sent a chat so we don’t clutter up this thread
XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)
-
Alright, I have another issue. I never realized it before, probably because it very rarely happens, but the Brit fighters cannot take off from the damaged carrier. If I had realized that, I never would have attacked the Italians, I presumed I would take a hit on the AC, withdraw it and the Brit fighters would land in Greece. The AC, then, should have never been sent to that battle, because there was no value to being there.
I’ll have to take one of those hits on the surviving fighter. Another 10 IPC in the trash.
-
Updated map with the edit.
-
Need scramble order from Musolini for z97.
-
yes scramble the 2 fighters
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - British
British buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from 119 Sea Zone to Scotland
1 artillery moved from 119 Sea Zone to Scotland
1 armour, 4 artilleries and 2 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
1 fighter moved from Iraq to 97 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 6 fighters
Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Italians roll dice for 2 submarines in 97 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 4 fighters in 97 Sea Zone, round 1 : 3/8 hits
Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians , 2 submarines owned by the Italians , 1 fighter owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser and 3 fighters in 97 Sea Zone, round 2 : 4/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 2 transports in 97 Sea Zone, round 2 : 3/4 hits
1 bomber owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians , 2 fighters owned by the British and 1 cruiser owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36
Casualties for British: 1 bomber, 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is 36
Casualties for British: 1 bomber, 1 destroyer and 3 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Battle in Scotland
British attack with 1 armour, 5 artilleries and 3 infantry
Germans defend with 1 airfield, 3 artilleries and 5 infantry
British roll dice for 1 armour, 5 artilleries and 3 infantry in Scotland, round 1 : 3/9 hits
Germans roll dice for 3 artilleries and 5 infantry in Scotland, round 1 : 1/8 hits
1 infantry owned by the British and 3 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour, 5 artilleries and 2 infantry in Scotland, round 2 : 2/8 hits
Germans roll dice for 3 artilleries and 2 infantry in Scotland, round 2 : 2/5 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Scotland
British roll dice for 1 armour and 5 artilleries in Scotland, round 3 : 3/6 hits
Germans roll dice for 3 artilleries in Scotland, round 3 : 0/3 hits
3 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour and 5 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for British: 3 infantry
British win with 1 armour and 5 artilleries remaining. Battle score for attacker is 18
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for British: 3 infantry
Recording Battle StatisticsNon Combat Move - British
1 infantry moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from 97 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Egypt
1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - British
4 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for British :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 2 infantry and 1 mech_infantry
Alexandria : 2 infantry
Gibraltar : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield, 1 armour and 5 artilleries
United Kingdom : 5 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, 119 Sea Zone : 1 transport
80 Sea Zone : 1 carrier, 2 cruisers and 1 tactical_bomber
Greece : 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Turn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Yugoslavia to Romania
Germans take Romania from Russians
1 infantry moved from Yugoslavia to Bulgaria
Italians take Bulgaria from Russians
1 artillery moved from Yugoslavia to Albania
Italians take Albania from Russians
1 armour moved from Yugoslavia to AlbaniaCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
1 carrier moved from 44 Sea Zone to 21 Sea Zone
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to Caroline Islands
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter and 1 tactical_bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 2 infantry
Western Australia : 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 42 Sea Zone : 1 transport
35 Sea Zone : 1 destroyer
21 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Iraq : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Production/PUs Summary :
Germans : 44 / 56
Russians : 35 / 54
Japanese : 33 / 50
Americans : 65 / 90
Chinese : 22 / 22
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 11 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 119 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Germans
4 transports moved from 111 Sea Zone to 112 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
2 destroyers moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 119 Sea Zone to Western Germany
4 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
4 infantry moved from Poland to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
8 infantry moved from Slovakia Hungary to Eastern Poland
3 aaGuns moved from Slovakia Hungary to Poland
10 infantry moved from Germany to Poland
8 infantry moved from Western Germany to GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
2 artilleries and 6 infantry placed in Western Germany
2 armour placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Poland : 3 aaGuns and 10 infantry
Germany : 2 armour, 1 factory_major and 8 infantry
Norway : 4 artilleries and 4 infantry
Southern Italy : 1 bomber
Karelia : 1 flag, Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, Eastern Poland : 1 flag, 2 aaGuns, 3 artilleries and 12 infantry
Western Ukraine : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 2 destroyers and 4 transports
93 Sea Zone : 3 submarines
Finland : 1 flag, 110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 54
Japanese : 33 / 50
Americans : 65 / 90
Chinese : 22 / 22
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 11 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well i did my russian turn but it looks like the turn summary may not post properly. it’s just sitting there saying “posting turn summary” for about the last half hour.
-
here is the turn history - i’m assuming the people receiving the dice emails have the backup.
Game History
Round :7
Purchase Units - Russians
Russians buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bessarabia to Romania
1 fighter moved from Bessarabia to Romania
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Greece to Bulgaria
1 tactical_bomber moved from Bessarabia to Bulgaria
1 bomber moved from Russia to Romania
1 tactical_bomber moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
4 infantry moved from Amur to Buryatia
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Buryatia
Russians attack with 4 infantry
Japanese defend with 1 armour
Russians roll dice for 4 infantry in Buryatia, round 1 : 1/4 hits
Japanese roll dice for 1 armour in Buryatia, round 1 : 0/1 hits
1 armour owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Russians win with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Romania, round 1 : 3/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Russians win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 armour and 1 tactical_bomber in Bulgaria, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 tactical_bomber moved from Bulgaria to Ukraine
1 fighter moved from Romania to Ukraine
1 bomber moved from Romania to Ukraine
2 artilleries moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Bryansk
7 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Archangel to Novgorod
1 artillery moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 aaGuns moved from Belarus to Novgorod
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
10 infantry moved from Jehol to Anhwe
2 aaGuns moved from Jehol to AnhwePlace Units - Russians
3 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 39 / 51
Russians : 42 / 48
Japanese : 31 / 50
Americans : 65 / 90
Chinese : 22 / 22
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 11 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Post saved file please Bold, so I can download it and start my turn. Cheers, MIR
-
i don’t have a saved file. the program froze up. i am willing to do all the editing but i can’t get to it until later today don’t have triple a on this computer.
-
if you want, or if dutch wants, you can do the editing to get the map right and go ahead with Japan.
-
I probably can’t get to it until later…
-
i am just going to try and redo the turn and edit any battles that turn out differently.
-
the noncombat may be different but i will edit only the outcomes of battles.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 3 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
Turning on Edit Mode
EDIT: Russians player Removing units owned by PlayerID named:Germans from Baltic States: 1 infantry
EDIT: Russians player Changing ownership of Baltic States from Germans to Russians
EDIT: Russians player Removing units owned by PlayerID named:Germans from Western Ukraine: 1 mech_infantry
EDIT: Russians player Changing ownership of Western Ukraine from Germans to Russians
EDIT: Russians player Removing units owned by PlayerID named:Italians from Romania: 1 infantry
EDIT: Russians player Changing ownership of Romania from Germans to Russians
EDIT: Russians player Removing units owned by PlayerID named:Russians from Greece: 1 armour
EDIT: Russians player Removing units owned by PlayerID named:Japanese from Buryatia: 1 armour
EDIT: Russians player Changing ownership of Buryatia from Japanese to Russians
EDIT: Turning off Edit Mode
1 armour moved from Novgorod to Karelia
Russians take Karelia from Germans
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to NovgorodCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Baltic States
1 fighter moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
7 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Russia to Bryansk
1 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Ukraine
3 armour moved from Bessarabia to Ukraine
3 armour moved from Ukraine to Bryansk
Turning on Edit Mode
EDIT: Russians player Changing ownership of Sakha from Japanese to Russians
EDIT: Turning off Edit Mode
1 infantry moved from Amur to Sakha
4 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs (2 lost to blockades); end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 39 / 51
Russians : 42 / 48
Japanese : 31 / 50
Americans : 65 / 90
Chinese : 22 / 22
British : 34 / 37
UK_Pacific : 2 / 0
Italians : 11 / 9
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one more edit - use this saved game file.
west ukr - inf (ukr)
this should all be legal - i changed a few noncoms only.
Suggested Topics
