ncm edit if youre okay with it J3 edit ncm.tsvg
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 Giving bonus movement to unitsNon Combat Move - Chinese Place Units - Chinese 
 2 infantry placed in TsinghaiTurn Complete - Chinese 
 Chinese collect 1 PU; end with 1 PU total
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 oh haha I need to look at the history now… I kinda knew like japan wasn’t going to chuck his yunnan stuff with a mech and armor to burma. setup to get 6 transports with 9 inf 3 arty and all air to hit india, lose maybe 1-6 fighters to take india… yadeyada india out of the way, focus on pacific win. That is a rush, but it does put japan out of position for about 2 rounds and allies can make some ground so japan can implode if it does not work out right. I am happy with this though. I think Japan is basically waiting for the allies to make a move and then react… or waiting to see how europe is going before making a gambit. 
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 Dang it, I took Iraq! :cry: 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Combat Move - British 
 Giving bonus movement to units
 1 destroyer moved from 77 Sea Zone to 39 Sea Zone
 2 infantry moved from India to Burma
 1 fighter moved from India to Burma
 2 infantry moved from Tanganyika Territory to 72 Sea Zone
 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
 2 infantry moved from 80 Sea Zone to Iraq
 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
 1 battleship and 1 cruiser moved from 77 Sea Zone to 80 Sea Zone
 1 fighter moved from Egypt to Anglo Egyptian Sudan
 1 fighter moved from India to Iraq
 1 tactical_bomber moved from India to Burma
 1 infantry moved from French West Africa to 83 Sea Zone
 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to GibraltarCombat - British 
 Battle in Anglo Egyptian Sudan
 British attack with 1 fighter and 2 mech_infantrys
 Italians defend with 1 artillery and 1 infantry
 British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 mech_infantry
 Casualties for Italians: 1 artillery and 1 infantry
 British win with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 mech_infantry
 Casualties for Italians: 1 artillery and 1 infantry
 Battle in Iraq
 British attack with 1 fighter and 2 infantry
 Italians defend with 1 artillery and 3 infantry
 British win, taking Iraq from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 3 infantry
 British win with 1 fighter and 1 infantry remaining. Battle score for attacker is 10
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 3 infantry
 Battle in 39 Sea Zone
 British attack with 1 destroyer
 Japanese defend with 1 submarine
 British win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 British win with 1 destroyer remaining. Battle score for attacker is 6
 Casualties for Japanese: 1 submarine
 Battle in Burma
 British attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Japanese defend with 1 infantry
 British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantry
 Recording Battle StatisticsNon Combat Move - British 
 1 fighter and 1 tactical_bomber moved from Burma to India
 1 infantry moved from West India to India
 1 fighter moved from Iraq to Persia
 1 fighter moved from Anglo Egyptian Sudan to EgyptTurn Complete - British 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Place Units - UK_Pacific 
 4 infantry placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 6 PUs; end with 6 PUs total
 Some units change owners in territory India
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - Italians 
 Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 armour moved from Yugoslavia to Slovakia Hungary
 1 infantry moved from Alexandria to Tobruk
 1 infantry moved from Greece to Bulgaria
 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to LibyaCombat - Italians 
 Battle in Slovakia Hungary
 Italians attack with 1 armour
 Russians defend with 1 infantry
 Italians roll dice for 1 armour in Slovakia Hungary, round 1 : 1/1 hits
 Russians roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Slovakia Hungary
 Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Italians win with 1 armour remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Libya
 Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 1 : 3/5 hits
 French roll dice for 1 infantry in Libya, round 1 : 0/1 hits
 1 infantry owned by the French lost in Libya
 Italians win, taking Libya from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Recording Battle Statistics
 Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians 
 1 infantry moved from Northern Italy to Yugoslavia
 1 armour moved from Greece to Albania
 3 aaGuns moved from Northern Italy to Southern Italy
 2 artilleries moved from Northern Italy to Southern Italy
 1 infantry moved from Northern Italy to Yugoslavia
 1 infantry moved from Northern Italy to Greater Southern Germany
 1 infantry moved from Greece to Bulgaria
 1 artillery moved from Greece to AlbaniaPlace Units - Italians 
 1 destroyer and 1 submarine placed in 97 Sea Zone
 3 infantry placed in Southern ItalyTurn Complete - Italians 
 Italians collect 18 PUs; end with 18 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians : Trans-Jordan : 1 flag, 1 infantry 
 Alexandria : 1 flag, Kenya : 1 flag, Southern France : 1 flag, 1 factory_minor and 1 harbour
 Syria : 1 flag, 1 infantry
 Greater Southern Germany : 1 infantry
 Slovakia Hungary : 1 armour
 Western Germany : 1 aaGun
 Tobruk : 1 infantry
 Albania : 1 armour and 1 artillery
 Northern Italy : 1 factory_major
 Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
 Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
 Bulgaria : 2 infantry
 Greece : 1 flag, 97 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 2 transports
 Yugoslavia : 2 infantryProduction/PUs Summary : Germans : 44 / 85 
 Russians : 44 / 64
 Japanese : 63 / 69
 Americans : 52 / 72
 Chinese : 1 / 1
 British : 20 / 0
 UK_Pacific : 6 / 6
 Italians : 18 / 23
 ANZAC : 10 / 17
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 you taking iraq really foiled my plans. could not hold alexandria with italy, because naval base and take back transjordan = italy fleet dead. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC 
 2 infantry moved from Queensland to South Australia
 2 aaGuns moved from Queensland to South Australia
 1 infantry moved from New South Wales to South Australia
 1 artillery moved from Queensland to New South WalesPlace Units - ANZAC 
 1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 12 PUs total
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 Well I meant to strafe it and not actually take it . . . I mean with the luck I’ve been having I figured 2inf, ca, ftr, bb vs 3inf, art was a safe strafe. Pull the fighter after a round and voila, less than 2 dudes left. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :3 Combat Move - French 
 Giving bonus movement to unitsNon Combat Move - French 
 1 infantry moved from Morocco to Algeria
 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
 1 battleship moved from 63 Sea Zone to 54 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :4 Purchase Units - Germans 
 Germans buy 3 armour, 5 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 Giving bonus movement to units
 8 armour moved from United Kingdom to 110 Sea Zone
 8 infantry moved from United Kingdom to 110 Sea Zone
 8 armour, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 110 Sea Zone to 114 Sea Zone
 8 armour and 8 infantry moved from 114 Sea Zone to Poland
 2 bombers moved from Western Germany to 114 Sea Zone
 1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
 3 artilleries and 4 infantry moved from United Kingdom to ScotlandCombat - Germans 
 Battle in 114 Sea Zone
 Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
 Russians defend with 1 cruiser and 1 submarine
 Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 114 Sea Zone, round 1 : 5/6 hits
 Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 1/1 hits
 1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
 Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 10
 Casualties for Germans: 1 destroyer
 Casualties for Russians: 1 cruiser and 1 submarine
 Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 10
 Casualties for Germans: 1 destroyer
 Casualties for Russians: 1 cruiser and 1 submarine
 Battle in Poland
 Germans attack with 8 armour and 8 infantry
 Russians defend with 1 infantry
 Germans roll dice for 8 armour and 8 infantry in Poland, round 1 : 6/16 hits
 Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
 1 infantry owned by the Russians lost in Poland
 Germans win, taking Poland from Russians with 8 armour and 8 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Germans win with 8 armour and 8 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Recording Battle Statistics
 Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans 
 2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
 1 fighter moved from 110 Sea Zone to Slovakia Hungary
 1 aaGun moved from Germany to Poland
 1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
 2 aaGuns moved from Germany to Poland
 3 aaGuns, 4 artilleries and 18 infantry moved from Germany to Slovakia Hungary
 5 infantry moved from Yugoslavia to Slovakia Hungary
 1 infantry moved from Germany to Slovakia Hungary
 1 infantry moved from Germany to Slovakia Hungary
 1 fighter moved from 110 Sea Zone to Slovakia Hungary
 1 infantry moved from Germany to Slovakia HungaryPlace Units - Germans 
 1 destroyer placed in 114 Sea Zone
 5 artilleries and 4 infantry placed in Germany
 3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany
 1 infantry placed in France
 Germans undo move 3.
 1 infantry placed in France
 3 armour, 3 infantry and 3 mech_infantrys placed in Western Germany
 Germans undo move 4.
 1 infantry placed in Western GermanyTurn Complete - Germans 
 Germans collect 46 PUs; end with 46 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans : Scotland : 1 flag, 1 airfield, 3 artilleries and 4 infantry 
 United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
 Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
 France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
 Slovakia Hungary : 3 aaGuns, 1 armour, 4 artilleries, 2 bombers, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
 Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
 Poland : 3 aaGuns, 8 armour and 8 infantry
 Germany : 5 artilleries, 1 factory_major and 4 infantry
 Bulgaria : 1 flag, 114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 transports
 Yugoslavia : 1 flag, Finland : 1 flag,
 Production/PUs Summary :Germans : 46 / 51 
 Russians : 42 / 64
 Japanese : 63 / 69
 Americans : 52 / 72
 Chinese : 1 / 1
 British : 20 / 0
 UK_Pacific : 6 / 6
 Italians : 18 / 23
 ANZAC : 10 / 12
 French : 7 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 I have no idea what is going to happen here. 
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 Italian mismanagement is keeping the Allies in the game. :P 
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 Map crapped out randomly while doing noncom, not sure what happened. I’ll redo USSR and make edits for different dice if needed. 
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 lol garg, maybe. 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8 Game History Round :4 Purchase Units - Russians 
 Russians buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians 
 Giving bonus movement to units
 2 infantry moved from Romania to Bulgaria
 1 fighter moved from Eastern Poland to Bulgaria
 1 fighter moved from Rostov to Bulgaria
 1 mech_infantry moved from Vyborg to Finland
 Russians take Finland from Germans
 6 infantry moved from Timguska to Kansu
 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
 1 mech_infantry moved from Persia to Syria
 1 tactical_bomber moved from Rostov to SyriaCombat - Russians 
 Battle in Trans-Jordan
 Russians attack with 1 armour and 1 mech_infantry
 Italians defend with 1 infantry
 Russians win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -1
 Casualties for Russians: 1 mech_infantry
 Casualties for Italians: 1 infantry
 Russians win with 1 armour remaining. Battle score for attacker is -1
 Casualties for Russians: 1 mech_infantry
 Casualties for Italians: 1 infantry
 Battle in Bulgaria
 Russians attack with 2 fighters and 2 infantry
 Italians defend with 2 infantry
 Russians win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 2 infantry
 Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Casualties for Italians: 2 infantry
 Battle in Kansu
 Russians attack with 6 infantry
 Japanese defend with 2 infantry
 Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 2 infantry
 Russians win with 4 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Russians: 2 infantry
 Battle in Syria
 Russians attack with 1 mech_infantry and 1 tactical_bomber
 Italians defend with 1 infantry
 Russians win, taking Syria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Russians win with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Recording Battle Statistics
 Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
 Setting uses for triggers used this phase.Non Combat Move - Russians 
 2 aaGuns, 3 armour, 2 artilleries and 17 infantry moved from Romania to Eastern Poland
 5 infantry moved from Bessarabia to Eastern Poland
 2 fighters moved from Bulgaria to Eastern Poland
 2 mech_infantrys moved from Ukraine to Western Ukraine
 2 mech_infantrys moved from Western Ukraine to Eastern Poland
 2 mech_infantrys moved from Novgorod to Eastern Poland
 1 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
 1 fighter moved from Novgorod to Eastern Poland
 1 artillery and 1 infantry moved from Novgorod to Belarus
 1 mech_infantry moved from Russia to Kazakhstan
 1 infantry moved from Rostov to Bryansk
 1 infantry moved from Ukraine to Western Ukraine
 1 infantry moved from Persia to Iraq
 1 infantry moved from Persia to 80 Sea Zone
 1 tactical_bomber moved from Syria to Iraq
 1 mech_infantry moved from Russia to BelarusPlace Units - Russians 
 2 infantry and 1 mech_infantry placed in Volgograd
 1 artillery and 2 infantry placed in Ukraine
 3 armour, 1 fighter and 4 mech_infantrys placed in RussiaTurn Complete - Russians 
 Russians collect 47 PUs; end with 47 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
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 Italian mismanagement is keeping the Allies in the game. :P Sure blame it on poor Italian play and not stellar allied play to salvage the med front after a horrendous Taranto. In other news you guys might need this 
 http://www.russianpod101.com/?src=gc_LearnRussian1_Search_learn russian fast_13770026431_&gclid=COyOwd__o7ACFSrDtgodETikWAIn Mother Russia we invade YOUR country. 
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 @Cow: I have no idea what is going to happen here. It was best to pull back to epl. I need to get my head in the game, thought 114 was too far for your navy to reach and figured I didn’t need to block 113. Ah well, Russia … . they’re a backwards people. :evil: 
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 Small change, I originally took Kansu w/5inf not 4inf. That’s the only discrepancy I found in the dice. Meant to double check earlier but the rest of the battles playing out with the same casualties lulled me into a false sense of confidence. 
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 special mooquest for japan. can you go to sz 75 with your carrier dd sub fig tactical? to sink uk’s fleet and stop the ruskie national objective for me… or rush union of south africa if you really want to expand. That is always fun. It is okay if you can’t. i am doing things fine. I am about to hold novgorod next turn. 
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