XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • Italy’s about done and UK will be liberated soon. It’s going to come down to keeping Japan from winning.  :evil:

  • TripleA

    uk won’t be liberated this round, you crazy.


  • @Cow:

    uk won’t be liberated this round, you crazy.

    I didn’t say this turn goof.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 artilleries and 4 infantry moved from Scotland to United Kingdom
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Poland to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 transport moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from 115 Sea Zone to Novgorod
                1 carrier and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                5 artilleries moved from Germany to Slovakia Hungary
                3 armour and 3 mech_infantrys moved from Western Germany to Slovakia Hungary
                4 infantry moved from Western Germany to Germany
                6 armour moved from Poland to Slovakia Hungary
                1 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Vyborg
                      Germans take Vyborg from Russians
                2 bombers moved from Slovakia Hungary to Finland
                1 fighter moved from Slovakia Hungary to Finland
                1 armour moved from Poland to Slovakia Hungary
                1 armour and 1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 cruiser in Finland, round 1 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Finland, round 1 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from Finland to Western Germany
                1 aaGun moved from Poland to Baltic States
                1 aaGun moved from Poland to 114 Sea Zone
                1 aaGun and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from 115 Sea Zone to Novgorod
                1 fighter moved from Finland to 115 Sea Zone
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from Slovakia Hungary to Romania
                3 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Germany
                2 transports moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Western Germany

    Place Units - Germans
                6 artilleries and 4 infantry placed in Germany
                3 infantry placed in United Kingdom
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Slovakia Hungary : 1 aaGun, 11 armour, 9 artilleries, 28 infantry and 4 mech_infantrys
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 1 aaGun and 1 infantry
        Poland : 1 aaGun and 2 infantry
        Germany : 1 aaGun, 6 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 1 fighter
        Baltic States : 1 flag, 1 aaGun and 1 infantry
        Vyborg : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        113 Sea Zone : 2 transports
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 6 transports
        Yugoslavia : 1 flag,    Finland : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 36 / 61
        Japanese : 59 / 69
        Americans : 52 / 72
        Chinese : 2 / 3
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 17 / 18
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I don’t know why veqryn is stalling in the pacific, but I am sure he has a plan. you are very light in the pacific in terms of naval.

    italy is technically not out of the game untill you convoy him in sz 97.

  • TripleA

    by you, I mean sethy you are super light in pacific. like 2 dd and a sub…. really? lol. If veqryn does not win this, I will break my keyboard lol.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 tactical_bomber moved from Iraq to 99 Sea Zone
                3 fighters moved from Eastern Poland to Romania
                3 infantry moved from Eastern Poland to Romania
                1 artillery and 3 infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Iraq to Trans-Jordan

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in 99 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Italians defend with 2 transports
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Romania
                    Russians attack with 3 fighters and 3 infantry
                    Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 infantry
                    Russians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                    Russians win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 fighters moved from Romania to Caucasus
                1 tactical_bomber moved from 99 Sea Zone to Caucasus
                1 fighter moved from Russia to Caucasus
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                5 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bryansk to Belarus
                8 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Bryansk
                8 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                2 artilleries and 3 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Volgograd to Caucasus
                2 aaGuns and 11 infantry moved from Amur to Buryatia
                4 aaGuns moved from Eastern Poland to Belarus
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                3 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 4 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 fighters and 1 mech_infantry placed in Volgograd
                Russians undo move 2.
                1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
                Russians undo move 2.
                1 armour, 2 fighters, 3 infantry and 1 mech_infantry placed in Russia
                Russians undo move 2.
                1 armour, 2 fighters, 2 infantry and 2 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 38 PUs (1 lost to blockades); end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs


  • @Cow:

    I don’t know why veqryn is stalling in the pacific, but I am sure he has a plan. you are very light in the pacific in terms of naval.

    italy is technically not out of the game untill you convoy him in sz 97.

    Actually his Japan isn’t that different from mine as far as play style. I usually go for a J1 though and there are several differences, but as an A&A player I approve. I’d rather be approving as the allies due to sloppy play or way too aggressive/passive play. Btw, do you usually play more aggressively with Japan or are you just antsy because you don’t have 100% control and have a teammate?

    As far as your other comment, yes I realize I’m somewhat light in the pacific. But my buy mirrored his last naval purchase of 2ss & dd and last purchase upped him by a cv. I’m ok with maintaining current naval strength ratio for the time being. At least until I have enough to liberate UK and keep Italy under wraps.


  • @Cow:

    by you, I mean sethy you are super light in pacific. like 2 dd and a sub…. really? lol. If veqryn does not win this, I will break my keyboard lol.

    fyi, there is no ‘y’ in seth.  :-P

  • Customizer

    @Cow:

    I don’t know why veqryn is stalling in the pacific, but I am sure he has a plan. you are very light in the pacific in terms of naval.

    italy is technically not out of the game untill you convoy him in sz 97.

    @Cow:

    by you, I mean sethy you are super light in pacific. like 2 dd and a sub…. really? lol. If veqryn does not win this, I will break my keyboard lol.

    This is my FIRST game….

    :cry:

    and garg even gave him a free bb…

    :cry: :cry:

  • TripleA

    I sent you a pm.


  • @Veqryn:

    This is my FIRST game….

    :cry:

    and garg even gave him a free bb…

    :cry: :cry:

    Do you really want to play with an ‘ally’ who keeps this up? Think of the stress and all the possible ulcers. Tell you what, you can keep your empire if you withdraw to your original territories and stay within your seazones. After it’s all over you’ll be awarded a handful of select German & Italian territories of your choice and we can live in peace and tranquility. US also promises to buy all the electronics Japan can produce! What a deal, no ulcers and lots of $$$ for your products and free land without having to shed blood for it. You should also be able to have a huge slice of car making with the addition of parts of Italy & Germany.

    All this could be yours if you act NOW all that’s required is 3 small payments of $1,999.99 + S/H. But WAIT! There’s more, first ten callers will get China. (While supplies last)

  • TripleA

    I mean I just think japan has this game won. I don’t know what other people see.


  • I’m not seeing it. Yes, Japan has a pretty big advantage but I’ve been planning on shifting IPCs to the pac. Hawaii and Anzac are safe enough for now. He can try hitting sz54, but that’s not good odds and means forgoing India. It’ll take the IJN and air force time to regroup and invade either Anzac/Hawaii if they do go for India. Either way, Japan needs 2 more VCs. And I’ll do my damnedest to stop the evil axis!

  • TripleA

    let me know when you write a japan strategy guide seth.


  • @Cow:

    let me know when you write a japan strategy guide seth.

    Right, because you don’t know anything until you write a guide.  :roll:

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                      Japanese take Amur from Russians
                1 infantry moved from Soviet Far East to Siberia
                3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 artillery and 6 infantry moved from Manchuria to Amur
                1 fighter moved from Manchuria to Japan
                1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Shan State to Java
                2 infantry moved from Shan State to Burma
                1 artillery moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                2 infantry moved from Chahar to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Shensi to Burma
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Shan State
                1 artillery moved from French Indo China to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 artillery moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 1 :  2/8 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  4/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 1 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                    Japanese win with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 bombers moved from Java to Shan State
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Manchuria to Kweichow
                1 tactical_bomber moved from Burma to Kweichow
                3 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 fighter moved from Yunnan to Kweichow

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 37 / 49
        Japanese : 67 / 72
        Americans : 52 / 72
        Chinese : 0 / 3
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 17 / 18
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    why not kill sz 25 with 1 sub 2 fighter? lands on carrier.

  • Customizer

    @Cow:

    why not kill sz 25 with 1 sub 2 fighter? lands on carrier.

    didn’t think of it….

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