 battleship moved from 66 Sea Zone to 63 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Summary Text: The site gave an error: ’
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@seththenewb:
Summary Text: The site gave an error: ’
The last posting from your IP was less than 15 seconds ago. Please try again later.Ok, so that’s why it wasn’t there . . . my bad :roll:
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scramble orders? i have unguarded transports in 109.
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crazy cow indeed, full scramble vs sz110
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axis roll 6 hits.
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all subs missed.
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2ss, 2dd, cv
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 118 Sea Zone to 110 Sea Zone
3 infantry moved from Norway to 112 Sea Zone
3 armour moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 119 Sea Zone
3 armour, 3 infantry and 3 transports moved from 119 Sea Zone to 109 Sea Zone
3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
3 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
2 transports moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
2 armour, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour and 2 infantry moved from 110 Sea Zone to United Kingdom
3 armour, 3 artilleries and 6 infantry moved from Germany to 113 Sea Zone
3 armour, 3 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier and 2 tactical_bombers moved from 111 Sea Zone to 110 Sea Zone
2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 4 tactical_bombers and 8 transports
French defend with 1 cruiser, 1 destroyer and 1 fighter; British defend with 1 carrier, 1 destroyer, 4 fighters and 2 submarines
Germans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
British roll dice for 2 submarines in 110 Sea Zone, round 1 : 0/2 hits
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 4 tactical_bombers and 8 transports in 110 Sea Zone, round 1 : 6/11 hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 1 : 4/9 hits
1 carrier owned by the Germans , 2 submarines owned by the British , 1 destroyer owned by the Germans , 1 destroyer owned by the French , 1 carrier owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser, 3 fighters, 4 tactical_bombers and 8 transports in 110 Sea Zone, round 2 : 5/10 hits
British roll dice for 1 cruiser and 5 fighters in 110 Sea Zone, round 2 : 3/6 hits
1 cruiser owned by the French , 2 tactical_bombers owned by the Germans , 3 fighters owned by the British , 1 fighter owned by the French and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 cruiser, 2 fighters, 2 tactical_bombers and 8 transports in 110 Sea Zone, round 3 : 3/7 hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 cruiser, 2 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for French: 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 2 submarines
Germans win with 2 bombers, 1 cruiser, 2 fighters, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Casualties for French: 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 1 carrier, 1 destroyer, 4 fighters and 2 submarines
Battle in United Kingdom
Germans attack with 8 armour, 3 artilleries and 15 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germans roll dice for 8 armour, 3 artilleries and 15 infantry in United Kingdom, round 1 : 7/26 hits
British roll dice for 5 aaGuns, 6 infantry and 1 mech_infantry in United Kingdom, round 1 : 1/7 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
Germans roll dice for 8 armour, 3 artilleries and 14 infantry in United Kingdom, round 2 : 8/25 hits
British roll dice for 4 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/5 hits
3 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 8 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
Germans win with 8 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 38
Casualties for Germans: 3 infantry
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 aaGun moved from Western Germany to Germany
5 infantry moved from Romania to Yugoslavia
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
4 aaGuns moved from Slovakia Hungary to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 artilleries and 12 infantry moved from Slovakia Hungary to GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
1 artillery, 1 fighter and 5 infantry placed in Germany
Germans undo move 2.
1 fighter placed in Western Germany
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 8 armour, 3 artilleries, 1 factory_minor, 1 harbour and 12 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Germany : 6 aaGuns, 4 artilleries, 1 factory_major and 21 infantry
Bulgaria : 1 flag, 109 Sea Zone : 3 transports
Yugoslavia : 1 flag, 5 infantry
Finland : 1 flag, 110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transportsProduction/PUs Summary :
Germans : 49 / 85
Russians : 37 / 37
Japanese : 49 / 51
Americans : 52 / 74
Chinese : 4 / 6
British : 17 / 0
UK_Pacific : 14 / 12
Italians : 20 / 23
ANZAC : 10 / 17
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sigh, that was not a lot of turns there. ah well
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yeah you got i think 4 hits on defense that round. I rolled average you rolled like a hit below average on defense in the first round… i wasn’t about to take any chances so i shucked my carrier away that first round, dd since you lost the subs, kept my cruiser because i could just lose a tactical anyway. after that i lost air since it was over.
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russia is about to roll around in some money.
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I assume there is going to be 2 more french battleships according to gargantua’s rule #7… sorry veqryn. lol
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Notification to player Russians: Russia has joined the Allies, and declared war on the European Axis!
Trigger Russians War European Axis: Changing Relationship for Germans and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Italians and Russians from Neutrality to War
Trigger Russians War European Axis: Changing Relationship for Russians and British from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and French from Neutrality to Allied
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Russians War European Axis: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Setting uses for triggers used this phase.
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedPurchase Units - Russians
Russians buy 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
2 artilleries and 17 infantry moved from Eastern Poland to Romania
2 infantry moved from Bessarabia to Romania
3 armour moved from Belarus to Romania
2 fighters and 1 tactical_bomber moved from Rostov to RomaniaCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 8 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 3 armour, 2 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 3 armour, 2 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 3 armour, 2 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
2 aaGuns moved from Eastern Poland to Romania
2 aaGuns moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Belarus to Vyborg
2 artilleries and 4 infantry moved from Belarus to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Eastern Poland
5 infantry moved from Ukraine to Bessarabia
1 armour and 3 mech_infantrys moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
6 infantry moved from Yenisey to Timguska
5 infantry moved from Sakha to Amur
2 aaGuns and 6 infantry moved from Buryatia to Amur
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Romania to Rostov
1 fighter moved from Romania to Rostov
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
1 fighter and 2 mech_infantrys placed in Novgorod
2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 50 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 55 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 64 PUs -
@Cow:
I assume there is going to be 2 more french battleships according to gargantua’s rule #7… sorry veqryn. lol
Rule #7 can only be enacted once per faction per game. I think that allies are fine anyway. Germany lost quite a bit on the seas, maybe not as much as I would’ve liked. It’s mostly why I decided on a sea defense, better to kill navy/air then ground pounders and maybe a couple of aa hits. Taking UK cost germany and all that cash going into the navy means ussr will be a pain for quite awhile. I just have to ensure Japan doesn’t get too crazy and the allies will do alright.
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Yeah, it is going to be a real tricky game for the allies.
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