sent a chat so we don’t clutter up this thread
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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Take another look, my move is legal as I bought 2 carriers on the actual map I’m using. I’ll take the marti dice and forum posts off and move units around where I think they might be so I can better plan. Like I said, visual person … … anywho that’s when I noticed I could bring more fighters in that fight.
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Sigh, you didn’t even download the real map . . . . and there you go saying my move’s illegal. :cry:
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kill one carrier tilt the other.
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ugh… hey usa what did you buy to defend your capital?
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ah I c, the naval defense for east usa… that is interesting.
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oh forgot the rest of my ool
for now carrier dead tilt carrier.
next round of combat kill fighter then carrier then fighter
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Yeah, I can’t afford for you to take either CUS or EUS. And if I get real lucky I’ll have some fighters to land on Hawaii when this is done. Right … . that’ll happen :-P
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Dang, I needed one more kill!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
4 fighters moved from Norway to 109 Sea Zone
1 fighter moved from Norway to Novgorod
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Karelia
2 armour moved from Norway to Karelia
3 infantry moved from Norway to Finland
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea ZoneCombat - Americans
Americans creates battle in territory 97 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 3 fighters; Italians defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 109 Sea Zone
Americans attack with 4 fighters
Germans defend with 2 carriers and 2 fighters
Units damaged: 1 carrier owned by the Germans
Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -14
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 4 fighters
Recording Battle Statistics
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
1 fighter owned by the Germans forced to land in United Kingdom
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Americans
1 destroyer moved from 126 Sea Zone to 127 Sea Zone
3 fighters moved from Hawaiian Islands to Central United States
1 bomber moved from Hawaiian Islands to Western United StatesPlace Units - Americans
2 carriers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 airfield placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - British
Giving bonus movement to units
2 artilleries and 7 infantry moved from Tsinghai to SikangCombat - British
Battle in Sikang
British attack with 2 artilleries and 7 infantry
Japanese defend with 2 mech_infantrys
British win, taking Sikang from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
British win with 2 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 aaGun moved from Tsinghai to Sikang
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 battleship moved from 98 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Norway to Russia
1 armour moved from Norway to Karelia
1 infantry moved from Norway to Finland
2 aaGuns and 11 infantry moved from Persia to Iraq
2 infantry moved from Kansu to TsinghaiTurn Complete - British
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yeah well I can still try to claim east usa. :)
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i didn’t have any combat for italy and i think I miss clicked done or something. Anyway here you go.
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@Cow:
yeah well I can still try to claim east usa. :)
You still have decent odds, killing either your carrier or fighter could’ve gotten me some slightly better odds. Missing out on killing that meant a 20% shift in odds. So I fully expect Germany to finish me off next turn. But who knows, I’ve rolled better than I should’ve in a couple of these naval battles, so maybe this will continue that trend. Anywho, here’s hoping to good dice!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from Western Australia to Queensland
3 infantry moved from Western Australia to South Australia
1 artillery and 1 infantry moved from New South Wales to South AustraliaCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs total -
@Cow:
i didn’t have any combat for italy and i think I miss clicked done or something. Anyway here you go.
Seriously, that’s like the fifth time this game. I get free units next time! :wink:
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :13
Combat Move - French
Giving bonus movement to units
1 infantry moved from Egypt to Anglo Egyptian Sudan
French take Anglo Egyptian Sudan from Japanese
1 infantry moved from Tunisia to LibyaCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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Since we’re both on, I’d like to pick my losses. :-P
Also, um just assume I’m scrambling everything!
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i sent 4 dd 4 fighter 1 tactical 2 carrier. scored 6 hits. scrambled your stuffs.
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here is a save.
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