XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)

  • '12

    it allows me to view the map but not to do the turn - there are no options to do politics, buy, etc

  • '10

    I just tried to recreate it from the Combat map and it did the same.

    Going to try an take it from the French map

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Recording Battle Statistics

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Germans player Adding units owned by PlayerID named:Germans to 110 Sea Zone: 1 battleship
                EDIT: Germans player Removing units owned by PlayerID named:French from Holland Belgium: 1 artillery and 1 infantry
                EDIT: Germans player Changing ownership of Holland Belgium from French to Germans
                EDIT: Germans player Removing units owned by PlayerID named:British from 109 Sea Zone: 2 destroyers
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 fighter
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Northern Italy: 1 fighter
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 112 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 aaGun moved from Germany to Poland
                5 infantry moved from Germany to Poland
                3 armour moved from Yugoslavia to Poland
                2 artilleries and 6 infantry moved from Yugoslavia to Romania
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 artilleries moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Denmark to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                1 artillery moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                5 armour and 1 mech_infantry moved from France to Germany
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from France to Holland Belgium
                1 armour moved from Southern France to Yugoslavia

    Place Units - Germans
                1 carrier, 3 destroyers and 1 submarine placed in 112 Sea Zone
                2 infantry placed in Germany
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                    Turn Summary: Missing refresh header after login
                Post Turn Summary to AxisAndAllies.org success = false

  • '10

    I had to recreate it from the French map.  The only issue here is the BB in z110. It has a hit but I could not edit that in.  We will have to remember that it has a hit and possibly edit if the Allies get a battle loss because of it before it can get repaired.

    MIR look it over, but I think I got all the troops the the spot you put em.

    I loaded it and it brings up the action screen.  You are good to go Bold.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Belarus to Karelia
                1 fighter moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Novgorod
                1 infantry moved from Archangel to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                3 artilleries moved from Volgograd to Rostov
                17 infantry moved from Buryatia to Amur
                2 aaGuns moved from Buryatia to Amur
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Baltic States to Novgorod
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Karelia to Novgorod
                2 infantry moved from Kazakhstan to Caucasus

    Place Units - Russians
                3 armour placed in Ukraine
                3 armour placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 artillery and 11 infantry
        Karelia : 1 infantry
        Bryansk : 1 artillery
        Rostov : 3 artilleries
        Eastern Poland : 2 infantry
        Russia : 1 airfield and 1 factory_major
        Ukraine : 3 armour and 1 factory_minor
        Western Ukraine : 2 aaGuns, 2 armour, 5 artilleries, 9 infantry and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 armour, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 36 / 42
        Japanese : 39 / 42
        Americans : 50 / 68
        Chinese : 10 / 16
        British : 29 / 34
        UK_Pacific : 10 / 12
        Italians : 12 / 17
        ANZAC : 10 / 22
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '12

    also, may want to move the sub from 125 - hold off until i give you the go ahead. if so you can edit before japan’s turn.

    thanks,

  • '12

    ok, two edits to what i posted - please incorporate them to the map before you proceed with Japan.

    the 2 inf will remain in kaz instead of moving to caucusus.  the sub from 125 goes to 119.

    thanks

  • '10

    MIR rolling now… attacked Burma with the house.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Hunan
                2 artilleries moved from Anhwe to Hunan
                5 infantry moved from Anhwe to Hunan
                1 fighter moved from Siam to Burma
                5 fighters moved from Kwangsi to Burma
                5 tactical_bombers moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Burma
                1 armour moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 43 Sea Zone to 38 Sea Zone
                1 armour moved from 38 Sea Zone to Burma
                2 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                1 cruiser moved from 43 Sea Zone to 38 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                2 battleships moved from 35 Sea Zone to 38 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 2 artilleries, 5 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 armour, 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 armour, 1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 fighters, 7 infantry and 1 tactical_bomber
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 tactical_bombers moved from Burma to French Indo China
                2 fighters moved from Burma to French Indo China
                2 bombers moved from Burma to French Indo China
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries moved from 36 Sea Zone to French Indo China
                3 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Chahar to Anhwe
                6 infantry moved from Jehol to Anhwe
                1 artillery moved from Kwangtung to Kwangsi
                2 carriers moved from 31 Sea Zone to 33 Sea Zone
                2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                2 fighters moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from 35 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from Kiangsi to Japan
                1 aaGun moved from Jehol to Anhwe
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria

    Place Units - Japanese
                1 airfield, 1 factory_minor and 1 harbour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • Gentlemen, the field is yours.

    This will be my last turn posting until the end of my little sabbatical later this month.

    I’ll still be checking in on the forum from time to time, and if I can find a friendly computer on my travels I’ll do my best to impregnate it with TripleA and make a move or two.

    Thanks for your patience, and have fun with your turns,

    Make_It_Round

  • TripleA

    wow 4 aa gun rolls… boo! that is rough, sigh. Good move considering the europe situation you had no real choice, in a low luck game that would have been a sweet battle, you didn’t get the average either sigh that sucks.

  • TripleA

    ah at least you got an india crack. you need that to work then whatever desperado move you got left, pacific is fine still, but fine is not going to do it for ya.

    work on your germany bro and you will do better. soulfein wrote a good standard play.

  • TripleA

    you did not need the airbase by the way and the kiangsi fighter could have made it in… you would have to park your carrier in 38 and land fighter tactical on it so that you get a good india crack without the airbase.

    a minor in kiangsu instead to pump 3 inf out to hold that vc fo sho. also split units between kwangsi and fic. also you didn’t need anything on caroline land in terms of air. Burma getting extra hits is rough though, oh well.

  • TripleA

    you tried the rush strategy, which is rough in a dice tournament because 1/3 games might turn out that way.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                Giving bonus movement to units
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:French from Algeria: 1 infantry
                EDIT: Americans player Adding units owned by PlayerID named:French to Morocco: 1 infantry
                EDIT: Americans player Removing units owned by PlayerID named:French from French West Africa: 1 infantry
                EDIT: Americans player Adding units owned by PlayerID named:French to French Central Africa: 1 infantry
                EDIT: Americans player Removing units owned by PlayerID named:French from 71 Sea Zone: 1 destroyer
                EDIT: Americans player Adding units owned by PlayerID named:French to 80 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from 101 Sea Zone to 103 Sea Zone
                1 bomber moved from French Guiana to 93 Sea Zone

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 93 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 bomber
                    Americans win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 103 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from 103 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 3 fighters and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Midway : 1 airfield

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                5 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kwangsi, round 1 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 1 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Chinese win with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Suiyuyan, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                4 artilleries placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 2 infantry
        Suiyuyan : 4 artilleries and 4 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                1 unit repaired.
                Giving bonus movement to units
                1 bomber and 3 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Alexandria, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    British win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber and 3 fighters
                    Germans defend with 1 battleship
                        British roll dice for 1 bomber and 3 fighters in 110 Sea Zone, round 1 :  2/4 hits
                        Germans roll dice for 1 battleship in 110 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                    British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Recording Battle Statistics

    Non Combat Move - British
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour and 3 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from 110 Sea Zone to Gibraltar
                1 mech_infantry moved from Ethiopia to Egypt
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                1 cruiser moved from 80 Sea Zone to 79 Sea Zone
                1 carrier moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone
                1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Ethiopia to 79 Sea Zone
                3 infantry moved from Shan State to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 fighter and 1 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Burma : 3 infantry
        India : 1 airfield, 1 harbour and 5 infantry
        Malaya : 1 harbour
        West India : 2 artilleries and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 2 infantry
        Gibraltar : 1 airfield, 1 armour, 1 bomber, 3 fighters, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Tanganyika Territory : 2 infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Eastern Persia : 1 flag,    79 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 battleship, 1 cruiser and 2 transports

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

  • '10

    Made some NonCom alterations to zone 79/80.  Use this map.

    02Fuk.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Politics - Italians
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Cyprus
                      Italians take Cyprus from British
                1 infantry moved from 99 Sea Zone to Cyprus
                1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery moved from Greece to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                      Italians take Syria from French
                1 artillery moved from 99 Sea Zone to Syria
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 cruiser moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Slovakia Hungary to Northern Italy

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians

    Place Units - Italians
                1 airfield placed in Greece

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

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