@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Axisplaya (axis)_Wheatbeer
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Probably would work better if China didn’t fail to retake Yunnan :lol:
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Probably would work better if China didn’t fail to retake Yunnan :lol:
Lol, yes !!
But honestly, it’s not a cheap trick, i think it’s brilliant ! I wanted to do a J2 DOW, and this move completely paralysed my attack !
I’m just very happy i learned that trick before my team get to post J1 in the tournament lol !! -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
Hehehe, glad to help.
I don’t think I’ve ever seen anyone keep the transports loaded to counter this.
But if it catches on, I imagine that will just be routine (since they don’t really need to disembark on KWA).
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Gah, I forgot to post China again.
I went all-in against Hopei.
Had to retreat after China got 1 hit and Japan got 6 hits in round 1.
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Gah, I forgot to post China again.
I went all-in against Hopei.
Had to retreat after China got 1 hit and Japan got 6 hits in round 1.
This will for sure help me !
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - British
1 unit repaired.
Giving bonus movement to units
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
1 bomber moved from Malta to Ethiopia
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Battle in Ethiopia
British attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 2/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ethiopia, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ethiopia, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
British win with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Malta to Egypt
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 carrier placed in 109 Sea Zone
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
Giving bonus movement to units
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Italians take Cyprus from British
2 artilleries and 4 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 2 artilleries and 4 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
2 aaGuns moved from Greater Southern Germany to Slovakia Hungary
1 armour moved from Greece to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Greece to Bulgaria
5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Italians player Adding units owned by PlayerID named:Italians to Northern Italy: 1 artillery and 1 infantry
EDIT: Italians player Removing units owned by PlayerID named:Italians from Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from Java to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 78 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
6 armour and 3 mech_infantrys moved from Greater Southern Germany to Romania
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
8 armour placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 1 artillery and 13 infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 8 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
need scrambling orders in sz39
Map
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ok, i had a great feeling that you wouldn’t scramble, i went all in in India, and it failed miserably…
so i must concede this game.
I’m up for another one if you wish.
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Want to bid for sides this time? Or random?
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I’m surprised you went for Calcutta against odds. Did you figure that if it survived this turn that Japan’s odds would only decrease?
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Whoops, I enter something wrong in the calc the first time. It wasn’t an against odds attempt.
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odds weren’t great, but it was doable…
Ok, let’s bid for sides if you want.
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Do you want to bid first or should I?





