Wanna come over? 😉
You know. After the casino time is past
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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Figures only the Americans know how to fight. :roll:
I’ll figure out what I want to do later today. Oh and fyi, I’ll be camping this weekend. So don’t expect any moves from Sat-Mon.
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Thanks garg . . . and verq - I’m hoping all my good die are being saved to repulse an invasion that I think someone might or might not try. Hint, his name rhymes with pow except it starts with a ‘c’ . . . that’s yes in spanish btw.
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holy hell, that was just ridiculous.
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It won’t be so ridiculous, if he chooses to stuff that battleship into the mediterranean. LOL.
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It won’t be so ridiculous, if he chooses to stuff that battleship into the mediterranean. LOL.
I have no idea what to do with that french BB right now. I’m not used to having a french battleship.
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french bb loooool
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I’m waiting to here from someone who might be joining up. I contacted said person and they just responded. I sent them a followup letting them know the current allied state just in case they didn’t want to deal with a sealion.
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*hear
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I’d be more worried about the pacific, because while usa goes to liberate uk… japan made some pretty huge gains, with china getting diced on attacking and diced on defending.
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I say play another round or 3 and see if you think its still over, otherwise a loss is a loss is a loss and move on to game two.
Good luck Seth and may the dice gods look favorably upon you, and your luck will change -
@suprise:
I say play another round or 3 and see if you think its still over, otherwise a loss is a loss is a loss and move on to game two.
Good luck Seth and may the dice gods look favorably upon you, and your luck will changeWhoa, who said this game was toast?!?!
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I am okay if you can’t find a team mate.
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LOL! Great Galaxy Quest Quote.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Politics - Americans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 2 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from 101 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
1 carrier moved from 101 Sea Zone to 108 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 fighters moved from Hawaiian Islands to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Guam to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Western United States to Quebec
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
Giving bonus movement to units
2 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Union of South Africa to Tanganyika TerritoryNon Combat Move - British
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to French West Africa
3 aaGuns, 1 artillery and 8 infantry moved from Burma to India
1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
1 battleship and 1 cruiser moved from 79 Sea Zone to 77 Sea Zone
1 fighter moved from Malta to Egypt
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Eastern Persia to West IndiaPlace Units - British
1 carrier, 1 destroyer and 2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Some units change owners in territory India -
We’ve all heard from said individual recently, but he was noncommittal. :roll:
Camping trip was shortened due to weather. :|
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Greece
1 infantry moved from Bulgaria to Greece
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 1 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
ANZAC defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 1 : 1/2 hits
1 fighter owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -22
Casualties for Italians: 1 bomber and 1 fighter
Recording Battle StatisticsNon Combat Move - Italians
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Western Germany
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
Italians undo move 1.
2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Italians player Changing ownership of Iraq from Neutral_Axis to Italians
EDIT: Italians player Removing units owned by PlayerID named:Neutral_Axis from Iraq: 3 infantry
EDIT: Italians player Removing units owned by PlayerID named:Italians from Syria: 1 artillery
EDIT: Italians player Adding units owned by PlayerID named:Italians to Iraq: 1 artillery
EDIT: Italians player Adding units owned by PlayerID named:Italians to Iraq: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 49 / 51
Americans : 52 / 74
Chinese : 4 / 6
British : 23 / 26
UK_Pacific : 14 / 12
Italians : 21 / 23
ANZAC : 10 / 14
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
sorry about the non combat move to iraq edit. if it is no good then just undo it.
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