XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Politics - Italians
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 artillery and 2 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 artillery, 1 bomber and 2 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Southern France
                2 infantry moved from Albania to Bulgaria
                1 armour moved from Albania to Romania

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Syria
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Syria, round 1 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Syria, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Syria, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Syria
                    Italians win, taking Syria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Southern France, round 1 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Italians win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
                Setting uses for triggers used this phase.

    Non Combat Move - Italians
                1 bomber moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tobruk to Libya

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Kenya : 1 flag, 1 artillery and 2 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag, 1 artillery and 2 infantry
        France : 1 aaGun
        Romania : 1 armour
        Tobruk : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Libya : 1 armour and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Bulgaria : 2 infantry
        99 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 26 / 37
        UK_Pacific : 21 / 21
        Italians : 16 / 13
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    don’t worry veqryn, I am taking my early luck and turning it into iraq rush cash flow!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - ANZAC
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 2 infantry
                    Italians defend with 1 infantry
                    ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    ANZAC win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

  • TripleA

    3 figs 3 tactical 2 bomber. vs dd in sz 110. do you scramble 3 fighters?

    bought dd rest transports.

  • TripleA

  • TripleA

    Veqryn I am doing sea lion, please win in the pacific because usa is going to come for me. Need you to just win win win win win no matter what!

  • TripleA

    I am sorry, I was goaded! He only bought so little men for the united kingdom and germany had no naval to sink for italy (except for a dd and a cruiser, but that is fine). I was goaded!

  • TripleA

    actually veqryn… I might need you to delay war a round, depends if his destroyer hits or not.

    I calculated if the destroyer hit and I lost a unit, uk buying 2 carriers and having 4 fighters on it with 2 to scramble… if french naval survives italy and usa sinks one of my subs… I only have 45% odds.

    I wish I bought a fighter instead of a transport/artillery. damnit. it is ok.

  • TripleA

    Lots of if things that I did not think about when I did my turn.


  • no scramble

  • TripleA

    I did my combat move and then I got a java runtime error, which this tends to happen when I am running internet explorer and some of the java applications I use ><.

    check the server emails to confirm the dice rolls, I could not post to forum, it gave me java error for that. I edited the battle results to match what happened.

    I am gambling this game veqryn, feel free to do what you want to. I would go to war and push for that pacific victory if I was you.

    javaerrorscheckmartyemail.tsvg

  • TripleA

    on uk’s turn if you attack my transports, I will scramble 3 fighters, you got 25% odds, I am gambling (I usually don’t like doing things with less than 90% odds).

    I should have uk veqryn unless something happens that screws me over.

  • TripleA

    I made a moosteak in my buy, but I should be fine. sea lion is too stressful, I hate doing it lol.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Western Ukraine
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 1 artillery and 13 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Russia to Bryansk
                3 artilleries and 5 infantry moved from Novgorod to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Rostov
                1 armour moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                1 armour moved from Volgograd to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Sakha to Buryatia
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                2 armour and 4 mech_infantrys placed in Russia
                Russians undo move 2.
                1 armour and 4 mech_infantrys placed in Russia
                1 armour placed in Volgograd
                Russians undo move 2.
                1 mech_infantry placed in Volgograd
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • This is going to be an interesting game!

  • TripleA

    you mean stressful for me. relaxing for veqryn who can just do what he wants to.

  • TripleA

    veqryn go to war, take those islands, if this sea lion does not work, you got to get that pacific win. GRAB 1 BEER GO EPIC WINNING!

  • TripleA

    ok veqryn you got lots of options, crazy stuff, conservative stuff, or setup for j3.

  • TripleA

    you know what is funny, I just realized usa fighter can’t make it to uk. lol. so I am not worried anymore.

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