XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH


  • US still has a thing or two to say about the Pac situation! And that French BB is a blessing that I won’t deny and that I’m happy that I have it and I’m happy I chose to move it into the Pacific. This is interesting, so we’ll see what happens in the next couple of rounds . .  . . I feel like I’ve been saying that all game and yet I think there hasn’t been a time in this game where it hasn’t been interesting.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Tsinghai to Kansu
                2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                1 armour, 6 artilleries, 10 infantry and 11 mech_infantrys moved from Burma to India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 armour and 2 mech_infantrys moved from Yunnan to India
                3 destroyers moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                4 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 infantry, 1 submarine and 4 transports moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Shan State to 42 Sea Zone
                2 bombers moved from Shan State to 42 Sea Zone
                2 mech_infantrys moved from French Indo China to Yunnan
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                3 fighters moved from Burma to French Indo China
                4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 carrier, 4 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 1 :  3/6 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 1 :  0/2 hits
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kansu
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 1 :  4/5 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 1 :  6/10 hits
                        Americans roll dice for 1 infantry in Philippines, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Midway from Americans, taking Philippines from Americans with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                    Japanese win with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                2 bombers moved from 42 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kansu to Kweichow

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 destroyer
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 carriers and 1 destroyer placed in 36 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Production/PUs Summary :

    Germans : 51 / 59
        Russians : 26 / 32
        Japanese : 70 / 87
        Americans : 54 / 82
        Chinese : 2 / 3
        British : 21 / 0
        UK_Pacific : 2 / 0
        Italians : 22 / 15
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    sorry, i am being indecisive about my destroyer

    please use this save

    (one edit, changed a noncombat move of a destroyer)


  • I really wish that you’d kept that destroyer in sz6 . . . been eyeing that fleet for some time . . .  ah well. Let’s do this!


  • Need OOL for sz25. 1ss hit, rest of attacker dice to come.

    sz25ool.tsvg

  • Customizer

    @seththenewb:

    Need OOL for sz25. 1ss hit, rest of attacker dice to come.

    damage the carrier


  • wait one, I’m missing a fighter  :-o


  • Can’t figure out how to replicate a damaged carrier in the map.

    sz25 (2ss, 3dd, 3ftr, 2bmb vs trn, ss, 5dd, cv(d), 2ftr)
    ADiceRolls: 3@2 3@3 2@4; Total Hits: 33@2: (5, 6, 1)3@3: (6, 5, 3)2@4: (1, 5)
    DDiceRolls: 1@1 6@2 2@4; Total Hits: 21@1: (3)6@2: (3, 6, 4, 2, 6, 5)2@4: (3, 5)

  • Customizer

    @seththenewb:

    wait one, I’m missing a fighter  :-o

    should we proceed as is?

    I wouldn’t mind redoing a part of my turn, if we are doing edits like this….

    (namely, i would not move my fleet to that sea zone)

  • Customizer

    i request the battle continue in triplea as planned

    otherwise, i request that i am allowed to change my turn to be slightly different


  • Can I at least take the Aleutians since that’s a no brainer and I seem to be missing my brain tonight?

  • Customizer

    @seththenewb:

    Can I at least take the Aleutians since that’s a no brainer and I seem to be missing my brain tonight?

    that makes 2 brains missing

    sure


  • Customizer

    for the record, if you were to allow me to make the changes, i would (during japan turn) attack sz 25 with only 1 sub and 2 fighters
    then move the rest of my fleet from sz8 to sz6

  • Customizer

    @seththenewb:

    ool

    sub then destroyer


  • FFFF YOU BRAIN!

  • Customizer

    @Veqryn:

    for the record, if you were to allow me to make the changes, i would (during japan turn) attack sz 25 with only 1 sub and 2 fighters (using forum dice)
    then move the rest of my fleet from sz8 to sz6

    lets do this, then you can redo the USA turn
    (and take alluetian islands, etc)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Western Germany
                2 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                      Americans take Norway from Germans
                1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 infantry moved from Normandy Bordeaux to 105 Sea Zone
                1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                      Americans take Denmark from Germans
                2 armour, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 105 Sea Zone
                2 armour, 1 infantry, 1 mech_infantry and 3 transports moved from 105 Sea Zone to 112 Sea Zone
                2 armour and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber moved from Normandy Bordeaux to Northern Italy
                2 fighters moved from Western United States to 25 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Queensland to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Northern Italy
                Bombing raid in Northern Italy causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.
                Battle in Western Germany
                    Americans attack with 1 artillery, 4 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 factory_major, 1 harbour and 3 infantry; Italians defend with 1 aaGun
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 1 fighter and 3 infantry
                    Americans win with 1 artillery and 3 fighters remaining. Battle score for attacker is -5
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Americans: 1 fighter and 3 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers, 3 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 5 destroyers, 2 fighters, 1 submarine and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    retreated to 25 Sea Zone
                    Japanese win with 1 carrier, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 3 destroyers and 2 submarines
                Recording Battle Statistics
                    2 fighters owned by the Japanese forced to land in Midway
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from 10 Sea Zone: 1 transport
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 8 Sea Zone: 1 transport
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Western United States: 1 infantry
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Aleutian Islands: 1 infantry
                EDIT: Americans player Changing ownership of Aleutian Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                2 bombers and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone
                1 fighter moved from 105 Sea Zone to 112 Sea Zone
                1 carrier moved from 105 Sea Zone to 112 Sea Zone
                3 destroyers moved from 105 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 bomber moved from Northern Italy to Gibraltar
                1 fighter moved from 105 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to South Australia
                1 artillery moved from Queensland to South Australia
                1 battleship, 3 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 carrier and 1 fighter moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 105 Sea Zone to 88 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Eastern United States

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Combat Move - British
                Giving bonus movement to units
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk
                1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                3 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                3 aaGuns, 3 artilleries, 2 fighters and 25 infantry moved from West India to Eastern Persia
                1 fighter moved from Eastern Persia to Samara
                1 fighter moved from Eastern Persia to Northwest Persia
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 2 infantry moved from Morocco to Algeria

    Turn Complete - British

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