sent a chat so we don’t clutter up this thread
XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Urals
1 tactical_bomber moved from Vologda to Urals
1 fighter moved from Vologda to Urals
3 armour moved from Russia to Urals
1 tactical_bomber moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Bessarabia to Belarus
1 bomber moved from Bessarabia to Belarus
1 tactical_bomber moved from Belarus to Archangel
1 bomber moved from Belarus to Archangel
5 armour moved from Belarus to Eastern Poland
1 infantry moved from Bessarabia to Romania
2 artilleries moved from Bessarabia to Romania
3 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Russians
Battle in Urals
Russians attack with 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 4 infantry
Russians roll dice for 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 1 : 3/6 hits
Germans roll dice for 2 artilleries and 4 infantry in Urals, round 1 : 2/6 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Urals
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Urals, round 2 : 1/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Urals, round 2 : 1/3 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Urals
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Urals, round 3 : 2/3 hits
Germans roll dice for 2 artilleries in Urals, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 2 armour and 1 infantry
Russians win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Russians: 2 armour and 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Archangel, round 1 : 3/7 hits
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 1 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 5 armour, 3 artilleries and 1 infantry
Germans defend with 2 aaGuns and 5 infantry
Russians roll dice for 5 armour, 3 artilleries and 1 infantry in Eastern Poland, round 1 : 5/9 hits
Germans roll dice for 2 aaGuns and 5 infantry in Eastern Poland, round 1 : 3/5 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans , 2 artilleries owned by the Russians and 2 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 5 armour and 1 artillery in Eastern Poland, round 2 : 4/6 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 5 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Russians win with 5 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Germans: 2 aaGuns and 5 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Romania
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 artilleries in Romania, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
10 infantry moved from Ukraine to Bessarabia
1 bomber moved from Archangel to Russia
1 fighter moved from Archangel to Smolensk
2 tactical_bombers moved from Archangel to Smolensk
1 tactical_bomber moved from Urals to Smolensk
1 fighter moved from Urals to Smolensk
7 infantry moved from Russia to Smolensk
10 infantry moved from Kiangsi to Kwangsi
2 aaGuns moved from Kiangsi to Kwangsi
1 infantry moved from Amur to Siberia
2 infantry moved from Sakha to SiberiaPlace Units - Russians
3 mech_infantrys placed in Ukraine
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 42 / 58
Russians : 38 / 46
Japanese : 20 / 31
Americans : 65 / 97
Chinese : 23 / 23
British : 34 / 39
UK_Pacific : 13 / 10
Italians : 11 / 12
ANZAC : 14 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to Kiangsi
6 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 armour in Philippines, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Philippines
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 6 infantry
Chinese defend with 1 infantry; Americans defend with 2 fighters and 2 tactical_bombers
Japanese roll dice for 1 fighter and 6 infantry in Kiangsi, round 1 : 0/7 hits
Chinese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 1 : 2/5 hits
2 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter and 4 infantry in Kiangsi, round 2 : 0/5 hits
Chinese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
2 infantry owned by the Japanese lost in Kiangsi
2 infantry owned by the Japanese retreated to Kwangtung
Chinese win with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Kiangsi to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 bomber and 3 infantry placed in Japan
Japanese undo move 2.
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 15 PUs (5 lost to blockades); end with 15 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Shan State : 1 flag, Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Soviet Far East : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Celebes : 1 flag, -
hmmm, looks like the russian exit from kiangsi turned into quite the deathtrap… :-o
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 factory_minor, 14 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Kiangsi to French Indo China
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Americans take Marshall Islands from Japanese
1 armour moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Syria to Southern Italy
1 battleship moved from 20 Sea Zone to 37 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 1 destroyer and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy causes: 3 damage to unit: factory_minor
Bombing raid in Southern Italy causes 3 damage total.
Battle in French Indo China
Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Americans roll dice for 2 battleships in French Indo China, round 1 : 2/2 hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 1 : 2/6 hits
Japanese roll dice for 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in French Indo China, round 1 : 2/8 hits
1 artillery owned by the Americans , 4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indo China
Americans roll dice for 2 fighters and 2 tactical_bombers in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 2/4 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win, taking Siam from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans retreated
Recording Battle StatisticsNon Combat Move - Americans
1 tactical_bomber moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 battleship, 2 carriers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 mech_infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
7 bombers moved from Western United States to Manchuria
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from West India to Burma
1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea ZonePlace Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
4 artilleries and 4 infantry placed in Western United States
2 artilleries and 8 infantry placed in Central United States
2 infantry placed in Eastern United States
1 factory_minor placed in GreeceTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, Marshall Islands : 1 flag, 1 armour and 1 infantry
Formosa : 1 flag, 1 mech_infantry
Korea : 3 infantry and 1 mech_infantry
Kiangsi : 1 fighter and 1 tactical_bomber
Marianas : 1 flag, Siam : 1 flag, 1 infantry
Manchuria : 7 bombers
Burma : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Sumatra : 1 flag, 32 Sea Zone : 1 transport -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
4 artilleries, 1 fighter and 15 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kiangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 artilleries, 1 fighter and 16 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 16 infantry in Kwangtung, round 1 : 6/21 hits
Japanese roll dice for 2 infantry in Kwangtung, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangtung
Some non-combat units are destroyed:
Chinese win, taking Kwangtung from Japanese with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Chinese win with 4 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
6 infantry moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
5 artilleries and 1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Shantung : 1 flag, Kwangsi : 1 flag, 6 infantry
Kiangsu : 1 flag, Kiangsi : 1 flag, 1 fighter
Jehol : 1 flag, Manchuria : 1 flag, 5 artilleries and 1 infantry
Burma : 1 infantry
Kwangtung : 4 artilleries and 16 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 armour moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 41 Sea Zone from Japanese
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 41 Sea Zone to 44 Sea ZoneCombat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
British roll dice for 2 cruisers in French Indo China, round 1 : 0/2 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 fighter in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for British: 1 infantry
Battle in 44 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 tactical_bomber in 44 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
British win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for British: 1 tactical_bomber
Recording Battle StatisticsNon Combat Move - British
1 carrier moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from India to West India
1 infantry moved from India to West India
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from 98 Sea Zone to Egypt
1 aaGun moved from Persia to Iraq
1 submarine moved from 80 Sea Zone to 98 Sea Zone
1 submarine moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea ZonePlace Units - British
1 carrier, 2 destroyers and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
Shan State : 1 armour
India : 1 airfield and 1 harbour
French Indo China : 1 armour, 1 artillery and 1 infantry
44 Sea Zone : 1 carrier and 1 fighter
36 Sea Zone : 2 cruisers and 2 transports
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 1 harbour and 6 infantry
Syria : 1 flag, Tobruk : 1 flag, Italian Somaliland : 1 flag, Ethiopia : 1 flag, 109 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Greece : 2 fighters
97 Sea Zone : 1 destroyer and 1 submarine
Iraq : 1 flag, 1 aaGun and 1 harbour
Eastern Persia : 1 flag, 81 Sea Zone : 1 submarine
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarine and 2 transports -
UK Pac Map. Use this one.
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Perhaps this is a tad hasty, but…
Regrets:
(1) Not reducing the USSR infantry stack with Japan when she was potent, Mongolian bonus be damned.
(2) Relying on blind luck in Eastern Poland to preserve the German panzer stack, rather than taking the more cautious, patient route.
(3) Not doing more to help Italy become more than a third-world military power.
The rest is down to bad dice, and solid play from our opponents…
I’ll be in my bunker if anybody needs me.
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Is yhat your concession speech MIR, or are we continuing?
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I think he said earlier that he is fighting to the last fascist pig. 8-)
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If Gazza wants to concede, I’ll march the rest of his puppets to their deaths for him.
To the bitterest of ends! My Wonder Weapons will win the war…
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Considering the devestation, the Nazi’s still making 58 is damn impressive.
I wonder how long they’re navy will stay afloat? And when the Americans will end thier misery?
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sorry im here just getting ready for the come back :-D
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does anyone know anything about the password ?
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Password for what gazza?
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its not posted all the move as it should it come up need a pass word. i have had to send it like you do abattle map
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It’s probably asking your your username password. Try that.
And make sure YOUR user name is what you have typed in.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 7 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 45 Sea Zone to 35 Sea ZoneCombat - ANZAC
???
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 bomber moved from New South Wales to Philippines
1 fighter moved from Sumatra to French Indo China
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-JordanPlace Units - ANZAC
2 bombers placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Shan State : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 bombers, 1 factory_minor and 1 harbour
Western Australia : 2 aaGuns, 1 harbour and 1 infantry
Philippines : 1 bomber
French Indo China : 1 fighter
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, Dutch New Guinea : 1 flag, 1 infantry
44 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 1 infantry
Northwest Persia : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
1 infantry moved from Tunisia to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 2 infantry
Algeria : 2 infantry
Persia : 2 infantry -
I took care of the complex French manuevers for Charles deBoldfresh.
8-)
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