Just a year ago! Thanks for pointing out, I did miss that link to an important place.
It’s like a rip in the cloth of space and time!
Well, that was fun.
ugh i just did my turn then i realized you said that. edit it on anzac sorry.
@Cow:
ugh i just did my turn then i realized you said that. edit it on anzac sorry.
Technically UK wasn’t done yet. :-P
I am going to sleep. I am just going to shove everything toward russia. I am pretty simple. big drop baltic move everything to the right. I don’t know what my buy will look like though, I am growing suspect of this american fleet.
#1 rule to playing germany, when in doubt infantry spam. lol
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
2 aaGuns, 1 artillery and 2 infantry moved from South Australia to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 2 submarines
Italians win with 1 submarine remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Recording Battle Statistics
Non Combat Move - French
Turning on Edit Mode
EDIT: French player Removing units owned by PlayerID named:British from Iraq: 1 mech_infantry
EDIT: French player Adding units owned by PlayerID named:British to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Germans
Germans buy 4 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Southern Italy to Poland
11 armour, 9 artilleries, 24 infantry and 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland
6 transports moved from 115 Sea Zone to 114 Sea Zone
6 artilleries and 6 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
6 artilleries, 6 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
6 artilleries and 6 infantry moved from 115 Sea Zone to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from 115 Sea Zone to Poland
Combat - Germans
Battle in Poland
Germans attack with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Poland, round 1 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 6 artilleries and 8 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 cruiser in Baltic States, round 1 : 0/1 hits
Germans roll dice for 6 artilleries and 8 infantry in Baltic States, round 1 : 5/14 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 6 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Novgorod to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 bombers, 2 fighters and 1 tactical_bomber moved from Poland to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 fighter moved from Poland to 115 Sea Zone
Place Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
4 artilleries and 6 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Poland : 4 infantry
Germany : 4 artilleries, 1 factory_major and 6 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 6 artilleries and 9 infantry
Vyborg : 1 flag, Archangel : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 11 armour, 9 artilleries, 25 infantry and 4 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 6 infantry
115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 8 transports
Yugoslavia : 1 flag, Finland : 1 flag,
Production/PUs Summary :
Germans : 53 / 61
Russians : 31 / 49
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 0 / 3
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 19 / 17
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am most baller.
we have the most progressed game lol. everyone else is on round 2 or 3 and we are on round 6 or something like that.
Timeout, break in the action. My new teammate and I have to figure out who will play who and get on the same page.
yeah this is a fun game, tricky turn for russia. The game board is looking much simpler though.
Who’s the fresh meat?!?!?!
Garg is a meanie.
Well, if I don’t hear back from him soon I’ll just finish this game without a teammate. He doesn’t seem to get on much and responds even less. :roll:
there is no real rush.
I think we should rename him surprise i’m going to string you along attack instead. :wink:
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Anglo Egyptian Sudan to Kenya
Russians take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Belarus to Archangel
1 fighter moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Archangel to Kazakhstan
3 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
2 mech_infantrys moved from Volgograd to Bryansk
4 aaGuns, 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 artilleries and 4 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Caucasus
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
8 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
1 fighter, 1 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
I’m just going to do this solo.
You guys are both in the FFA game, but yeah NG weekend for me.
NG?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 artillery moved from 39 Sea Zone to Ceylon
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour, 3 artilleries, 7 infantry and 1 mech_infantry moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Malaya to Burma
1 armour moved from Shensi to Yunnan
2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Shan State
2 infantry moved from Suiyuyan to Shensi
1 artillery moved from Kansu to Shensi
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Amur
3 artilleries and 3 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
4 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 bombers moved from Shan State to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 artillery moved from Amur to Korea
4 fighters and 1 tactical_bomber moved from Philippines to French Indo China
2 fighters moved from French Indo China to Shan State
1 fighter moved from French Indo China to Shan State
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Combat - Japanese
???
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 bombers moved from 55 Sea Zone to Shan State
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to Amur
Place Units - Japanese
1 harbour and 3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Production/PUs Summary :
Germans : 52 / 61
Russians : 33 / 44
Japanese : 69 / 74
Americans : 52 / 72
Chinese : 0 / 3
British : 20 / 0
UK_Pacific : 5 / 6
Italians : 17 / 17
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0