XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)


  • The Emperor has already clocked out… You’re up next.

    Regarding your post: as to my knowledge, no on-board units were deleted – the major IC was merely reduced to a minor.

    As for the ‘no refund’ policy on the reduction, I would consider it a small price to pay for the teleportation of several Russian land units closer to the front.

    But really, we’re just reviewing the matter on principle because – let’s face it – the overwhelming advantage is still on the Allied side.

    That’s not to say I’m giving up… far from it.

    I will play this game through until either the last Axis or the last Allied unit is purged from the board (if for no other reason than I need to gain more experience with the TripleA interface before moving on to the next pairing). It’s been very instructive so far, and I think we’ve handled the learning curve and rules concerns in a generally constuctive fashion. [Yay us!]

    Waiting for the (dice) miracle to come,

    MIR

  • '10

    Well, with that scenerio, I would agree.  If a player was allowed to keep units on the board and keep their current position, then a $20 penalty is probably fair…. but he deleted them… 7 inf abducted by aliens.

    He deleted 'em, it’s in the History. I didn’t see an add back anywhere in the edits.

  • '12

    OK, that would make sense - i thought the penalty was that we lost the IC and the 7 inf.  So we are supposed to only lose the IC and we keep the inf in their current position?  if so, just add 7 more inf to Bessarabia then, and mobilize 3 arm in w. ukr and 10 inf to moscow.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece
                1 bomber moved from Gibraltar to Greece
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                      Americans take Marianas from Japanese
                1 infantry moved from 22 Sea Zone to Marianas
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 mech_infantry moved from 20 Sea Zone to Formosa

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Greece
                    Americans attack with 1 armour, 1 bomber and 1 infantry
                    Italians defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 armour, 1 bomber and 1 infantry in Greece, round 1 :  2/3 hits
                        Italians roll dice for 1 artillery in Greece, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Greece
                    Americans win, taking Greece from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    Americans win with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Americans
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
                1 infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from 22 Sea Zone to Marianas
                2 fighters and 1 tactical_bomber moved from Korea to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 15 Sea Zone to 26 Sea Zone
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 bomber moved from Greece to Syria
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to French Guiana
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Persia to West India

    Place Units - Americans
                7 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag,    Formosa : 1 flag, 1 infantry and 1 mech_infantry
        Kiangsi : 2 fighters and 2 tactical_bombers
        Marianas : 1 flag, 3 infantry and 1 mech_infantry
        Borneo : 1 flag,    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 7 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Chinese player Adding units owned by PlayerID named:Russians to Ukraine: 7 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Yunnan to Burma
                      Chinese take Burma from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                3 artilleries and 8 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Hunan to Kwangsi
                1 artillery and 3 infantry moved from Hunan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi

    Place Units - Chinese
                2 infantry placed in Kwangsi
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs (1 lost to blockades); end with 23 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag,    Kwangsi : 1 flag, 4 artilleries, 1 fighter and 15 infantry
        Kiangsu : 1 flag,    Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag,    Manchuria : 1 flag,    Yunnan : 6 infantry
        Burma : 1 flag, 1 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 armour moved from Persia to 80 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 armour moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India
                1 armour, 1 artillery and 9 infantry moved from West India to India
                1 tactical_bomber moved from 79 Sea Zone to India
                1 fighter moved from 79 Sea Zone to India
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 80 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in India
                    British attack with 2 armour, 1 artillery, 1 fighter, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
                        AA guns fire in India :  0/2 hits
                        British roll dice for 2 cruisers in India, round 1 :  1/2 hits
                        British roll dice for 2 armour, 1 artillery, 10 infantry and 1 tactical_bomber in India, round 1 :  5/14 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 1 artillery and 7 infantry in India, round 1 :  4/9 hits
                        4 infantry owned by the British , 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in India
                        British roll dice for 2 armour, 1 artillery, 6 infantry and 1 tactical_bomber in India, round 2 :  5/10 hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in India, round 2 :  2/4 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese, taking Burma from Chinese, taking Borneo from Americans with 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery and 7 infantry
                    Casualties for British: 6 infantry
                    British win with 2 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery and 7 infantry
                    Casualties for British: 6 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 carrier moved from 79 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 80 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to Greece
                1 fighter moved from Gibraltar to Greece
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 transport moved from 79 Sea Zone to 39 Sea Zone

    Place Units - British
                1 submarine placed in 71 Sea Zone
                1 submarine placed in 80 Sea Zone
                2 infantry placed in Persia
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for British :

    India : 2 armour, 1 artillery and 4 infantry
        41 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        39 Sea Zone : 2 cruisers and 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Syria : 1 flag,    Tobruk : 1 flag,    Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    80 Sea Zone : 1 submarine and 2 transports
        Greece : 2 fighters
        Iraq : 1 flag, 1 harbour
        Eastern Persia : 1 flag,    71 Sea Zone : 1 submarine
        Persia : 1 flag, 1 aaGun, 1 factory_minor, 3 infantry and 1 mech_infantry
        98 Sea Zone : 1 destroyer and 1 submarine

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_minor

  • '10

    I added the Russians to Ukraine.  Seemed a little wrong to put em in Bessarabia, even with the $20 penalty.  If the minor had been built in W Ukr, then that is pretty close to what Stalin would have.

  • Liaison TripleA '11 '10

    Yea, sorry if I wasn’t clear enough.

    My intention was ONLY to have the IC removed.

    LOL, I wasn’t advocating that the Russians lose an ENTIRE turn of income, that’s ridiculous!

    Anyways, Forward we go from here!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 bomber; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 fighter moved from Queensland to Sumatra
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from South Australia to Western Australia
                1 infantry moved from New Guinea to Dutch New Guinea
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Malaya : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Western Australia : 2 aaGuns, 1 harbour and 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 fighter

  • '12

    DD u cam do france :-P

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                2 infantry moved from Persia to Eastern Persia
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 37 / 42
        Japanese : 21 / 31
        Americans : 65 / 97
        Chinese : 23 / 23
        British : 34 / 39
        UK_Pacific : 13 / 10
        Italians : 11 / 12
        ANZAC : 14 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    let’s get these french back in the game Dutch!  8-)

  • '10

    Nah buddy, c’mon.  I don’t mean to offend you, but it’s France.  The problem with France is that it is full of French people. The rest of Europe is probably worth saving (especially the Netherlands  8-) ), but the next Frenchy I meat that is worth a damn will be the first.  I had a bad experience with a Frency as recently as a few weeks ago…just one more in a long line of Frenchy jerks.  I am president of the local anti-Frenchy club for a reason.  Bunch of lazy, selfish, arrogant, liars.*  Yea, we may just want to leave the Nazis in France, may just be the best for the rest of the world.

    • French Canadians are largely excluded from this rant.

  • hay dutch im english can i join your club as i have never met a good one yet i wish thay would use there frogs leg and jump of a cliff thank god there was a wellington he he he

  • '12

    haha, no objections to the rant, seems pretty spot on from my experiences.

  • Liaison TripleA '11 '10

    As a younger man I visited Europe… and spent a day in france.

    A lady ordered a meal at McDonalds for herself, AND her dog.

    Then the Dog ate with her sitting at the table…

    How much are you club memberships? :)


  • I’m embarrassed to be playing this game with such a bunch of vile racists / bigots. Seriously.

  • Liaison TripleA '11 '10

    LOL.

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