Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
damn veqryn might have to delay india another round sigh at least he can take aleutan island no problem.
Tracking now, but I guess I was sidetracked into saving India and thinking of blocking only. It was a Pyrrhic win for me unless at least the cruiser lived. Killing some Jap units was a plus that I might’ve done anyway, but blocking those transports was key in my mind. And my heart fell out when I only got 1 hit that first round. The Anzacs made a comeback though! :mrgreen:
Had to sacrifice a USN CV to kill a IJN CV/BB plus get the block.
@Cow:
damn veqryn might have to delay india another round sigh at least he can take aleutan island no problem.
Yeah, that’s why I did it. :evil:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 armour and 2 infantry moved from Novgorod to Archangel
1 fighter moved from 115 Sea Zone to Archangel
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 2 infantry in Archangel, round 1 : 3/4 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 fighter moved from Archangel to Belarus
1 aaGun moved from Novgorod to Archangel
4 infantry moved from Novgorod to Belarus
1 aaGun moved from Baltic States to Belarus
1 infantry moved from Karelia to Novgorod
6 artilleries and 9 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
9 artilleries and 25 infantry moved from Eastern Poland to Belarus
4 infantry moved from Poland to Eastern Poland
5 armour moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Belarus
5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in United Kingdom
4 artilleries and 6 infantry placed in Western Germany
Germans undo move 2.
3 armour placed in Novgorod
4 artilleries and 3 infantry placed in Western Germany
3 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in United Kingdom
Turn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 2 aaGuns, 8 armour, 15 artilleries, 1 fighter and 38 infantry
Karelia : 1 flag, Baltic States : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, 1 aaGun, 1 armour and 2 infantry
Eastern Poland : 3 armour, 4 infantry and 3 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour and 7 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
115 Sea Zone : 5 transports
Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :
Germans : 53 / 61
Russians : 27 / 44
Japanese : 65 / 74
Americans : 58 / 78
Chinese : 0 / 3
British : 21 / 0
UK_Pacific : 5 / 2
Italians : 19 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I will take my chances. :)
Just realized I forgot to unload my Brits from the US transports! :-o
oh if that is the case i might have to change non combat / my buy.
change my 3 tanks to 3 artillery 2 infantry. place 3 arty novgorod. place 2 infantry on france.
my noncombat movement to france would just be the 1 artillery, keep the infantry in west germany.
move 2 tank from east poland to my big stack.
move 1 tank to archangel since I used a fighter for it. I want my fighter on west germany, because you threaten it much more.
so nov should have 3 arty instead of tanks. france should have 2 infantry added in placement, the arty there. west germany + whatever infantry that would have been moved to france and the fighter.
sigh you want me to edit it or you got this?
I’ll edit it and you can decide if you want it edited or not.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
Combat - Germans
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Russians from Archangel: 1 infantry
EDIT: Germans player Changing ownership of Archangel from Russians to Germans
EDIT: 1 aaGun and 2 infantry moved from Novgorod to Archangel
EDIT: 1 armour moved from Novgorod to Archangel
EDIT: 1 armour moved from Eastern Poland to Archangel
EDIT: 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
EDIT: Turning off Edit Mode
actually there is more to change than i thought because of the whole UK thing. use this instead. lol.
I just have a fighter from west germ to london. and instead of moving an infantry to france i kept it in west germany.
you can still hit london but it would be a gamble for the both of us. that is fine.
i got an error when i opened it up… hmm. let me do this again.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 artilleries, 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
Combat - Germans
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Russians from Archangel: 1 infantry
EDIT: Germans player Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
1 aaGun, 1 armour and 2 infantry moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Archangel
4 infantry moved from Novgorod to Belarus
1 aaGun, 6 artilleries and 9 infantry moved from Baltic States to Belarus
1 aaGun, 10 armour, 9 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
4 infantry moved from Poland to Eastern Poland
1 infantry moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Western Germany
1 fighter moved from Western Germany to United Kingdom
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 6 infantry moved from Germany to 114 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 6 infantry moved from 115 Sea Zone to Novgorod
Turning on Edit Mode
EDIT: 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
EDIT: Turning off Edit Mode
1 artillery moved from Western Germany to France
Place Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in Novgorod
6 infantry and 4 mech_infantrys placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 13 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major
Belarus : 2 aaGuns, 10 armour, 15 artilleries, 38 infantry and 1 mech_infantry
Karelia : 1 flag, Baltic States : 1 flag, Vyborg : 1 flag, Archangel : 1 flag, 1 aaGun, 2 armour and 2 infantry
Eastern Poland : 4 infantry and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour and 7 infantry
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
115 Sea Zone : 5 transports
Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :
Germans : 51 / 59
Russians : 29 / 44
Japanese : 65 / 74
Americans : 58 / 78
Chinese : 0 / 3
British : 21 / 0
UK_Pacific : 5 / 2
Italians : 19 / 12
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
there the only edit is the combat results from my original turn and your british units unloaded.
I just redid my buy and non combat.
you can use this or the original. I don’t care so much. your odds for london improved. having artillery instead of tanks is not a big issue for me in nov… might make you linger in bryansk for another turn but whatever. I can’t push russia anyway until I get the infantry stack from novgorod down there anyway. If you do hold bryansk you probably have to block italy’s 2 mech 2 tank anyway, which is fine. I don’t care.
33% london looks good, but even if you win, you got to defend it, but i might just push for russia. I probably push for russia anyway, but if you lose that london fight, that is less stress for me, since rome will be that much safer.
god damnit, i forgot to take ukraine with a mech. freaking hell.
I did that originally, but I forgot this time. screw it. I don’t care.
minor issue, I don’t care. that guy would die anyway.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Egypt to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
8 armour and 6 mech_infantrys moved from Bryansk to Vologda
4 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to Vologda
6 mech_infantrys moved from Russia to Vologda
4 aaGuns, 7 artilleries and 23 infantry moved from Bryansk to Russia
1 infantry moved from Kazakhstan to Novosibirsk
4 fighters moved from Caucasus to India
2 mech_infantrys moved from Eastern Persia to India
1 mech_infantry moved from Volgograd to Vologda
1 fighter moved from Volgograd to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUs