XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH

  • TripleA

    I did that originally, but I forgot this time. screw it. I don’t care.

  • TripleA

    minor issue, I don’t care. that guy would die anyway.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Egypt to Alexandria
                1 armour moved from Anglo Egyptian Sudan to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 infantry
                    Italians defend with 1 infantry
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                8 armour and 6 mech_infantrys moved from Bryansk to Vologda
                4 mech_infantrys moved from Russia to Vologda
                2 infantry moved from Russia to Vologda
                6 mech_infantrys moved from Russia to Vologda
                4 aaGuns, 7 artilleries and 23 infantry moved from Bryansk to Russia
                1 infantry moved from Kazakhstan to Novosibirsk
                4 fighters moved from Caucasus to India
                2 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Volgograd to Vologda
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 armour and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs


  • Appreciate it Cow . …

    Wait new replies from you. Hmm, well take it if you want. I’d have definitely hit it with something, say 2inf and a ftr/tac combo and landing em back in Rostov. So we can roll that on these boards if you want. Up to you, it’s the least I can do after you were gracious enough to unload those Brits.


  • NOT ROSTOV! :-D

    Caucasus!

  • TripleA

    all good. i wonder what japan will do now.

    I am hoping aleutan islands, cut usa NO off. may as well.


  • He still has a 40% shot at India.  :wink:

  • TripleA

    i am also hoping he does not forget to kill the destroyer on midway again.

    he can hold sz 37 with a naval purchase, but he has to sacrifice a transport to take back java, which is fine because japan kinda has extra transports at this point, because he is going stack up in burma mode anyway.

    he could big stack on java but he has to use two blocker units, which is not worth it. I’d just ignore the destroyer toss air at the carrier, maybe a sub. buy 3 carriers. shove a whole bunch of air on it in non combat.

    toss a transport with 1 inf 1 arty, drop 2 bombers on java. move all the naval to sz 37.

    1 inf for each china territory with 1 fighter 1 tactical. plan india next next turn. since even more powers are converging lol.

  • TripleA

    I know veqryn, he won’t take it unless he has 80% + at least.

  • TripleA

    something like this would help me heaps. need those ruskies dead. :)

    aggressive.tsvg

  • TripleA

    non combat would be the remaining fighters landing with the other figs otherwise ruskies might hit it with air. dd to block if the other dd fell.

    should be good. the naval exchange with anzac ended up okay -17, but usa about to lose a carrier so -3. tran for tran is fine. maybe he hits a 2 and -10 but that is fine, since we have an economic advantage it is okay to lose a few guys.

    usa has 3 bombers, so maybe keep the 2-3 mech in burma after all.

    Even if china comes back next round or the round after when india is done going back to china is not hard.

  • TripleA

    hell he could just skip china. take back java. hole up in sz 37. buy a bunch of tacticals. india does not place anything the only additional units that can come are russian air… in which case japan wins with overwhelming odds.  +20 more units to the battle when india only gets +3… plus some bombardments… sounds like a good munching.

    I would do that.

  • TripleA

    I kinda wish I put another fighter or two on london now… japan coulda put a naval base on the little island off india  then blast off to egypt while I hold volgograd and we win at the end of france.

    I still expect nothing less than a pacific victory. If not, it really depends on how long I can hold london. Eventually I will get russia, it is a matter of time. My income is greater, I have boats to shuffle infantry/artillery, I make stuff on a minor, I can sprinkle air… it is going to happen eventually. After it happens, I just got to get london or egypt and if uk has not recovered it will be easy making 100 a round against usa’s 80.

    If I hold london still… I may as well freaking just bypass russia and take volgograd and rush egypt.

    Either way this game is going to be decided soon.

  • TripleA

    I give you credit seth, our game will have a clear winner and loser… none of this “I give up” after round 3 in a tournament game bs.

  • TripleA

    you really made us fight for our victory. I am going to get you seth! you going to attack london and you going down! Bring it on!


  • All this, must defend England BS . . . the way your fleet is, I could just block you  :wink:


  • @Cow:

    I kinda wish I put another fighter or two on london now… japan coulda put a naval base on the little island off india  then blast off to egypt while I hold volgograd and we win at the end of france.

    Didn’t Japan just take that island? And I would’ve blocked or something to stop that move.  :wink:

  • Customizer

    Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser, 2 destroyers and 4 fighters
                    Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for ANZAC: 2 destroyers and 3 fighters

    Why was my Tactical Bomber taken casualty before my Submarine?

    You only had a 60% chance to win that battle (with 1 unit left), so I think I would have taken the Submarine first….

  • TripleA

    he didn’t detect the sub anymore with the cruiser so you had to lose carrier / tactical.

    It is okay, he kept the cruiser around to make up for the error. Yes that was some luck on his part especially after the first round of combat.

    I think it is fine.

  • TripleA

    It is not a big deal, you are still a powerhouse japan.

    Cut usa off a national objective and do india next next round.

    or ready up to all in india. I just want to see india crash, so you can win on that side of the board or take pressure off of me.

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